Boingus the level 50 Whitehoof Necromancer by ChippedSidewalk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 756%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity31 (base 10)
Constitution72 (base 60)
Magic87 (base 60)
Willpower68 (base 44)
Cunning65 (base 45)

Resources

Life1110/1110
Mana642/642
Steam100/100
Soul13/13
Healing Factor1.6362906294957
Regeneration16.771978952331

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision13
See Stealth52.637072247758
See Invisible52.637072247758
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage44
Accuracy20
Crit Chance14%
APR12
Speed1.00

Offense: Spell

Spellpower68
Crit Chance34%
Speed1

Offense: Mind

Mindpower44
Crit Chance14%
Speed1

Offense: Damage Bonus

Darkness+55%
Nature+20%
Acid+3%
Cold+20%
All0%

Offense: Damage Penetration

Nature+45%
All+25%

Defense: Base

Armour (hardiness)20 (45%)
Defense63
Ranged Defense63
Fatigue0
Physical Save33
Spell Save36
Mental Save32

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)
Darkness+ 45%( 70%)
Temporal+ 30%( 70%)
Lightning+ 30%( 70%)
Mind+ 25%( 70%)
Fire 0%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance50%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
0/5
0/5
Spell / Master of flesh1.50
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
2/5
5/5
Spell / Dreadmaster1.40
5/5
1/5
1/5
5/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.70
5/5
5/5
5/5
5/5
Spell / Animus1.50
2/5
2/5
0/5
0/5
Spell / Master necromancer1.50
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
5/5
3/5
3/5
0/5
Spell / Spectre1.30
3/5
4/5
1/5
0/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
2/5
5/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
active
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Boingus the Whitehoof Necromancer level 50
25th Loss 124th year of Ascendancy at 17:33
see stats
A View From The Gallery Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Boingus the Whitehoof Necromancer level 19
24th Revenge 124th year of Ascendancy at 03:00
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Boingus the Whitehoof Necromancer level 12
19th Retaking 124th year of Ascendancy at 18:04
see stats
Do not go gentle into that good night Trapped John.
By Boingus the Whitehoof Necromancer level 42
46th Dearth 124th year of Ascendancy at 15:48
see stats
Exterminator Killed 1000 creatures.
By Boingus the Whitehoof Necromancer level 29
34th Pain 124th year of Ascendancy at 08:28
see stats
Fear me not! Survived the Fearscape!
By Boingus the Whitehoof Necromancer level 31
50th Pain 124th year of Ascendancy at 21:32
see stats
Level 10 Got a character to level 10.
By Boingus the Whitehoof Necromancer level 10
15th Retaking 124th year of Ascendancy at 09:33
see stats
Level 20 Got a character to level 20.
By Boingus the Whitehoof Necromancer level 20
24th Revenge 124th year of Ascendancy at 09:15
see stats
Level 30 Got a character to level 30.
By Boingus the Whitehoof Necromancer level 30
35th Pain 124th year of Ascendancy at 20:58
see stats
Level 40 Got a character to level 40.
By Boingus the Whitehoof Necromancer level 40
30th Dearth 124th year of Ascendancy at 02:06
see stats
Level 50 Got a character to level 50.
By Boingus the Whitehoof Necromancer level 50
25th Loss 124th year of Ascendancy at 17:25
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Boingus the Whitehoof Necromancer level 50
44th Loss 124th year of Ascendancy at 15:55
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Boingus the Whitehoof Necromancer level 50
25th Loss 124th year of Ascendancy at 18:14
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Boingus the Whitehoof Necromancer level 35
23rd Dearth 124th year of Ascendancy at 07:31
see stats
Size is everything Did over 1500 damage in one attack.
By Boingus the Whitehoof Necromancer level 42
9th Loss 124th year of Ascendancy at 20:55
see stats
Size matters Did over 600 damage in one attack.
By Boingus the Whitehoof Necromancer level 27
34th Revenge 124th year of Ascendancy at 14:14
see stats
That was close Killed your target while having only 1 life left.
By Boingus the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 11:58
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Boingus the Whitehoof Necromancer level 50
30th Loss 124th year of Ascendancy at 05:25
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Boingus the Whitehoof Necromancer level 37
28th Dearth 124th year of Ascendancy at 11:29
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Boingus the Whitehoof Necromancer level 24
28th Revenge 124th year of Ascendancy at 18:12
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Boingus the Whitehoof Necromancer level 50
30th Loss 124th year of Ascendancy at 17:39
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Boingus the Whitehoof Necromancer level 31
8th Dearth 124th year of Ascendancy at 20:12
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Boingus the Whitehoof Necromancer level 15
27th Retaking 124th year of Ascendancy at 06:35
see stats

Log

There is a Way to a strange portal here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Your summoned ghoul disappears.
Dreadmaster receives 116 healing.

Saving done.


The ground shakes as you finish the glyph sequence !
For an instant you feel as if time slowed down over the world! (worldmap patrols permanently slowed down)

There is no way out of this level here.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).