Asdera the level 7 Higher Berserker by Esterian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBerserker
Level / Exp7 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity17 (base 11)
Constitution18 (base 18)
Magic11 (base 10)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life254/254
Stamina110/110
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy25
Crit Chance8%
APR14
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)13.317011280365 (72.903125182002%)
Defense13
Ranged Defense13
Fatigue8
Physical Save16
Spell Save9
Mental Save11

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
You pickup 0.60 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.70 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (12-16 power, 9 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-25 power, 2 apr).
You gain 2.00 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.