Dobgin the level 13 Cornac Alchemist by zdrawwwko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp13 / 35%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution32 (base 28)
Magic48 (base 39)
Willpower16 (base 11)
Cunning15 (base 10)

Resources

Life183/317
Mana210/214
Healing Factor1.1633663366337
Regeneration0.29084158415842

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision1
See Invisible3

Offense: Mainhand

Damage19
Accuracy20
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+18%
Light+10%
Nature+9%
Cold+30%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)3 (30%)
Defense32
Ranged Defense32
Fatigue0
Physical Save16
Spell Save25
Mental Save20

Defense: Resistances

Acid+ 21%( 70%)
Light+ 26%( 70%)
Cold+ 54%( 70%)
Mind+ 13%( 70%)
Lightning+ 30%( 70%)
Fire+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
1/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
2/5
5/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
5/5
0/5
0/5
Spell / Staff combat1.30
4/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Dobgin the Cornac Alchemist level 10
30th Dusk 122nd year of Ascendancy at 17:55
see stats

Log


Talent Throw Bomb is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

You are sent back to the material plane!
Dobgin hits Sileldarin the sandworm for 7 physical damage.
Sileldarin the sandworm spits acid!
Dobgin is disarmed!

Sileldarin the sandworm hits Dobgin for 52 acid damage.
The unstable sand tunnel collapses!


Dobgin casts
Throw Bomb.
Dobgin hits Sileldarin the sandworm for 25 physical damage.
Sileldarin the sandworm uses
Blinding Powder.
Dobgin loses sight!

Dobgin is disabled.

Sileldarin the sandworm hits Dobgin for damage.

Dobgin misses Something.
Something misses
Dobgin.
Talent Rune: Shielding is ready to use.
Talent Refit Golem is ready to use.

Dobgin misses Something.
Something hits
Dobgin for 83 physical damage.
Dobgin rearms.


Dobgin is not disabled anymore.

Dobgin recovers sight.