Pip the level 13 Halfling Skirmisher by Diablord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp13 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity38 (base 32)
Constitution14 (base 13)
Magic12 (base 10)
Willpower13 (base 11)
Cunning34 (base 29)

Resources

Life0/361
Stamina1/144
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage46
Accuracy57
Crit Chance44%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance44%
Speed1

Offense: Mind

Mindpower23
Crit Chance39%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+10%
Fire+9%
Cold+10%

Offense: Damage Penetration

Blight+5%
Physical+15%

Defense: Base

Armour (hardiness)19.795620437956 (73.009960674508%)
Defense55
Ranged Defense55
Fatigue2.7096774193548
Physical Save32
Spell Save34
Mental Save39

Defense: Resistances

Darkness+ 22%( 70%)
Lightning+ 13%( 70%)
Light+ 15%( 70%)
Temporal+ 18%( 70%)
Blight+ 12%( 70%)
Acid+ 23%( 70%)
Cold+ 13%( 70%)
All+ 3%( 70%)

Defense: Immunities

Pinning Resistance10%
Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
1/5
1/5
0/5
Technique / Skirmisher - Slings1.30
4/5
1/5
3/5
2/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
2/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

failed
failed
done
active
active
done
done

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Pip the Halfling Skirmisher level 12
4th Haze 122nd year of Ascendancy at 03:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Pip the Halfling Skirmisher level 10
38th Dusk 122nd year of Ascendancy at 22:01
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Pip the Halfling Skirmisher level 11
47th Dusk 122nd year of Ascendancy at 16:30
see stats

Log

Bleeding from Pip hits Poltergeist Venomnigh for 7 physical damage.

You are unable to move!

You are unable to move!

Pip shoots!
Poltergeist Venomnigh's Blinding Powder is disrupted by his wounds!
Pip's Shoot hits Poltergeist Venomnigh for
(17 parried), 11 physical, 2 mind, 5 fire (19 total damage).
Pip's Shoot hits Poltergeist Venomnigh for
15 physical, 2 mind, 5 fire (23 total damage).
Pip's Shoot hits Poltergeist Venomnigh for
(17 parried), 10 physical, 2 mind, 5 fire (17 total damage).
Pip hits Poltergeist Venomnigh for 16 lightning damage.
Pip is no longer evading attacks.

Pip is freed from a bear trap.

Bleeding from Pip hits Poltergeist Venomnigh for
10 physical damage.

Pip uses
Bash and Smash.
Poltergeist Venomnigh resists the knockback!

Pip hits Poltergeist Venomnigh for (17 parried), 3 physical, 3 mind (6 total damage).
Pip's Bash and Smash hits Poltergeist Venomnigh for
88 physical, 2 mind, 5 fire (95 total damage).
Pip hits Poltergeist Venomnigh for 16 lightning damage.
Pip tries to evade attacks.

Pip is poisoned!

Poison bursts out of Pip's corpse!
Pip starts to bleed.

Poltergeist Venomnigh hits Pip for 63 physical, 7 blight, 36 physical (106 total damage).
Pip the level 13 halfling skirmisher was decapitated to death by a Poltergeist Venomnigh on level 2 of Ruined halfling complex.
Pip is no longer poisoned.

Pip deactivates
Bombardment.
Pip's awareness returns to normal.

Pip is no longer evading attacks.

Pip stops bleeding.