










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Yeek |
Class | Solipsist |
Level / Exp | 26 / 69% |
Size | small |
Lifes / Deaths | Killed by dream at level 1 on the 75th Pyre 122nd year of Ascendancy at 06:27 / 144Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 14:22 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 14:35 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 14:46 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 14:56 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 15:13 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 15:24 Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 15:34 Killed by skeleton magus at level 10 on the 4th Dusk 122nd year of Ascendancy at 10:31 Killed by skeleton magus at level 10 on the 4th Dusk 122nd year of Ascendancy at 13:21 Killed by heavy bone giant at level 10 on the 5th Dusk 122nd year of Ascendancy at 04:59 Killed by heavy bone giant at level 10 on the 5th Dusk 122nd year of Ascendancy at 05:18 Killed by bloated horror at level 12 on the 7th Dusk 122nd year of Ascendancy at 06:07 Killed by skeleton magus at level 12 on the 8th Dusk 122nd year of Ascendancy at 01:04 Killed by Layuyabeth the awoken tentacle tree at level 13 on the 15th Dusk 122nd year of Ascendancy at 23:16 Killed by Layuyabeth the awoken tentacle tree at level 13 on the 15th Dusk 122nd year of Ascendancy at 23:29 Killed by fox at level 13 on the 16th Dusk 122nd year of Ascendancy at 15:29 Killed by venom drake at level 14 on the 16th Dusk 122nd year of Ascendancy at 23:07 Killed by Gloda the midge swarm at level 14 on the 17th Dusk 122nd year of Ascendancy at 13:22 Killed by forest wight at level 14 on the 17th Dusk 122nd year of Ascendancy at 14:18 Killed by dire wolf at level 14 on the 17th Dusk 122nd year of Ascendancy at 14:30 Killed by Wrathroot at level 14 on the 17th Dusk 122nd year of Ascendancy at 19:28 Killed by Wrathroot at level 14 on the 17th Dusk 122nd year of Ascendancy at 20:02 Killed by giant eel at level 15 on the 18th Dusk 122nd year of Ascendancy at 08:48 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 10:54 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 11:08 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 11:17 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 11:25 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 11:37 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 11:52 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 12:01 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 12:20 Killed by Walrog at level 15 on the 18th Dusk 122nd year of Ascendancy at 12:35 Killed by entrenched horror at level 15 on the 18th Dusk 122nd year of Ascendancy at 13:24 Killed by entrenched horror at level 15 on the 18th Dusk 122nd year of Ascendancy at 13:47 Killed by naga myrmidon at level 15 on the 18th Dusk 122nd year of Ascendancy at 14:12 Killed by naga myrmidon at level 15 on the 18th Dusk 122nd year of Ascendancy at 14:31 Killed by naga tide huntress at level 15 on the 18th Dusk 122nd year of Ascendancy at 14:49 Killed by naga tide huntress at level 15 on the 18th Dusk 122nd year of Ascendancy at 15:13 Killed by water jet at level 15 on the 18th Dusk 122nd year of Ascendancy at 19:34 Killed by ravaging entropic rip at level 15 on the 19th Dusk 122nd year of Ascendancy at 02:44 Killed by bursting entropic shard at level 15 on the 19th Dusk 122nd year of Ascendancy at 02:54 Killed by bursting entropic shard at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:02 Killed by ravaging entropic rip at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:13 Killed by ravaging entropic rip at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:22 Killed by ravaging entropic rip at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:31 Killed by ravaging entropic rip at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:45 Killed by luminous horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 08:30 Killed by luminous horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 10:15 Killed by luminous horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 10:34 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:12 Killed by luminous horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:18 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:25 Killed by luminous horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:33 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:53 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 14:01 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 14:12 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 14:26 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 14:36 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 14:51 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 15:07 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 15:21 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 15:34 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 15:54 Killed by shadow at level 16 on the 19th Dusk 122nd year of Ascendancy at 17:11 Killed by shadow at level 16 on the 19th Dusk 122nd year of Ascendancy at 17:29 Killed by shadow at level 16 on the 19th Dusk 122nd year of Ascendancy at 17:42 Killed by radiant horror at level 16 on the 19th Dusk 122nd year of Ascendancy at 18:43 Killed by Forest Troll Hedge-Wizard at level 16 on the 22nd Dusk 122nd year of Ascendancy at 14:59 Killed by gwelgoroth at level 17 on the 26th Dusk 122nd year of Ascendancy at 06:44 Killed by gwelgoroth at level 17 on the 26th Dusk 122nd year of Ascendancy at 07:01 Killed by gwelgoroth at level 17 on the 26th Dusk 122nd year of Ascendancy at 08:55 Killed by Iosh the shalore at level 17 on the 29th Dusk 122nd year of Ascendancy at 22:16 Killed by Iosh the shalore at level 17 on the 29th Dusk 122nd year of Ascendancy at 22:23 Killed by Deendir the krog at level 17 on the 29th Dusk 122nd year of Ascendancy at 22:29 Killed by Iosh the shalore at level 17 on the 29th Dusk 122nd year of Ascendancy at 22:49 Killed by Anarc the halfling at level 17 on the 29th Dusk 122nd year of Ascendancy at 23:47 Killed by Anarc the halfling at level 17 on the 30th Dusk 122nd year of Ascendancy at 00:00 Killed by war hound at level 18 on the 31st Dusk 122nd year of Ascendancy at 03:50 Killed by shadowblade at level 18 on the 33rd Dusk 122nd year of Ascendancy at 09:40 Killed by Assassin Lord at level 18 on the 33rd Dusk 122nd year of Ascendancy at 09:46 Killed by Assassin Lord at level 18 on the 33rd Dusk 122nd year of Ascendancy at 11:08 Killed by Velyssra the master vampire at level 20 on the 39th Dusk 122nd year of Ascendancy at 09:55 Killed by delayed explosion trap at level 21 on the 32nd Haze 122nd year of Ascendancy at 16:26 Killed by ogre guard at level 21 on the 33rd Haze 122nd year of Ascendancy at 02:58 Killed by degenerated ogric mass at level 21 on the 33rd Haze 122nd year of Ascendancy at 03:05 Killed by ogre rune-spinner at level 21 on the 33rd Haze 122nd year of Ascendancy at 10:22 Killed by degenerated ogric mass at level 21 on the 33rd Haze 122nd year of Ascendancy at 18:47 Killed by ogric abomination at level 22 on the 34th Haze 122nd year of Ascendancy at 01:30 Killed by Zubann the white jelly at level 22 on the 34th Haze 122nd year of Ascendancy at 02:30 Killed by ogre rune-spinner at level 22 on the 34th Haze 122nd year of Ascendancy at 04:48 Killed by ogre rune-spinner at level 22 on the 34th Haze 122nd year of Ascendancy at 06:23 Killed by ogre rune-spinner at level 22 on the 34th Haze 122nd year of Ascendancy at 10:05 Killed by degenerated ogric mass at level 22 on the 34th Haze 122nd year of Ascendancy at 10:13 Killed by ogre rune-spinner at level 22 on the 34th Haze 122nd year of Ascendancy at 10:26 Killed by ogric abomination at level 22 on the 34th Haze 122nd year of Ascendancy at 14:06 Killed by ogric abomination at level 22 on the 34th Haze 122nd year of Ascendancy at 14:16 Killed by ogric abomination at level 22 on the 35th Haze 122nd year of Ascendancy at 06:46 Killed by ogre guard at level 23 on the 35th Haze 122nd year of Ascendancy at 15:12 Killed by Healer Astelrid at level 23 on the 36th Haze 122nd year of Ascendancy at 03:05 Killed by Xitta the poison ivy at level 24 on the 38th Haze 122nd year of Ascendancy at 10:41 Killed by disarming trap at level 24 on the 38th Haze 122nd year of Ascendancy at 13:05 Killed by Arurelle the venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 14:49 Killed by Arurelle the venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 15:07 Killed by venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 16:47 Killed by Xetira the brown bear at level 24 on the 38th Haze 122nd year of Ascendancy at 17:14 Killed by venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 17:19 Killed by venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 17:34 Killed by venom drake hatchling at level 24 on the 38th Haze 122nd year of Ascendancy at 17:44 Killed by flame turret at level 24 on the 38th Haze 122nd year of Ascendancy at 18:03 Killed by copperhead snake at level 24 on the 38th Haze 122nd year of Ascendancy at 18:12 Killed by Xetira the brown bear at level 24 on the 38th Haze 122nd year of Ascendancy at 18:19 Killed by Xetira the brown bear at level 24 on the 38th Haze 122nd year of Ascendancy at 18:32 Killed by steamgun turret at level 24 on the 38th Haze 122nd year of Ascendancy at 18:41 Killed by steamgun turret at level 24 on the 38th Haze 122nd year of Ascendancy at 18:47 Killed by steamgun turret at level 24 on the 38th Haze 122nd year of Ascendancy at 18:54 Killed by Mindworm at level 24 on the 38th Haze 122nd year of Ascendancy at 23:21 Killed by Mindworm at level 24 on the 38th Haze 122nd year of Ascendancy at 23:31 Killed by Mindworm at level 24 on the 38th Haze 122nd year of Ascendancy at 23:41 Killed by Mindworm at level 24 on the 38th Haze 122nd year of Ascendancy at 23:51 Killed by venom drake hatchling at level 24 on the 39th Haze 122nd year of Ascendancy at 00:00 Killed by Mindworm at level 24 on the 39th Haze 122nd year of Ascendancy at 00:12 Killed by Mindworm at level 24 on the 39th Haze 122nd year of Ascendancy at 02:50 Killed by Mindworm at level 24 on the 39th Haze 122nd year of Ascendancy at 04:25 Killed by Silurin the treant at level 24 on the 39th Haze 122nd year of Ascendancy at 14:48 Killed by Silurin the treant at level 24 on the 39th Haze 122nd year of Ascendancy at 15:01 Killed by scourge drake hatchling at level 24 on the 52nd Haze 122nd year of Ascendancy at 21:24 Killed by scourge drake hatchling at level 24 on the 52nd Haze 122nd year of Ascendancy at 21:29 Killed by scourge wyrm at level 25 on the 52nd Haze 122nd year of Ascendancy at 23:02 Killed by Betymina the awoken tentacle tree at level 25 on the 53rd Haze 122nd year of Ascendancy at 04:05 Killed by Betymina the awoken tentacle tree at level 25 on the 53rd Haze 122nd year of Ascendancy at 04:12 Killed by Poruta the awoken tentacle tree at level 25 on the 53rd Haze 122nd year of Ascendancy at 15:12 Killed by Poruta the awoken tentacle tree at level 25 on the 53rd Haze 122nd year of Ascendancy at 16:19 Killed by scourge drake at level 25 on the 53rd Haze 122nd year of Ascendancy at 21:22 Killed by scourge drake at level 25 on the 54th Haze 122nd year of Ascendancy at 06:22 Killed by Xerabeth the scourge drake hatchling at level 25 on the 54th Haze 122nd year of Ascendancy at 09:25 Killed by scourge drake hatchling at level 25 on the 54th Haze 122nd year of Ascendancy at 09:42 Killed by scourge drake at level 25 on the 54th Haze 122nd year of Ascendancy at 13:26 Killed by Lisitha the scourge drake at level 25 on the 54th Haze 122nd year of Ascendancy at 13:39 Killed by scourge drake at level 25 on the 54th Haze 122nd year of Ascendancy at 15:03 Killed by scourge drake hatchling at level 25 on the 54th Haze 122nd year of Ascendancy at 16:46 Killed by Kroltar the Scourge at level 26 on the 54th Haze 122nd year of Ascendancy at 18:14 Killed by Weirdling Beast at level 26 on the 69th Haze 122nd year of Ascendancy at 11:40 Killed by Weirdling Beast at level 26 on the 69th Haze 122nd year of Ascendancy at 13:15 |
Primary Stats
Strength | 11 (base 10) |
Dexterity | 15 (base 10) |
Constitution | 6 (base 10) |
Magic | 11 (base 10) |
Willpower | 90 (base 57) |
Cunning | 78 (base 53) |
Resources
Life | 153/153 |
Psi | 356/356 |
Healing Factor | 1.0659090909091 |
Regeneration | 0.26647727272727 |
Speed
Mental | 0% |
Attack | -1.1102230246252E-14% |
Movement | -60% |
Spell | 0% |
Global | +167.21812686381% |
Vision
Sight | 10 |
Lite | 9 |
See Stealth | 10 |
See Invisible | 10 |
Offense: Mainhand
Damage | 30 |
Accuracy | 58 |
Crit Chance | 28% |
APR | 29 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 58 |
Crit Chance | 30% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 11 |
Crit Chance | 23% |
Speed | 1 |
Offense: Mind
Mindpower | 70 |
Crit Chance | 33% |
Speed | 1 |
Offense: Damage Bonus
Fire | +5% |
Darkness | +13% |
Light | +10% |
Nature | +26% |
Cold | +35% |
Physical | +8% |
Mind | +15% |
All | 0% |
Offense: Damage Penetration
Mind | +15% |
Cold | +5% |
Defense: Base
Armour (hardiness) | 18.462447577848 (30%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 0 |
Physical Save | 55 |
Spell Save | 55 |
Mental Save | 55 |
Defense: Resistances
Light | + 38%( 70%) |
Nature | + 50%( 70%) |
Cold | + 29%( 70%) |
Fire | + 20%( 70%) |
Mind | + 28%( 70%) |
All | + 11%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 67% |
Poison Resistance | 50% |
Confusion Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.3 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 323 damage for 3 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.3 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.3 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Psionic / Psychic Assault | 1.60 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Solipsism | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dream Smith | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Slumber | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Distortion | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Thought-Forms | 1.60 |
| 5/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Mentalism | 1.60 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Feedback | 1.60 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Dream Forge | 1.60 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Psionic / Dreaming | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Dreamforge |
talent | Forge Shield |
talent | Thought-Form: Warrior |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
beneficial effect | The creature has found a state of clarity and sees the world for what it is (+49% global speed). Clarity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Dexterity by +5. | done |
You failed to protect the lost sun paladin from death by Gloda the midge swarm. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You failed to protect the lost warrior from death by wolf. Escort: lost warrior (level 3 of Old Forest) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you improved Willpower by +5. | done |
You have been tasked to remove at leastg one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within9 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Cun / +4 Wil Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(142 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Wil Physical save: +6 (+0 eff.) A pointy cloth hat, very wizardly... |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+0 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.9 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 96.92 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Tool | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.6 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 4 turns and hitting it with all your weapons for 167% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +25 (+12 eff.) Physical crit. chance: +1.0% Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 8 temporal Changes stats: +1 Mag / +4 Wil / +1 Con Critical mult.: +15.00% Mental save: +8 (+2 eff.) Rings can have magical properties. |
Around neck | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+1 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
In main hand | ![]() Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+2 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 243.80 mind damage (based on Willpower) to all within radius 5 Activation costs 40 power out of 36/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
Around waist | ![]() Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +4 Defense: +10 (+5 eff.) Changes stats: +4 Cun Changes damage: +3% physical Physical save: +11 (+0 eff.) Mindpower: +3 (+0 eff.) Light radius: +3 A belt that goes around your waist. |
In off hand | ![]() Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.6 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 131.71 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Defense: +1 (+1 eff.) Changes stats: +2 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 39 * 10% chance to reduce damage dealt by 31% Changes resistances: +9% mind / +24% nature / +11% all Changes resistances penetration: +15% mind / +5% cold Changes damage: +16% nature / +3% darkness A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
![]() Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +0.50 Maximum life: +11.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +2 (+0 eff.) Equilibrium when hit: +0.70 Mindpower: +6 (+1 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Mag / +3 Wil Spell crit. chance: +3% A belt that goes around your waist. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Spellpower: +4 (+4 eff.) A pair of boots made of leather. |
![]() 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By dream the Yeek Solipsist level 26
61st Haze 122nd year of Ascendancy at 16:43 see stats
By dream the Yeek Solipsist level 20
60th Dusk 122nd year of Ascendancy at 19:01 see stats
By dream the Yeek Solipsist level 10
5th Flare 122nd year of Ascendancy at 11:15 see stats
By dream the Yeek Solipsist level 20
39th Dusk 122nd year of Ascendancy at 06:37 see stats
By dream the Yeek Solipsist level 19
33rd Dusk 122nd year of Ascendancy at 12:41 see stats
By dream the Yeek Solipsist level 13
16th Dusk 122nd year of Ascendancy at 15:27 see stats
By dream the Yeek Solipsist level 10
5th Flare 122nd year of Ascendancy at 11:42 see stats
By dream the Yeek Solipsist level 17
27th Dusk 122nd year of Ascendancy at 19:40 see stats
By dream the Yeek Solipsist level 20
60th Dusk 122nd year of Ascendancy at 01:22 see stats
Log
dream receives 2 healing (3 psi heal).
Talent Forge Shield is ready to use.
dream receives 2 healing (3 psi heal).
Dream activates Forge Shield.
Talent Infusion: Wild is ready to use.
dream receives 1 healing (3 psi heal).
Talent Thought-Form: Warrior is ready to use.
dream receives 1 healing (2 psi heal).
Talent Dreamforge is ready to use.
Dream activates Thought-Form: Warrior.
Dream's mind surges with critical power!
dream receives 1 healing (2 psi heal).
Dream activates Dreamforge.
dream receives 1 healing (2 psi heal).
dream receives 1 healing (2 psi heal).
dream receives 1 healing (2 psi heal).
Dream strikes the dreamforge!
dream receives 1 healing (2 psi heal).
dream receives 1 healing (1 psi heal).
dream receives 1 healing (1 psi heal).
Dream strikes the dreamforge!
dream receives 1 healing (1 psi heal).
dream receives 1 healing (1 psi heal).
Dream deactivates Dreamforge.
Dream deactivates Forge Shield.
Dream deactivates Thought-Form: Warrior.