Hargh the level 1 Skeleton Arcane Blade by catrame

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArcane Blade
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life100/100
Mana100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.1
Ranged Defense3.1
Fatigue6
Physical Save15.8
Spell Save15.1
Mental Save14.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Hargh wears: savior's copper ring.

Ran for 3 turns (stop reason: didn't move).


Resting starts...

Rested for 51 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.99 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane damage).
You gain 0.25 gold from the transmogrification of
iron mace (8.5-11.9 power, 2 apr).
Saving done.

There is a next level here (press '' or right click to use).