Wonder the level 50 Kruk Yeti Demonologist by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Yeti
ClassDemonologist
Level / Exp50 / 1181%
Sizemedium
Lifes / Deaths

Primary Stats

Strength86 (base 60)
Dexterity19 (base 10)
Constitution74 (base 60)
Magic80 (base 60)
Willpower47 (base 10)
Cunning62 (base 29)

Resources

Life1707/1707
Mana0/579
Stamina322/322
Vim232/232
Healing Factor1
Regeneration10.95

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+118.72307323196%

Vision

Sight10
Lite17
Infravision2
See Stealth10
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage205
Accuracy47
Crit Chance34%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower69.051280513315
Crit Chance24%
Speed1

Offense: Mind

Mindpower52.9
Crit Chance17%
Speed1

Offense: Damage Bonus

All+15%

Offense: Damage Penetration

All+10%

Defense: Base

Armour (hardiness)166.79251956939 (92%)
Defense35.188691409284
Ranged Defense40.792460939522
Fatigue2.106993736952
Physical Save57
Spell Save43.483333333333
Mental Save50.383333333333

Defense: Resistances

All+ 33%( 70%)

Defense: Immunities

Stun Resistance77%
Confusion Resistance56%
Poison Resistance70%
Blind Resistance5%
Silence Resistance50%
Bleed Resistance75%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Infernal combat1.30
1/5
1/5
5/5
0/5
Corruption / Shadowflame1.30
1/5
4/5
5/5
3/5
Corruption / Spellblaze1.30
5/5
5/5
3/5
4/5
Technique / Combat techniques1.10
5/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
5/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Corruption / Demonic pact1.50
5/5
5/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
5/5
1/5
Technique / Combat training1.20
5/5
5/5
5/5
5/5
0/5
Steamtech / Physics1.00
1/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Celestial / Chants0.80
1/5
1/5
5/5
0/5
Corruption / Torment1.30
5/5
1/5
2/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Wonder the Kruk Yeti Demonologist level 3
12nd Retaking 124th year of Ascendancy at 15:47
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Wonder the Kruk Yeti Demonologist level 11
27th Retaking 124th year of Ascendancy at 00:39
see stats
Do not go gentle into that good night Trapped John.
By Wonder the Kruk Yeti Demonologist level 42
3rd Dearth 124th year of Ascendancy at 16:51
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Wonder the Kruk Yeti Demonologist level 17
43rd Retaking 124th year of Ascendancy at 03:33
see stats
Exterminator Killed 1000 creatures.
By Wonder the Kruk Yeti Demonologist level 26
26th Revenge 124th year of Ascendancy at 02:04
see stats
Fear me not! Survived the Fearscape!
By Wonder the Kruk Yeti Demonologist level 50
38th Dearth 124th year of Ascendancy at 23:19
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Wonder the Kruk Yeti Demonologist level 20
2nd Revenge 124th year of Ascendancy at 17:41
see stats
Level 10 Got a character to level 10.
By Wonder the Kruk Yeti Demonologist level 10
23rd Retaking 124th year of Ascendancy at 20:20
see stats
Level 20 Got a character to level 20.
By Wonder the Kruk Yeti Demonologist level 20
1st Revenge 124th year of Ascendancy at 13:22
see stats
Level 30 Got a character to level 30.
By Wonder the Kruk Yeti Demonologist level 30
37th Revenge 124th year of Ascendancy at 07:43
see stats
Level 40 Got a character to level 40.
By Wonder the Kruk Yeti Demonologist level 40
46th Pain 124th year of Ascendancy at 23:15
see stats
Level 50 Got a character to level 50.
By Wonder the Kruk Yeti Demonologist level 50
20th Dearth 124th year of Ascendancy at 23:48
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Wonder the Kruk Yeti Demonologist level 50
35th Dearth 124th year of Ascendancy at 13:43
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Wonder the Kruk Yeti Demonologist level 34
2nd Pain 124th year of Ascendancy at 21:10
see stats
Size matters Did over 600 damage in one attack.
By Wonder the Kruk Yeti Demonologist level 50
38th Dearth 124th year of Ascendancy at 01:40
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Wonder the Kruk Yeti Demonologist level 50
46th Dearth 124th year of Ascendancy at 19:26
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Wonder the Kruk Yeti Demonologist level 38
45th Pain 124th year of Ascendancy at 11:30
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Wonder the Kruk Yeti Demonologist level 23
19th Revenge 124th year of Ascendancy at 16:17
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Wonder the Kruk Yeti Demonologist level 15
38th Retaking 124th year of Ascendancy at 01:43
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Wonder the Kruk Yeti Demonologist level 14
34th Retaking 124th year of Ascendancy at 23:47
see stats

Log


Wonder picks up (h.):
sun infusion (rad 8; power 22; turns 4; dispells darkness).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

Talent Shieldsmaiden Aura is ready to use.

Wonder picks up (8.):
barbed quiver of dragonbone arrows of accuracy (22/22, 54-75.6 power, 18 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Premonition is ready to use.
Wonder activates Premonition.

Wonder deactivates Premonition.

Today is the 47th Dearth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Premonition is ready to use.
Wonder activates Premonition.

Wonder deactivates Premonition.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Wonder deactivates Flame of Urh'Rok.

Wonder deactivates Overkill.

Wonder deactivates Hardened Core.

Wonder deactivates Chant of Resistance.

Wonder deactivates Shattered Mind.

Wonder deactivates Tale of Destruction.

Wonder deactivates Willful Tormenter.