Ar the level 7 Shalore Archmage by abigon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic34 (base 27)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life146/146
Mana187/187
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower15.25
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.55
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Blight+10%
Arcane+6%
Fire+6%
Cold+16%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense12.35
Ranged Defense12.35
Fatigue1
Physical Save8.05
Spell Save18.55
Mental Save10.85

Defense: Resistances

Acid+ 18%( 70%)
Light+ 6%( 70%)
Darkness+ 11%( 70%)
Fire+ 9%( 70%)
Cold+ 15%( 70%)

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
2/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
active
done
active
done
done

Equipment

On feet
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ar the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:26
see stats
The Arena Unlocked Arena mode.
By Ar the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 05:48
see stats

Log

Resting starts...
Talent Lightning is ready to use.
Talent Flame is ready to use.
Talent Chain Lightning is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Skeleton mage casts Flame.

Ran for 2 turns (stop reason: taken damage).

Ar is on fire!

Skeleton mage hits Ar for 48 fire damage.

Ar casts Lightning.

Ar hits skeleton mage for 100 lightning damage.
Skeleton mage casts Manathrust.

Skeleton mage hits Ar for 94 arcane, 16 fire damage (total 109.63).
Skeleton mage killed Ar!
Ar the level 7 shalore archmage was roasted to death by a skeleton mage on level 3 of Trollmire.
You have 2 life(s) left.
Ar stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Lightning is ready to use.
Ran for 4 turns (stop reason: interesting character).


Saving done.

Saving done.

Saving game...