Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Dwarf |
| Class | Doomed |
| Level / Exp | 28 / 7% |
| Size | medium |
| Lifes / Deaths | Killed by fire drake hatchling at level 28 on the 19th Voratun 122nd year of Ascendancy at 11:23 / 1 |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 8 (base 10) |
| Constitution | 41 (base 38) |
| Magic | 8 (base 10) |
| Willpower | 56 (base 38) |
| Cunning | 49 (base 44) |
Resources
| Life | -6/692 |
| Hate | 100/100 |
| Healing Factor | 0.95209110219308 |
| Regeneration | 26.744239060604 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 35 |
| Crit Chance | 19% |
| APR | 29 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 16 |
| Accuracy | 35 |
| Crit Chance | 15% |
| APR | 28 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49.6 |
| Crit Chance | 32% |
| Speed | 1 |
Offense: Damage Bonus
| All | +15% |
| Light | +25% |
| Nature | +36% |
Defense: Base
| Armour (hardiness) | 14.2 (30%) |
| Defense | 7.3 |
| Ranged Defense | 7.3 |
| Fatigue | 0 |
| Physical Save | 29.25 |
| Spell Save | 37.8 |
| Mental Save | 31.375 |
Defense: Resistances
| Fire | + 5%( 70%) |
| Light | + 15%( 70%) |
| Nature | + 8%( 70%) |
| Blight | + 15%( 70%) |
| Arcane | + 12%( 70%) |
| Cold | -43%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 24% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 250 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 4.00 Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 185.29 fire damage over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 139 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 185 damage for 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Cursed / Shadows | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Punishments | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Darkness | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.30 |
| 1/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Dark sustenance | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Deflection |
| talent | Call Shadows |
| talent | Gesture of Pain |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| detrimental effect | The target is confused, acting randomly (chance 50%) and unable to perform complex actions. Confused |
| beneficial effect | A flow of life spins around the target, regenerating 27.84 life per turn. Regeneration |
| beneficial effect | The target's skin turns to stone, granting 13 armour, 18 physical save and 18 spell save. Dwarven Resilience |
| beneficial effect | Faer is feeding from Ravi. Feeding |
| detrimental effect | The target cold resistance is reduced by 46%. Lowered cold resistance |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | cashmere wizard hat of madness (2 def, 0 armour) cashmere wizard hat of madness (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Wil It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 5.2 Power cost: 15 out of 15/15. Range: 5.00 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 213 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 3.2. Every victim of the whisper has a 34% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| On hands | naturalist's rough leather gloves (0 def, 1 armour) naturalist's rough leather gloves (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when the wearer hits(melee): 5 nature Changes resistances: +5% nature Changes damage: +3% nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On fingers | gold ring of mental power gold ring of mental powerInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Mindpower: +7 Rings can have magical properties. |
| On fingers | psionicist's steel ring of pilfering psionicist's steel ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour penetration: +4 Defense: +4 Changes stats: +3 Wil Mental save: +6 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around neck | inertial gold amulet of strength (+3) inertial gold amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Str Pinning immunity: +24% Stamina each turn: +0.40 Amulets can have magical properties. |
| In main hand | Oozing Heart (17-18.7 power, 25 apr, slime damage) Oozing Heart (17-18.7 power, 25 apr, slime damage)Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 20% Cun Damage type: Slime Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +7 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature Spell save: +15 Mindpower: +12 Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: 10.00 Travel Speed: 800% of base Description: Spit slime at your target doing 54.61 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, sticky liquid. Magic seems to die around it. |
| Around waist | rough leather belt of the mind rough leather belt of the mindInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Mindpower: +3 A belt that goes around your waist. |
| In off hand | radiant thorny mindstar (8.5-9.35 power, 24 apr, mind damage) radiant thorny mindstar (8.5-9.35 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.5 - 9.4 Uses stats: 40% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +2 light When wielded/worn: Mindpower: +5 Mental crit. chance: +4% Light radius: +1 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | cashmere cloak of mindcraft (2 def, 0 armour) cashmere cloak of mindcraft (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Cun / +2 Wil Mental crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | mindwoven linen robe of light (+15%) (0 def, 0 armour) mindwoven linen robe of light (+15%) (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% light Changes damage: +10% light Mindpower: +3 Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Newly picked up gold amulet of constitution (+4)gold amulet of constitution (+4) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Con Amulets can have magical properties. |
radiant vined mindstar (5-5.5 power, 18 apr, nature damage) radiant vined mindstar (5-5.5 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.0 - 5.5 Uses stats: 35% Wil, 15% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +2 light When wielded/worn: Mindpower: +3 Mental crit. chance: +3% Light radius: +2 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Newly picked up plaguebringer's orite trident (39-62.4 power, 13 apr)plaguebringer's orite trident (39-62.4 power, 13 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 39.0 - 62.4 Uses stat: 120% Str Damage type: Physical Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Damage when this weapon hits: +9 blight When wielded/worn: Disease immunity: +22% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
miner's rough leather cap of constitution (+3) (0 def, 2 armour) miner's rough leather cap of constitution (+3) (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Changes stats: +3 Con Infravision radius: +2 A cap made of leather. |
408 alchemist agate 408 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
supercharged ash wand of conjuration [power 102] (19/9 cooldown) supercharged ash wand of conjuration [power 102] (19/9 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to fire a bolt of a random element (dam 51-102), placing all other charms into a 9 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Faer the Dwarf Doomed level 19
18th Voratun 122nd year of Ascendancy at 03:10 see stats
Level 10
Got a character to level 10.By Faer the Dwarf Doomed level 10
17th Voratun 122nd year of Ascendancy at 00:48 see stats
Level 20
Got a character to level 20.By Faer the Dwarf Doomed level 20
18th Voratun 122nd year of Ascendancy at 06:08 see stats
Log
Rimebark misses Faer.
Your hatred grows even as your life fades! (+8 hate)
Stone golem hits Faer for 134 physical damage.
You have deflected 4 incoming damage!
Fire drake shrugs off the effect 'Frozen'!
Fire drake hatchling shrugs off the effect 'Frozen'!
Rimebark hits fire drake for 22 cold damage.
Rimebark hits stone golem for 24 cold damage.
Rimebark hits fire drake hatchling for 21 cold damage.
Rimebark hits Faer for 30 cold damage.
Rimebark hits fire drake hatchling for 24 cold damage.
Ravi no longer hears the hateful whisper.
Faer hits Ravi for 180 mind damage.
Faer is confused and fails to use Reproach.
You have deflected 5 incoming damage!
Your hatred grows even as your life fades! (+8 hate)
Your hatred grows even as your life fades! (+4 hate)
Fire drake hatchling shrugs off the effect 'Frozen'!
Fire drake hatchling hits Faer for 61 physical damage.
Fire drake hatchling killed Faer!
Rimebark hits fire drake for 22 cold damage.
Rimebark hits stone golem for 24 cold damage.
Rimebark hits fire drake hatchling for 21 cold damage.
Rimebark hits Faer for 6 physical damage.
Rimebark killed Faer!
Rimebark hits fire drake hatchling for 24 cold damage.
Stone golem hits Faer for 129 physical damage.
Stone golem killed Faer!
Faer the level 28 dwarf doomed was struck to death by a fire drake hatchling on level 31 of The Arena.
