







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Sun Paladin + Evolution Buff Pack 1.7.4Buffs talents for Sun Paladins, as well as their evolutions. Sun Paladin
Avatar of a Distant Sun
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Higher |
| Class | Sun Paladin |
| Level / Exp | 3 / 23% |
| Size | medium |
| Lifes / Deaths | Killed by orc master wyrmic at level 1 on the 77th Pyre 122nd year of Ascendancy at 22:44 / 72Killed by orc master wyrmic at level 1 on the 77th Pyre 122nd year of Ascendancy at 22:53 Killed by orc necromancer at level 1 on the 77th Pyre 122nd year of Ascendancy at 22:58 Killed by orc necromancer at level 1 on the 77th Pyre 122nd year of Ascendancy at 23:07 Killed by orc high cryomancer at level 1 on the 78th Pyre 122nd year of Ascendancy at 13:17 Killed by orc blood mage at level 1 on the 3rd Dusk 122nd year of Ascendancy at 02:10 Killed by orc mage-hunter at level 1 on the 3rd Dusk 122nd year of Ascendancy at 02:18 Killed by orc blood mage at level 1 on the 3rd Dusk 122nd year of Ascendancy at 02:25 Killed by orc grand master assassin at level 1 on the 3rd Dusk 122nd year of Ascendancy at 02:32 Killed by orc fighter at level 1 on the 4th Dusk 122nd year of Ascendancy at 03:53 Killed by orc assassin at level 1 on the 4th Dusk 122nd year of Ascendancy at 15:33 Killed by orc berserker at level 1 on the 15th Dusk 122nd year of Ascendancy at 23:46 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 03:53 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 04:03 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 04:14 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 04:27 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 04:38 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 04:58 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 05:18 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 05:39 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 06:09 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 06:29 Killed by shade of large brown snake at level 1 on the 28th Dusk 122nd year of Ascendancy at 06:39 Killed by shade of thief at level 2 on the 28th Dusk 122nd year of Ascendancy at 07:17 Killed by shade of thief at level 2 on the 28th Dusk 122nd year of Ascendancy at 07:35 Killed by shade of thief at level 2 on the 28th Dusk 122nd year of Ascendancy at 07:52 Killed by shade of thief at level 2 on the 28th Dusk 122nd year of Ascendancy at 07:59 Killed by orc master wyrmic at level 2 on the 51st Dusk 122nd year of Ascendancy at 10:29 Killed by orc elite fighter at level 2 on the 53rd Dusk 122nd year of Ascendancy at 04:52 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 15:49 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 15:57 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:06 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:12 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:20 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:28 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:35 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:43 Killed by polar bear at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:51 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 16:58 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:06 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:14 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:22 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:31 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:38 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:46 Killed by crimson ooze at level 2 on the 73rd Dusk 122nd year of Ascendancy at 17:53 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 18:02 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 18:20 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 18:38 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 18:56 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 19:14 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 19:32 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 19:41 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 19:58 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 20:16 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 20:35 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 20:43 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 20:53 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:13 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:21 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:29 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:36 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:52 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 21:59 Killed by king cobra at level 2 on the 73rd Dusk 122nd year of Ascendancy at 22:07 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 22:15 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 22:21 Killed by venom drake hatchling at level 2 on the 73rd Dusk 122nd year of Ascendancy at 22:28 Killed by venom drake hatchling at level 3 on the 73rd Dusk 122nd year of Ascendancy at 22:37 Killed by venom drake hatchling at level 3 on the 73rd Dusk 122nd year of Ascendancy at 22:44 Killed by orc summoner at level 3 on the 29th Haze 122nd year of Ascendancy at 15:43 Killed by Dice at level 3 on the 29th Haze 122nd year of Ascendancy at 15:58 |
Primary Stats
| Strength | 19 (base 18) |
| Dexterity | 11 (base 10) |
| Constitution | 13 (base 13) |
| Magic | 18 (base 17) |
| Willpower | 11 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 152/152 |
| Positive | 56/56 |
| Stamina | 108/108 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 0.25708407528288 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 29 |
| Accuracy | 19 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 8.1181386193686 (56.297102139833%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 12 |
| Physical Save | 11 |
| Spell Save | 10 |
| Mental Save | 7 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You must stop the nagas. | active |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | iron greatsword (18-28 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 17.5 - 28.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Inventory
hateful dwarven-steel mace (27-38 power, 4 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.0 - 37.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +8 darkness Damage against: +11% Living Blunt and deadly. |
iron mace (13-18 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
iron shield (0 def, 2 armour, 8-10 power, 21.5 block)Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 8.5 - 10.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.5% Block value: +22 When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Orc summoner uses Infusion: Movement.
Orc necromancer casts Dread.
Orc summoner is moving at extreme speed!
Dread casts Burning Hex.
Dice is hexed!
Orc necromancer casts Crepuscule.
Orc necromancer calls the night!
Orc summoner slows down.
Orc summoner performs a melee critical strike against Dice!
Dice is poisoned!
Orc summoner hits Dice for 26 mind, 3 nature, 39 nature (68 total damage).
Orc necromancer casts Night Sphere.
Poison from Orc summoner hits Dice for 3 nature damage.
Orc necromancer hits Dice for 77 darkness damage.
Dice hits Orc summoner for 38 physical damage.
Orc pyromancer casts Rune: Manasurge.
Orc pyromancer starts to surge mana.
Orc summoner roars triumphantly.
Orc summoner performs a melee critical strike against Dice!
Orc summoner hits Dice for 21 mind damage.
Dice the level 3 higher sun paladin was mentally tortured to death by an orc summoner on level 1 of Ambush!.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Orc summoner killed Dice!
Saving game...
Saving done.



















































