Kong the level 11 Yeek Archmage by tangalo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 87%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity10 (base 10)
Constitution16 (base 19)
Magic36 (base 36)
Willpower24 (base 16)
Cunning24 (base 11)

Resources

Life151/151
Mana240/240
Healing Factor1.1645771506545
Regeneration0.29114428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance16%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+10%
Acid+11%
Physical+10%
Fire+4%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save18
Spell Save20
Mental Save33

Defense: Resistances

Acid+ 21%( 70%)
Temporal+ 10%( 70%)
Lightning+ 27%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance78%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance43%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
3/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
1/5
0/5

Effects

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Kong the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 12:50
see stats

Log

Kong's Ice Shards hits Skeleton master archer for 99 cold damage.
Skeleton master archer uses
Crippling Shot.

Kong casts
Manathrust.
Kong hits Skeleton master archer for 140 arcane damage.
Kong slows down.

Skeleton master archer's Crippling Shot hits
Kong for 128 physical, 7 lightning (136 total damage).
Skeleton master archer uses
Pinning Shot.

Kong casts
Arcane Reconstruction.
Kong resists!

Talent Ice Shards is ready to use.
Kong receives 284 healing.
Skeleton master archer's Pinning Shot hits
Kong for 107 physical, 7 lightning (115 total damage).
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Kong for 94 physical damage.
Kong the level 11 yeek archmage was bludgeoned to death by a skeleton master archer on level 2 of Ruined halfling complex.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Shoot killed Kong!
Saving game...

Talent Manathrust is ready to use.

Saving done.

There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.