





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Resonably Generous Levels 1.6.7Is resonably generous with talents, types and stat points for each level gained. + 0.1% resist all per level upto level 50. (Double at level 2) +0.1% resist all every even level at levels 51+ + 1 to all saves per level upto level 50. (Double at level 2) +1 to all saves every even level at levels 51+ + 5 to MaxHP per level. (Double at level 2) 4 stat points per level. (9 at level 2) and (6 at level 3 to 15) Possessor Bonus Class 1.6.6Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 28 / 0% |
| Size | huge |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 107 (base 55) |
| Dexterity | 21 (base 21) |
| Constitution | 41 (base 36) |
| Magic | 60 (base 54) |
| Willpower | 27 (base 10) |
| Cunning | 21 (base 10) |
Resources
| Life | 807/810 |
| Hate | 105/105 |
| Vim | 88/88 |
| Healing Factor | 0.72037914691943 |
| Regeneration | 0.72037914691943 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | 0% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 139 |
| Accuracy | 63 |
| Crit Chance | 10% |
| APR | 5 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 97 |
| Accuracy | 63 |
| Crit Chance | 10% |
| APR | 5 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 83 |
| Crit Chance | 7% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | -49% |
| Arcane | -54% |
| Light | -49% |
| All | -60% |
Offense: Damage Penetration
| Physical | +5% |
Defense: Base
| Armour (hardiness) | 22.381474180285 (84.761904761905%) |
| Defense | 9 |
| Ranged Defense | 9 |
| Fatigue | 0 |
| Physical Save | 51 |
| Spell Save | 48 |
| Mental Save | 40 |
Defense: Resistances
| Acid | +100%(100%) |
| Light | + 52%(100%) |
| Blight | +100%(100%) |
| Mind | + 61%(100%) |
| Fire | -4%(100%) |
| All | + 31%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Knockback Resistance | 26% |
| Disarm Resistance | 38% |
| Pinning Resistance | 20% |
| Blind Resistance | 100% |
Inscriptions (1/2)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Corruption / Reaving combat | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Corruption / Rot | 1.00 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Corruption / Plague | 1.20 |
| 8/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.20 |
| 3/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| talent | Ruin |
| talent | Bone Shield |
| beneficial effect | Linked to their horror ally gaining 18% all damage resistance. Shared Insanity |
Quests
Equipment
| On fingers | savage's copper ring of light (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +22% light Changes damage: +11% light Spell save: +10 (+3 eff.) Maximum stamina: +12.00 Rings can have magical properties. |
| On fingers | conjurer's stralite ring of miseryPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 12% chance to reduce all saves and defense by 16 Damage (Melee): 21 physical Effects on ranged hit: * 14% chance to reduce all saves and defense by 16 Damage (Ranged): 7 physical Changes stats: +6 Mag / +5 Wil / +5 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +5.00 Spellpower: +9 (+2 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings can have magical properties. |
| On fingers | warrior's copper ring of the mind (+11%)Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +11% mind Changes damage: +11% mind Rings can have magical properties. |
| On fingers | steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Disarm immunity: +21% Pinning immunity: +20% Knockback immunity: +26% Maximum life: +26.00 Rings can have magical properties. |
| Around waist | ErematobarCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +3 Wil Changes damage: +6% arcane Spell save: +6 (+2 eff.) Maximum mana: +20.00 Spellpower: +5 (+1 eff.) Size category: +1 A belt that goes around your waist. |
| Main armor | enlightening steel mail armour (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes stats: +4 Cun / +3 Wil Mental save: +12 (+4 eff.) A suit of armour made of mail. |
| In off hand | Hezor the Brightpierce (30.5-42.7 power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +15 light Damage (radius 2) on crit: +12 temporal Damage against: +23% Undead When wielded/worn: Changes stats: +2 Cun / +6 Wil Changes resistances: +9% light Mana each turn: +0.08 Mana when firing critical spell: +2.00 Vim when firing critical spell: +2.00 Spell crit. chance: +3% One-handed war axes. |
| In main hand | warbringer's stralite waraxe (33-46.2 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Physical power: +6 (+2 eff.) Changes stats: +3 Con Changes resistances penetration: +5% physical Disarm immunity: +17% One-handed war axes. |
Inventory
cleansing steel amulet of willpower (+3)Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +11% nature / +11% blight Poison immunity: +22% Disease immunity: +22% Amulets can have magical properties. |
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
copper ring of blight (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% blight Changes damage: +11% blight Rings can have magical properties. |
quick dwarven-steel longsword of corruption (22.5-31.5 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When this weapon hits: Curse of Defenselessness (20% chance level 3). When wielded/worn: Accuracy: +10 (+3 eff.) Changes stats: +1 Dex Combat speed: +10% Sharp, long, and deadly. |
dwarven-steel mace of rage (27-37.8 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.0 - 37.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+3 eff.) Changes stats: +3 Str Changes damage: +5% physical Blunt and deadly. |
flaming steel mace of massacre (19.5-27.3 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Damage (radius 1) on hit: +6 fire Blunt and deadly. |
iron mace of massacre (19.5-27.3 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
Galesear the steel waraxe (10.5-14.7 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 10.5 - 14.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 130 damage Damage (Melee): +4 lightning Damage (radius 1) on hit: +8 lightning When wielded/worn: Changes stats: +4 Str / +3 Wil See invisible: +12 One-handed war axes. |
acidic dwarven-steel waraxe of paradox (19-26.6 power, 4 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 217 damage over 5 turns and reducing armor and accuracy by 28 Damage (Melee): +7 temporal When wielded/worn: Changes resistances: +9% temporal One-handed war axes. |
balanced dwarven-steel waraxe of massacre (29.5-41.3 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 29.5 - 41.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +10 (+10 eff.) Disarm immunity: +22% One-handed war axes. |
Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+8 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
insulating rough leather belt of carryingPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Changes resistances: +7% fire / +6% cold Maximum encumbrance: +22 A belt that goes around your waist. |
Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
Achievements
Log
Yelos activates Energy Decomposition.
Character control switched to Yiye (servant of Yelos).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Bone Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
Yiye (servant of Yelos) deactivates Reflective Skin.
Yiye (servant of Yelos) activates Reflective Skin.
Character control switched to Woogey (servant of Yelos).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Bone Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
Woogey (servant of Yelos) deactivates Infestation.
Woogey (servant of Yelos) activates Infestation.
Woogey (servant of Yelos) deactivates Worm that Walks Link.
Woogey (servant of Yelos) activates Worm that Walks Link.
Woogey (servant of Yelos) deactivates Ruin.
Woogey (servant of Yelos) activates Ruin.
Woogey (servant of Yelos) wears (replacing balanced dwarven-steel waraxe of massacre (29.5-41.3 power, 4 apr)): Hezor the Brightpierce (30.5-42.7 power, 5 apr).
Temporal hound deactivates Bone Shield.
Woogey (servant of Yelos) deactivates Bone Shield.
Woogey (servant of Yelos) deactivates Ruin.
Woogey (servant of Yelos) deactivates Worm that Walks Link.
Woogey (servant of Yelos) deactivates Infestation.
Yiye (servant of Yelos) deactivates Reflective Skin.
Yiye (servant of Yelos) deactivates Bone Shield.
Yelos deactivates Necrotic Aura.
Yelos deactivates Temporal Hounds.
Yelos deactivates Energy Decomposition.
Yelos deactivates Premonition.
Temporal hound deactivates Bone Shield.
Temporal hound deactivates Bone Shield.











































