20240630 the level 50 Whitehoof Archmage by fgnb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 1873%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity61 (base 44)
Constitution60 (base 44)
Magic122 (base 60)
Willpower95 (base 60)
Cunning69 (base 11)

Resources

Life1108/1108
Mana225/225
Steam100/100
Healing Factor1.3300507772247
Regeneration0.33251269430617

Speed

Mental0%
Attack0%
Movement+139.18105373397%
Spell0%
Global+130.07221286943%

Vision

Sight10
Lite13
Infravision5
See Stealth90.291262754501
See Invisible112.40047083129

Offense: Mainhand

Damage61
Accuracy37
Crit Chance23%
APR6
Speed1.00

Offense: Spell

Spellpower100
Crit Chance55%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower66
Crit Chance19%
Speed1

Offense: Damage Bonus

Arcane+83%
Mind+35%
All+25%
Lightning+114%
Light+37%
Temporal+62%
Physical+62%
Cold+62%
Fire+62%
Darkness+56%

Offense: Damage Penetration

Lightning+75%
All+25%

Defense: Base

Armour (hardiness)38 (50.65183292883%)
Defense91
Ranged Defense99
Fatigue0
Physical Save62
Spell Save54
Mental Save54

Defense: Resistances

Physical+ 29%( 70%)
Lightning+ 67%( 70%)
Nature+ 30%( 70%)
Darkness+ 42%( 70%)
Blight+ 38%( 70%)
Arcane+ 34%( 70%)
Acid+ 23%( 70%)
All+ 18%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance50%
Fear Resistance0%
Poison Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
5/5
5/5
0/5
Spell / Storm1.30
5/5
5/5
5/5
5/5
Spell / Air1.50
5/5
5/5
4/5
5/5
Spell / Arcane1.50
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
5/5

Generic Talents

Technique / Combat training1.00
1/5
0/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
3/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Steamtech / Physics1.00
3/5
2/5
2/5
0/5
Spell / Divination1.30
1/5
2/5
1/5
5/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
5/5
4/5
5/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By 20240630 the Whitehoof Archmage level 4
11st Retaking 124th year of Ascendancy at 17:17
see stats
A View From The Gallery Briefly lived as a lowly halfling during the time of the Sher'tuls.
By 20240630 the Whitehoof Archmage level 16
39th Retaking 124th year of Ascendancy at 22:07
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By 20240630 the Whitehoof Archmage level 12
19th Retaking 124th year of Ascendancy at 10:22
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By 20240630 the Whitehoof Archmage level 32
17th Pain 124th year of Ascendancy at 18:27
see stats
Bookception! Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By 20240630 the Whitehoof Archmage level 46
33rd Dearth 124th year of Ascendancy at 16:58
see stats
Dethroned Vanquished the Glass Golem without letting it use the glass throne to heal.
By 20240630 the Whitehoof Archmage level 42
29th Dearth 124th year of Ascendancy at 06:04
see stats
Do not go gentle into that good night Trapped John.
By 20240630 the Whitehoof Archmage level 42
26th Dearth 124th year of Ascendancy at 21:05
see stats
Dragon's Greed Amassed 8000 gold pieces.
By 20240630 the Whitehoof Archmage level 41
20th Dearth 124th year of Ascendancy at 07:48
see stats
Exterminator Killed 1000 creatures.
By 20240630 the Whitehoof Archmage level 29
14th Revenge 124th year of Ascendancy at 15:46
see stats
Fear me not! Survived the Fearscape!
By 20240630 the Whitehoof Archmage level 41
22nd Dearth 124th year of Ascendancy at 04:41
see stats
Level 10 Got a character to level 10.
By 20240630 the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 16:26
see stats
Level 20 Got a character to level 20.
By 20240630 the Whitehoof Archmage level 20
47th Retaking 124th year of Ascendancy at 02:41
see stats
Level 30 Got a character to level 30.
By 20240630 the Whitehoof Archmage level 30
15th Revenge 124th year of Ascendancy at 09:59
see stats
Level 40 Got a character to level 40.
By 20240630 the Whitehoof Archmage level 40
19th Dearth 124th year of Ascendancy at 22:07
see stats
Level 50 Got a character to level 50.
By 20240630 the Whitehoof Archmage level 50
44th Dearth 124th year of Ascendancy at 09:29
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By 20240630 the Whitehoof Archmage level 50
12nd Loss 124th year of Ascendancy at 12:22
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By 20240630 the Whitehoof Archmage level 50
44th Destruction 124th year of Ascendancy at 17:45
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By 20240630 the Whitehoof Archmage level 34
21st Pain 124th year of Ascendancy at 01:35
see stats
Size is everything Did over 1500 damage in one attack.
By 20240630 the Whitehoof Archmage level 43
33rd Dearth 124th year of Ascendancy at 01:45
see stats
Size matters Did over 600 damage in one attack.
By 20240630 the Whitehoof Archmage level 20
47th Retaking 124th year of Ascendancy at 08:19
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By 20240630 the Whitehoof Archmage level 50
49th Destruction 124th year of Ascendancy at 11:41
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By 20240630 the Whitehoof Archmage level 37
18th Dearth 124th year of Ascendancy at 07:13
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By 20240630 the Whitehoof Archmage level 23
48th Retaking 124th year of Ascendancy at 15:11
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By 20240630 the Whitehoof Archmage level 50
49th Destruction 124th year of Ascendancy at 18:34
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By 20240630 the Whitehoof Archmage level 30
18th Revenge 124th year of Ascendancy at 00:01
see stats
Treasure Hunter Amassed 1000 gold pieces.
By 20240630 the Whitehoof Archmage level 19
42nd Retaking 124th year of Ascendancy at 21:48
see stats
You were not supposed to see that! Read a Forbidden Tome.
By 20240630 the Whitehoof Archmage level 42
28th Dearth 124th year of Ascendancy at 19:44
see stats

Log

Saving game...

Ran for 2 turns (stop reason: interesting character).


Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: interesting character).


20240630 uses
Create Tinker.
Created tinker:
voratun power distributor

You detach
voratun deflection field from your Lightning Catcher.
You attach
voratun power distributor to your Lightning Catcher .

You detach
voratun power distributor from your Lightning Catcher.
You attach
voratun deflection field to your Lightning Catcher .

You collect a new ingredient:
lump of stralite (1).
You gain 0.05 gold from the melting of
mastercraft waterproof coating.
20240630 uses
Create Tinker.
20240630 wears (replacing
The Jolt): Bizzare Contraption.

20240630 wears (replacing
Bizzare Contraption): The Jolt.

20240630 uses
Create Tinker.
Galen's Flowing Robe activates and resets 20240630's Spellcraft cooldown!
Galen's Flowing Robe activates and resets 20240630's Keen Senses cooldown!
The furious lightning storm around 20240630 calms down and disappears.