Han Duo the level 18 Shalore Skirmisher by adin13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp18 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity47 (base 37)
Constitution24 (base 13)
Magic12 (base 10)
Willpower19 (base 11)
Cunning37 (base 36)

Resources

Life418/418
Stamina208/208
Healing Factor1.2272674059366
Regeneration3.9886190692941

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth38.020402716974
See Invisible38.020402716974

Offense: Mainhand

Damage72
Accuracy40
Crit Chance16%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance11%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)31.719009130622 (56.026343845506%)
Defense48
Ranged Defense48
Fatigue0
Physical Save15
Spell Save17
Mental Save25

Defense: Resistances

Nature+ 16%( 70%)
Lightning+ 14%( 70%)
Light+ 30%( 70%)
Darkness+ 9%( 70%)
Blight+ 16%( 70%)
Cold+ 40%( 70%)
Fire+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance25%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
4/5
1/5
1/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
2/5
1/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Han Duo the Shalore Skirmisher level 15
62nd Dusk 122nd year of Ascendancy at 22:09
see stats
Earth Master Killed Harkor'Zun.
By Han Duo the Shalore Skirmisher level 17
8th Haze 122nd year of Ascendancy at 23:18
see stats
Level 10 Got a character to level 10.
By Han Duo the Shalore Skirmisher level 10
4th Flare 122nd year of Ascendancy at 03:52
see stats
The secret city Discovered the truth about mages.
By Han Duo the Shalore Skirmisher level 12
18th Dusk 122nd year of Ascendancy at 00:56
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Han Duo the Shalore Skirmisher level 17
9th Haze 122nd year of Ascendancy at 08:38
see stats

Log

You are unable to move!
Urkis, the High Tempest HEALS from lightning damage!
Han Duo hits Urkis, the High Tempest for 0 lightning, 3 healing (0 total damage) [3 healing].
Han Duo is not dazed anymore.

Talent Apply Poison is ready to use.
Talent Pace Yourself is ready to use.
Talent Counter Shot is ready to use.
Hurricane from Urkis, the High Tempest hits
Han Duo for 29 lightning damage.
Urkis, the High Tempest is not stunned anymore.

Bleeding from Han Duo hits Urkis, the High Tempest for
20 physical damage.
Thunderstorm hits
Han Duo for 31 lightning damage.
Urkis, the High Tempest casts
Manathrust.

Han Duo uses
Tumble.
Han Duo is no longer evading attacks.

Talent Swift Shot is ready to use.
Talent Kill Shot is ready to use.
Hurricane from Urkis, the High Tempest hits
Han Duo for 85 lightning damage.
Han Duo the level 18 shalore skirmisher was zapped to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Hurricane from Urkis, the High Tempest killed Han Duo!
Saving game...

Saving done.

Talent Noggin Knocker is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving game...

Saving done.