Night Knight the level 2 Cornac Solipsist by niceal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSolipsist
Level / Exp2 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic10 (base 10)
Willpower21 (base 21)
Cunning14 (base 14)

Resources

Life101/101
Psi126/126
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.65
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save7.7
Spell Save10.85
Mental Save12.25

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Night Knight hits forest troll for 4 nature, 4 nature damage (total 8.00).
Talent Mind Sear is ready to use.

Night Knight uses Mind Sear.

You collect a new ingredient:
length of troll intestine.
Night Knight hits forest troll for 77 mind damage.
Night Knight killed forest troll!

You pickup 0.75 gold pieces.

Talent Mind Sear is ready to use.

Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19 block).
You gain 1.02 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 0.92 gold from the transmogrification of
acidic iron waraxe (6.5-9.1 power, 2 apr).
You gain 2.04 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, blight damage).
You gain 1.75 gold from the transmogrification of
potent ash magestaff (18-21.6 power, 3 apr, arcane damage).
You gain 0.25 gold from the transmogrification of
rough leather sling.
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the east (large white snake)).