Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Alchemist |
| Level / Exp | 50 / 170% |
| Size | medium |
| Lifes / Deaths | Killed by Wrathroot at level 6 on the 4th Mirth 122nd year of Ascendancy at 06:12 / 135Killed by fire drake hatchling at level 6 on the 4th Mirth 122nd year of Ascendancy at 11:14 Killed by Wrathroot at level 6 on the 4th Mirth 122nd year of Ascendancy at 13:27 Killed by Wrathroot at level 6 on the 4th Mirth 122nd year of Ascendancy at 17:14 Killed by Wrathroot at level 6 on the 4th Mirth 122nd year of Ascendancy at 22:26 Killed by Thomaadd the thalore at level 10 on the 9th Flare 122nd year of Ascendancy at 12:48 Killed by golem (servant of Govbe) at level 10 on the 9th Flare 122nd year of Ascendancy at 19:51 Killed by Sarzehel the shalore at level 10 on the 7th Dusk 122nd year of Ascendancy at 23:27 Killed by cold drake hatchling at level 10 on the 13rd Dusk 122nd year of Ascendancy at 02:48 Killed by golem (servant of Govbe) at level 10 on the 13rd Dusk 122nd year of Ascendancy at 06:44 Killed by Siledath the snow giant at level 11 on the 16th Dusk 122nd year of Ascendancy at 11:20 Killed by dredge at level 12 on the 18th Dusk 122nd year of Ascendancy at 08:59 Killed by Gyriawyn the dredge at level 12 on the 18th Dusk 122nd year of Ascendancy at 14:47 Killed by Gyriawyn the dredge at level 12 on the 18th Dusk 122nd year of Ascendancy at 19:24 Killed by Gyriawyn the dredge at level 12 on the 18th Dusk 122nd year of Ascendancy at 23:51 Killed by Rantha the Abomination at level 12 on the 19th Dusk 122nd year of Ascendancy at 08:23 Killed by void horror at level 12 on the 19th Dusk 122nd year of Ascendancy at 13:01 Killed by Chronolith Clone at level 12 on the 19th Dusk 122nd year of Ascendancy at 23:17 Killed by Chronolith Twin at level 12 on the 20th Dusk 122nd year of Ascendancy at 04:14 Killed by Chronolith Twin at level 12 on the 20th Dusk 122nd year of Ascendancy at 10:19 Killed by golem (servant of Govbe) at level 12 on the 20th Dusk 122nd year of Ascendancy at 15:35 Killed by Chronolith Twin at level 12 on the 20th Dusk 122nd year of Ascendancy at 20:34 Killed by Chronolith Twin at level 12 on the 21st Dusk 122nd year of Ascendancy at 01:09 Killed by Chronolith Twin at level 12 on the 21st Dusk 122nd year of Ascendancy at 05:58 Killed by Chronolith Twin at level 12 on the 21st Dusk 122nd year of Ascendancy at 10:36 Killed by Chronolith Clone at level 12 on the 21st Dusk 122nd year of Ascendancy at 15:00 Killed by Chronolith Twin at level 12 on the 21st Dusk 122nd year of Ascendancy at 21:09 Killed by golem (servant of Govbe) at level 12 on the 22nd Dusk 122nd year of Ascendancy at 02:03 Killed by Polywen the lesser vampire at level 13 on the 22nd Dusk 122nd year of Ascendancy at 15:04 Killed by golem (servant of Govbe) at level 13 on the 23rd Dusk 122nd year of Ascendancy at 06:11 Killed by Isossra the lesser vampire at level 13 on the 23rd Dusk 122nd year of Ascendancy at 12:09 Killed by golem (servant of Govbe) at level 16 on the 72nd Dusk 122nd year of Ascendancy at 22:17 Killed by Usns the halfling at level 16 on the 37th Haze 122nd year of Ascendancy at 12:45 Killed by elven blood mage at level 16 on the 40th Haze 122nd year of Ascendancy at 09:35 Killed by golem (servant of Govbe) at level 16 on the 41st Haze 122nd year of Ascendancy at 06:08 Killed by elven blood mage at level 16 on the 41st Haze 122nd year of Ascendancy at 11:42 Killed by elven blood mage at level 16 on the 41st Haze 122nd year of Ascendancy at 18:59 Killed by elven blood mage at level 16 on the 42nd Haze 122nd year of Ascendancy at 05:11 Killed by elven blood mage at level 16 on the 42nd Haze 122nd year of Ascendancy at 09:59 Killed by golem (servant of Govbe) at level 16 on the 42nd Haze 122nd year of Ascendancy at 14:46 Killed by elven corruptor at level 16 on the 43rd Haze 122nd year of Ascendancy at 00:14 Killed by elven corruptor at level 16 on the 43rd Haze 122nd year of Ascendancy at 05:02 Killed by elven cultist at level 16 on the 43rd Haze 122nd year of Ascendancy at 20:53 Killed by golem (servant of Govbe) at level 17 on the 59th Haze 122nd year of Ascendancy at 03:57 Killed by Xanuwen the king cobra at level 17 on the 60th Haze 122nd year of Ascendancy at 02:25 Killed by shadow at level 17 on the 60th Haze 122nd year of Ascendancy at 07:12 Killed by wretchling at level 17 on the 61st Haze 122nd year of Ascendancy at 04:01 Killed by Layulle the rotting mummy at level 17 on the 61st Haze 122nd year of Ascendancy at 14:56 Killed by Layulle the rotting mummy at level 17 on the 61st Haze 122nd year of Ascendancy at 19:42 Killed by Layulle the rotting mummy at level 17 on the 62nd Haze 122nd year of Ascendancy at 00:22 Killed by animated mummy wrappings at level 17 on the 62nd Haze 122nd year of Ascendancy at 22:40 Killed by armoured skeleton warrior at level 17 on the 63rd Haze 122nd year of Ascendancy at 12:00 Killed by armoured skeleton warrior at level 17 on the 63rd Haze 122nd year of Ascendancy at 16:42 Killed by Greater Mummy Lord at level 17 on the 64th Haze 122nd year of Ascendancy at 03:46 Killed by golem (servant of Govbe) at level 18 on the 64th Haze 122nd year of Ascendancy at 22:07 Killed by golem (servant of Govbe) at level 19 on the 7th Allure 123rd year of Ascendancy at 21:12 Killed by Yvonn the luminous horror at level 19 on the 8th Allure 123rd year of Ascendancy at 06:50 Killed by Vindu the human at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 04:25 Killed by golem (servant of Govbe) at level 21 on the 41st Regrowth 123rd year of Ascendancy at 12:24 Killed by Urkis, the High Tempest at level 22 on the 79th Regrowth 123rd year of Ascendancy at 19:45 Killed by golem (servant of Govbe) at level 22 on the 79th Regrowth 123rd year of Ascendancy at 20:55 Killed by golem (servant of Govbe) at level 23 on the 8th Pyre 123rd year of Ascendancy at 06:06 Killed by golem (servant of Govbe) at level 23 on the 8th Pyre 123rd year of Ascendancy at 10:24 Killed by Velavena the banshee at level 24 on the 10th Pyre 123rd year of Ascendancy at 21:43 Killed by Borfast the Broken at level 24 on the 11st Pyre 123rd year of Ascendancy at 15:39 Killed by golem (servant of Govbe) at level 24 on the 12nd Pyre 123rd year of Ascendancy at 14:53 Killed by golem (servant of Govbe) at level 24 on the 12nd Pyre 123rd year of Ascendancy at 18:56 Killed by golem (servant of Govbe) at level 25 on the 14th Pyre 123rd year of Ascendancy at 04:22 Killed by skeleton master archer at level 25 on the 14th Pyre 123rd year of Ascendancy at 14:40 Killed by mountain troll thunderer at level 25 on the 15th Pyre 123rd year of Ascendancy at 03:00 Killed by will o' the wisp at level 26 on the 15th Pyre 123rd year of Ascendancy at 13:19 Killed by golem (servant of Govbe) at level 26 on the 15th Pyre 123rd year of Ascendancy at 14:45 Killed by golem (servant of Govbe) at level 26 on the 15th Pyre 123rd year of Ascendancy at 19:14 Killed by The Master at level 26 on the 15th Pyre 123rd year of Ascendancy at 20:23 Killed by skeleton mage at level 26 on the 15th Pyre 123rd year of Ascendancy at 23:19 Killed by ghoulking at level 26 on the 16th Pyre 123rd year of Ascendancy at 00:27 Killed by skeleton warrior at level 26 on the 16th Pyre 123rd year of Ascendancy at 02:01 Killed by The Master at level 26 on the 16th Pyre 123rd year of Ascendancy at 02:37 Killed by armoured skeleton warrior at level 26 on the 16th Pyre 123rd year of Ascendancy at 03:58 Killed by golem (servant of Govbe) at level 26 on the 16th Pyre 123rd year of Ascendancy at 05:01 Killed by golem (servant of Govbe) at level 27 on the 21st Pyre 123rd year of Ascendancy at 18:46 Killed by Kra'Tor the Gluttonous at level 28 on the 34th Pyre 123rd year of Ascendancy at 08:55 Killed by Velygatira the storm drake hatchling at level 30 on the 43rd Pyre 123rd year of Ascendancy at 17:10 Killed by golem (servant of Govbe) at level 31 on the 53rd Pyre 123rd year of Ascendancy at 07:12 Killed by naga myrmidon at level 31 on the 53rd Pyre 123rd year of Ascendancy at 09:58 Killed by naga psyren at level 31 on the 53rd Pyre 123rd year of Ascendancy at 15:16 Killed by naga psyren at level 31 on the 53rd Pyre 123rd year of Ascendancy at 17:30 Killed by golem (servant of Govbe) at level 31 on the 53rd Pyre 123rd year of Ascendancy at 19:52 Killed by naga myrmidon at level 31 on the 53rd Pyre 123rd year of Ascendancy at 21:56 Killed by Govbe at level 31 on the 53rd Pyre 123rd year of Ascendancy at 23:44 Killed by naga myrmidon at level 31 on the 54th Pyre 123rd year of Ascendancy at 04:50 Killed by naga myrmidon at level 31 on the 54th Pyre 123rd year of Ascendancy at 07:19 Killed by naga myrmidon at level 32 on the 54th Pyre 123rd year of Ascendancy at 23:29 Killed by golem (servant of Govbe) at level 32 on the 55th Pyre 123rd year of Ascendancy at 02:47 Killed by Slasul at level 32 on the 55th Pyre 123rd year of Ascendancy at 03:41 Killed by giant spider at level 32 on the 65th Pyre 123rd year of Ascendancy at 16:53 Killed by Saladhemina the orc berserker at level 33 on the 78th Pyre 123rd year of Ascendancy at 16:16 Killed by Saladhemina the orc berserker at level 33 on the 78th Pyre 123rd year of Ascendancy at 18:13 Killed by Saladhemina the orc berserker at level 33 on the 78th Pyre 123rd year of Ascendancy at 19:21 Killed by Saladhemina the orc berserker at level 33 on the 78th Pyre 123rd year of Ascendancy at 20:26 Killed by Saladhemina the orc berserker at level 33 on the 78th Pyre 123rd year of Ascendancy at 21:16 Killed by orc berserker at level 33 on the 1st Mirth 123rd year of Ascendancy at 05:22 Killed by orc blood mage at level 34 on the 3rd Flare 123rd year of Ascendancy at 14:30 Killed by Gloriara the young orc at level 34 on the 8th Dusk 123rd year of Ascendancy at 19:31 Killed by golem (servant of Govbe) at level 34 on the 9th Dusk 123rd year of Ascendancy at 11:17 Killed by orc corruptor at level 35 on the 10th Dusk 123rd year of Ascendancy at 09:23 Killed by golem (servant of Govbe) at level 35 on the 15th Dusk 123rd year of Ascendancy at 21:46 Killed by dredgling at level 35 on the 17th Dusk 123rd year of Ascendancy at 17:26 Killed by temporal stalker at level 35 on the 17th Dusk 123rd year of Ascendancy at 18:49 Killed by luminous horror at level 35 on the 18th Dusk 123rd year of Ascendancy at 00:26 Killed by luminous horror at level 36 on the 18th Dusk 123rd year of Ascendancy at 05:48 Killed by radiant horror at level 36 on the 18th Dusk 123rd year of Ascendancy at 06:54 Killed by golem (servant of Govbe) at level 36 on the 18th Dusk 123rd year of Ascendancy at 08:21 Killed by bloated horror at level 36 on the 18th Dusk 123rd year of Ascendancy at 12:46 Killed by dreaming horror at level 36 on the 18th Dusk 123rd year of Ascendancy at 23:03 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 19th Dusk 123rd year of Ascendancy at 19:55 Killed by rimebark at level 36 on the 19th Dusk 123rd year of Ascendancy at 21:16 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 19th Dusk 123rd year of Ascendancy at 22:53 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 19th Dusk 123rd year of Ascendancy at 23:41 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dusk 123rd year of Ascendancy at 00:43 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dusk 123rd year of Ascendancy at 02:38 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dusk 123rd year of Ascendancy at 03:35 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dusk 123rd year of Ascendancy at 05:14 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dusk 123rd year of Ascendancy at 06:42 Killed by golem (servant of Govbe) at level 36 on the 20th Dusk 123rd year of Ascendancy at 20:08 Killed by fire wyrm at level 36 on the 21st Dusk 123rd year of Ascendancy at 04:00 Killed by fire drake hatchling at level 37 on the 24th Dusk 123rd year of Ascendancy at 02:26 Killed by ultimate faeros at level 37 on the 24th Dusk 123rd year of Ascendancy at 23:49 Killed by fire drake at level 37 on the 25th Dusk 123rd year of Ascendancy at 01:27 Killed by Layuriara the faeros at level 37 on the 25th Dusk 123rd year of Ascendancy at 04:37 Killed by golem (servant of Govbe) at level 38 on the 37th Dusk 123rd year of Ascendancy at 04:56 Killed by overpowered greater multi-hued wyrm at level 38 on the 37th Dusk 123rd year of Ascendancy at 14:21 Killed by Eminor the orc master assassin at level 38 on the 38th Dusk 123rd year of Ascendancy at 00:33 Killed by orc high pyromancer at level 39 on the 39th Dusk 123rd year of Ascendancy at 16:48 Killed by daelach at level 39 on the 40th Dusk 123rd year of Ascendancy at 04:45 |
Primary Stats
| Strength | 34 (base 16) |
| Dexterity | 35 (base 16) |
| Constitution | 73 (base 61) |
| Magic | 82 (base 57) |
| Willpower | 86 (base 57) |
| Cunning | 69 (base 35) |
Resources
| Life | 1200/1200 |
| Mana | 951/951 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| Infravision | 5 |
| See Stealth | 8 |
| See Invisible | 13 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major, humanoid/orc |
Offense: Mainhand
| Damage | 178 |
| Accuracy | 42 |
| Crit Chance | 38% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 61 |
| Crit Chance | 56% |
| Speed | 1 |
Offense: Mind
| Mindpower | 59.266666666667 |
| Crit Chance | 35% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +27% |
| Physical | +39% |
| Cold | +26% |
| All | +19% |
| Lightning | +26% |
| Light | +34% |
| Darkness | +34% |
| Fire | +43% |
| Arcane | +32% |
Offense: Damage Penetration
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 31 (30%) |
| Defense | 43.25 |
| Ranged Defense | 43.25 |
| Fatigue | 5 |
| Physical Save | 57.358333333333 |
| Spell Save | 58.475 |
| Mental Save | 73.46875 |
Defense: Resistances
| Lightning | + 40%( 70%) |
| Darkness | + 34%( 70%) |
| Acid | + 42%( 70%) |
| Blight | + 34%( 70%) |
| Fire | + 70%( 70%) |
| Cold | + 50%( 70%) |
| All | + 17%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 19% |
| Blind Resistance | 66% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 587.86 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 493 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 223 damage for 5 turns. The effect will scale with your magic stat. |
Class Talents
| Spell / Infusion | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Fire alchemy | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Harmony | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Staff combat | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 3/5 |
| Cunning / Survival | 0.90 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Dreadfell. Escort: lost anorithil (level 7 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Strength by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlYou talked for a while and it seems she has a crush on you. Melinda decided to come live with you in your Fortress. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 915. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of drakeskin leather boots of speed (0 def, 5 armour) wanderer's pair of drakeskin leather boots of speed (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +4 Con Physical save: +10 Mental save: +12 Movement speed: +20% A pair of boots made of leather. |
| Quiver | 137 alchemist ruby 137 alchemist ruby0.00 Encumbrance. Type: alchemist-gem / red ; tier 4 When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 It can be used to release the absorbed darkness, costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | augmenting elven-silk wizard hat of fire (+36%) (3 def, 0 armour) augmenting elven-silk wizard hat of fire (+36%) (3 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +36% fire Changes damage: +7% arcane / +24% fire / +7% cold / +7% lightning / +8% acid A pointy cloth hat, very wizardly... |
| Tool | bloodhexed voratun pickaxe (dig speed 10 turns) bloodhexed voratun pickaxe (dig speed 10 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical crit. chance: +3.0% Changes stats: +5 Str It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | solipsist's stralite ring of warding solipsist's stralite ring of wardingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes resistances: +14% fire / +15% cold / +13% lightning / +15% acid Mindpower: +9 Rings can have magical properties. |
| On fingers | conjurer's gold ring of sensing conjurer's gold ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +6 Wil Blindness immunity: +26% Spellpower: +8 See stealth: +8 See invisible: +13 Rings can have magical properties. |
| Around waist | spiritwalker's hardened leather belt of magery spiritwalker's hardened leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Wil / +7 Mag Mana each turn: +0.28 Maximum mana: +28.00 Spell crit. chance: +3% A belt that goes around your waist. |
| In main hand | Bolbum's Big Knocker (64-76.8 power, 10 apr, physical damage) Bolbum's Big Knocker (64-76.8 power, 10 apr, physical damage)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Armour Penetration: +10 Attack speed: 100% When wielded/worn: Accuracy: +7 Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 Spell crit. chance: +18% A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
| On hands | archer's drakeskin leather gloves of the juggernaut (0 def, 3 armour) archer's drakeskin leather gloves of the juggernaut (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +8 Armour penetration: +9 Armour: +3 Changes stats: +4 Dex / +3 Cun / +2 Con Physical save: +8 Spell save: +8 Mental save: +8 It can be used to activate talent Juggernaut, placing all other charms into a 27 cooldown : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 30% for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Changes stats: +4 Mag / +4 Wil / +4 Cun Damage when the wearer is hit: 15 arcane Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
| Cloak | regal elven-silk cloak of the guardian (14 def, 9 armour) regal elven-silk cloak of the guardian (14 def, 9 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +9 Defense: +14 Changes stats: +3 Wil Physical save: +7 Spell save: +15 Mental save: +29 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Maladar MaladarInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Armour: +4 Defense: +6 Changes stats: +11 Cun / +1 Dex Changes damage: +6% arcane Physical save: +15 Spell save: +6 Mental save: +11 Confusion immunity: +19% Mana when firing critical spell: +2.00 Maximum mana: +100.00 Mindpower: +11 Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons Physical save: +18 Mental save: +18 Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 9 power out of 48/48) : Effective talent level: 4.0 Power cost: 9 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 112.41 physical damage in a radius 7 cone in front of you. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
insulating stralite amulet of dexterity (+3) insulating stralite amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Dex Changes resistances: +18% fire / +22% cold Amulets can have magical properties. |
Elemental Fury Elemental FuryRequires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning / +12% acid This ring shines with many colors. This item has been sent to the Item's Vault. |
Morningprophet MorningprophetCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Cun / +4 Str Changes damage: +18% light Infravision radius: +3 See invisible: +12 Rings can have magical properties. |
savage's stralite ring of fire (+28%) savage's stralite ring of fire (+28%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Con Changes resistances: +28% fire Changes damage: +14% fire Spell save: +5 Maximum stamina: +19.00 Rings can have magical properties. |
titan's stralite ring of lightning (+28%) titan's stralite ring of lightning (+28%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Con Changes resistances: +28% lightning Changes damage: +14% lightning Physical save: +8 Rings can have magical properties. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 slime / +50 acid When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. This item has been sent to the Item's Vault. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades. This item has been sent to the Item's Vault. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. This item has been sent to the Item's Vault. |
Golden Three-Edged Sword 'The Truth' (40-64 power, 1 apr) Golden Three-Edged Sword 'The Truth' (40-64 power, 1 apr)Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 40.0 - 64.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: 9% chance to stun or confuse the target Damage when this weapon hits: +40 darkness / +40 light The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
Merkul's Second Eye Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Great Caller (10-11 power, 18 apr, nature damage) Great Caller (10-11 power, 18 apr, nature damage)Requires: - Willpower 34 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 35% Wil, 50% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Wil Changes damage: +8% physical / +8% fire / +8% cold Talent masteries: +0.10 Wild-gift / Summoning (utility) +0.10 Wild-gift / Summoning (augmentation) +0.10 Wild-gift / Summoning (melee) +0.10 Wild-gift / Summoning (distance) +0.10 Wild-gift / Summoning (advanced) Mindpower: +9 Mental crit. chance: +6% Heals friendly targets nearby when you use a nature summon: +30 Max wilder summons: +2 It can be used to activate talent Rage (costing 18 power out of 24/24) : Effective talent level: 4.0 Power cost: 18 out of 24/24. Range: 10.00 Travel Speed: instantaneous Is: a mind power and a nature gift Description: Induces a killing rage in one of your summons, increasing all its stats by 17 for 10 turns. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 60 Powered by unknown forces 7.00 Encumbrance. Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 180 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." This item has been sent to the Item's Vault. |
Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% It can be used to activate talent Evasion (costing 45 power out of 50/50) : Effective talent level: 1.8 Power cost: 45 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them for 13 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
elven-silk cloak 'Glitterrend' (3 def, 0 armour) elven-silk cloak 'Glitterrend' (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +12 Armour penetration: +15 Defense: +3 Fatigue: -14% Damage when the wearer hits(melee): 4 light Damage when the wearer is hit: 8 arcane Changes resistances: +5% arcane Changes resistances penetration: +20% darkness Changes damage: +3% arcane / +23% darkness / +3% light Critical mult.: +40.00% Stealth bonus: +40 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Aetherwalk (4 def, 0 armour) Aetherwalk (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 4 When wielded/worn: Defense: +4 Fatigue: +1% Changes stats: +5 Mag Changes resistances: +10% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 22 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Glowbright the hardened leather gloves (0 def, 2 armour) Glowbright the hardened leather gloves (0 def, 2 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +14 Armour: +2 Changes stats: +4 Str / +5 Mag / +6 Wil Damage when the wearer hits(melee): 8 fire / 8 cold / 7 lightning / 8 acid / 21 darkness / 28 mind Grants telepathy: Demon/Minor Demon/Major Mental save: -9 Mindpower: +5 It can be used to activate talent Ruined Earth, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 5.00 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
archer's rough leather gloves of the juggernaut (0 def, 1 armour) archer's rough leather gloves of the juggernaut (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +6 Armour penetration: +6 Armour: +1 Changes stats: +2 Dex / +2 Cun / +2 Con Physical save: +4 Spell save: +3 Mental save: +3 It can be used to activate talent Juggernaut, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Hat of Arcane Understanding (2 def, 0 armour) Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Defense: +2 Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 Ranged Defense: +8 Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Quiver of the Sun (4/4, 34-47.6 power, 10 apr) Quiver of the Sun (4/4, 34-47.6 power, 10 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 50% Str, 70% Dex Damage type: Bright light Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 4 Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
Void Quiver (0/0, 45-63 power, 10 apr) Void Quiver (0/0, 45-63 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 50% Str, 70% Dex Damage type: Void Armour Penetration: +10 Physical crit. chance: +3.0% Capacity: 0 An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. This item has been sent to the Item's Vault. |
108 alchemist agate 108 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 sapphire 11 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Additional 0 slow damage Gems can be sold for money or used in arcane rituals. |
16 turquoise 16 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Gems can be sold for money or used in arcane rituals. |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 72 power out of 150/150) : Effective talent level: 4.0 Power cost: 72 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 37.76 cold damage and 41.65 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. Type: gem / red ; tier 5 When carried: Damage when the wearer is hit: 25 fire Spellpower: +7 Dull red runes are etched all over this blackened skull. |
9 bloodstone 9 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
5 fire opal 5 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/2) Rod of Recall (1/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 182 power out of 264/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Amadralen of charged psionic shield [power 23] (18 cooldown) Amadralen of charged psionic shield [power 23] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Defense: +6 Changes stats: +5 Con Poison immunity: +20% Maximum life: +30.00 It can be used to setup a psionic shield, reducing all lightning and blight damage by 23 for 6 turns, placing all other charms into a 18 cooldown. Torques are made by powerful psionics to store psionic powers. |
Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Damage when the wearer is hit: 10 nature Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 This small tree shaped totem is imbued with powerful healing energies. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
3 diamond 3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used as an alchemist bomb: 20% chance to stun for 3 turns Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 spell knockback damage Gems can be sold for money or used in arcane rituals. |
7 amber 7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Govbe the Thalore Alchemist level 28
29th Pyre 123rd year of Ascendancy at 15:40 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Govbe the Thalore Alchemist level 39
40th Dusk 123rd year of Ascendancy at 23:27 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Govbe the Thalore Alchemist level 27
17th Pyre 123rd year of Ascendancy at 00:26 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Govbe the Thalore Alchemist level 31
49th Pyre 123rd year of Ascendancy at 08:36 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Govbe the Thalore Alchemist level 38
37th Dusk 123rd year of Ascendancy at 13:52 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Govbe the Thalore Alchemist level 50
33rd Haze 123rd year of Ascendancy at 08:22 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Govbe the Thalore Alchemist level 30
46th Pyre 123rd year of Ascendancy at 18:39 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Govbe the Thalore Alchemist level 34
9th Mirth 123rd year of Ascendancy at 23:09 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Govbe the Thalore Alchemist level 14
44th Dusk 122nd year of Ascendancy at 08:43 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Govbe the Thalore Alchemist level 39
40th Dusk 123rd year of Ascendancy at 05:01 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Govbe the Thalore Alchemist level 32
55th Pyre 123rd year of Ascendancy at 04:34 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Govbe the Thalore Alchemist level 29
37th Pyre 123rd year of Ascendancy at 20:53 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Govbe the Thalore Alchemist level 36
19th Dusk 123rd year of Ascendancy at 13:22 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Govbe the Thalore Alchemist level 22
79th Regrowth 123rd year of Ascendancy at 20:55 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Govbe the Thalore Alchemist level 50
75th Dusk 123rd year of Ascendancy at 13:05 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Govbe the Thalore Alchemist level 17
62nd Haze 122nd year of Ascendancy at 21:16 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Govbe the Thalore Alchemist level 22
79th Regrowth 123rd year of Ascendancy at 20:55 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Govbe the Thalore Alchemist level 19
74th Haze 122nd year of Ascendancy at 17:04 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Govbe the Thalore Alchemist level 32
55th Pyre 123rd year of Ascendancy at 15:54 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Govbe the Thalore Alchemist level 34
9th Dusk 123rd year of Ascendancy at 18:00 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Govbe the Thalore Alchemist level 28
34th Pyre 123rd year of Ascendancy at 02:38 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Govbe the Thalore Alchemist level 20
8th Allure 123rd year of Ascendancy at 17:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Govbe the Thalore Alchemist level 10
1st Flare 122nd year of Ascendancy at 14:59 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Govbe the Thalore Alchemist level 20
8th Allure 123rd year of Ascendancy at 16:48 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Govbe the Thalore Alchemist level 30
37th Pyre 123rd year of Ascendancy at 20:53 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Govbe the Thalore Alchemist level 40
56th Dusk 123rd year of Ascendancy at 06:12 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Govbe the Thalore Alchemist level 50
75th Dusk 123rd year of Ascendancy at 13:03 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Govbe the Thalore Alchemist level 40
58th Dusk 123rd year of Ascendancy at 01:51 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Govbe the Thalore Alchemist level 37
25th Dusk 123rd year of Ascendancy at 14:56 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Govbe the Thalore Alchemist level 14
25th Dusk 122nd year of Ascendancy at 13:08 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Govbe the Thalore Alchemist level 28
23rd Pyre 123rd year of Ascendancy at 01:04 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Govbe the Thalore Alchemist level 35
10th Dusk 123rd year of Ascendancy at 09:08 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Govbe the Thalore Alchemist level 30
43rd Pyre 123rd year of Ascendancy at 11:12 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Govbe the Thalore Alchemist level 47
75th Dusk 123rd year of Ascendancy at 13:03 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Govbe the Thalore Alchemist level 22
79th Regrowth 123rd year of Ascendancy at 20:55 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Govbe the Thalore Alchemist level 16
43rd Haze 122nd year of Ascendancy at 13:29 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Govbe the Thalore Alchemist level 5
78th Pyre 122nd year of Ascendancy at 21:24 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Govbe the Thalore Alchemist level 15
64th Dusk 122nd year of Ascendancy at 03:51 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Govbe the Thalore Alchemist level 5
2nd Mirth 122nd year of Ascendancy at 07:20 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Govbe the Thalore Alchemist level 21
43rd Regrowth 123rd year of Ascendancy at 00:50 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Govbe the Thalore Alchemist level 16
6th Haze 122nd year of Ascendancy at 04:01 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Govbe the Thalore Alchemist level 26
16th Pyre 123rd year of Ascendancy at 07:08 see stats
Log
You gain 3.93 gold from the transmogrification of cashmere robe of power (2 def, 0 armour).
You gain 4.84 gold from the transmogrification of cashmere robe of Linaniil (2 def, 0 armour).
You gain 2.10 gold from the transmogrification of enveloping cashmere cloak of Iron Throne (10 def, 0 armour).
You gain 4.78 gold from the transmogrification of yew vilestaff of channeling (20-24 power, 4 apr, fire damage).
You gain 8.82 gold from the transmogrification of void walker's yew starstaff (20-24 power, 4 apr, physical damage).
You gain 10.94 gold from the transmogrification of void walker's yew magestaff of protection (20-24 power, 4 apr, lightning damage).
You gain 3.34 gold from the transmogrification of shimmering yew magestaff of might (20-24 power, 4 apr, arcane damage).
You gain 2.91 gold from the transmogrification of vined mindstar of sand (5.5-6.05 power, 18 apr, mind damage).
You gain 3.31 gold from the transmogrification of thorny mindstar of flames (9-9.9 power, 24 apr, mind damage).
You gain 2.90 gold from the transmogrification of dreamer's thorny mindstar (8-8.8 power, 24 apr, nature damage).
You extract onyx from plaguebringer's dwarven-steel longsword (24-33.6 power, 4 apr)
You gain 12.00 gold from the transmogrification of onyx.
You extract onyx from glacial dwarven-steel longsword (23.5-32.9 power, 4 apr)
You gain 12.00 gold from the transmogrification of onyx.
You extract lapis lazuli from elemental dwarven-steel greatsword of crippling (39-62.4 power, 2 apr)
You gain 12.00 gold from the transmogrification of lapis lazuli.
You extract onyx from flaming dwarven-steel dagger of crippling (18-23.4 power, 7 apr)
You gain 12.00 gold from the transmogrification of onyx.
Saving done.
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
Saving done.
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
