Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Cornac |
Class | Cursed |
Level / Exp | 12 / 6% |
Size | medium |
Lifes / Deaths | Killed by Betabeth the wolf at level 10 on the 7th Mirth 122nd year of Ascendancy at 13:50 0 / 5Killed by Betabeth the wolf at level 10 on the 7th Mirth 122nd year of Ascendancy at 22:24 Killed by Aretha the war bear at level 11 on the 21st Dusk 122nd year of Ascendancy at 22:10 Killed by Betabeth the wolf at level 11 on the 28th Dusk 122nd year of Ascendancy at 15:15 Killed by Polivena the war bear at level 12 on the 29th Dusk 122nd year of Ascendancy at 07:04 |
Primary Stats
Strength | 15 (base 15) |
Dexterity | 14 (base 10) |
Constitution | 18 (base 10) |
Magic | 11 (base 10) |
Willpower | 51 (base 37) |
Cunning | 36 (base 23) |
Resources
Life | -23/323 |
Hate | 100/100 |
Equilibrium | 18 |
Healing Factor | 1.1711363549267 |
Regeneration | 5.6800113213946 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 2 |
See Stealth | 10 |
See Invisible | 10 |
Offense: Mainhand
Damage | 22 |
Accuracy | 46 |
Crit Chance | 10% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 23 |
Accuracy | 46 |
Crit Chance | 10% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 11 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 53 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
Acid | +5% |
Arcane | +11% |
Cold | +20% |
All | 0% |
Lightning | +9% |
Light | +10% |
Temporal | +6% |
Physical | +7% |
Fire | +11% |
Darkness | +3% |
Offense: Damage Penetration
Physical | +6% |
Defense: Base
Armour (hardiness) | 9 (30%) |
Defense | 12 |
Ranged Defense | 12 |
Fatigue | 5 |
Physical Save | 23 |
Spell Save | 22 |
Mental Save | 25 |
Defense: Resistances
Acid | + 18%( 70%) |
Physical | + 19%( 70%) |
Cold | + 50%( 70%) |
All | + 9%( 70%) |
Light | + 36%( 70%) |
Temporal | + 14%( 70%) |
Mind | + 14%( 70%) |
Fire | + 32%( 70%) |
Nature | + 18%( 70%) |
Defense: Immunities
Stun Resistance | 35% |
Confusion Resistance | 35% |
Fear Resistance | 35% |
Knockback Resistance | 55% |
Instadeath Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cursed / Gloom | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Cursed / Predator | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Endless hunt | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cursed / Cursed form | 1.00 |
| 5/5 |
| 3/5 |
| 4/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed bear paw. * You've found the needed length of troll intestine. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Equipment
On feet | pair of rough leather boots of strife (0 def, 1 armour) pair of rough leather boots of strife (0 def, 1 armour)2.0 T1 feet armor [Ego+] Psionic While equipped: Stats +2 Con +2 Wil dps ---------- Mind.pwr +3 (+1 eff.) Res.pen +6% physical ----- def ----- Armour +1 Blindside: Puts all charms on 25 cooldown Level 3.9 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 53% (at 0 Hate) to 176% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 10 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
Light source | Summertide Phial Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(108 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
On head | Frostdare (0 def, 4 armour) Frostdare (0 def, 4 armour)3.0 T1 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Dex +1 Mag +2 Wil dps ---------- Melee Ret 2 cold ----- def ----- Armour +4 Fatigue +5% ---------- misc Infravis +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% fire ----- def ----- Armour +2 Resists +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Flamespit: Level 3.0 Pwr.cost 8 out of 22/24. Range 10 Travel.spd instantaneous Is a nature gift Description: Spits a bolt of fire, doing 70.36 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Tool | elm totem of healing [power 122] (10/15 cooldown) elm totem of healing [power 122] (10/15 cooldown)2.0 T1 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 122 Puts all charms on 15 cooldown Natural totems are made by powerful wilders to store nature power. |
On fingers | Vargh Redemption Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 17.73 cold and 15.81 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 60 power out of 3/60 This azure ring seems to be always moist to the touch. |
On fingers | copper ring 'Rainwaker' copper ring 'Rainwaker'0.1 T1 ring jewelry [Rare] Master While equipped: Stats +3 Cun dps ---------- Melee Ret 4 blight On Hit (Melee): * 10% chance to reduce strength, dexterity, and constitution by 6 ----- def ----- Defense +6 (+6 eff.) Resists +6% mind +3% cold Rings make your fingers look great! |
Around neck | Withering Orbs Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
In main hand | Shockshine the mossy mindstar (75% power, 12 apr, mind damage) Shockshine the mossy mindstar (75% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Rare] Nature Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% On Hit.r1 +8 lightning While equipped: Stats +2 Cun dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Dmg.mod +9% lightning ----- def ----- Crit.chn- 5.00% Max.HP +13.00 HP.reg +0.60 ---------- misc Infravis +1 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | rough leather belt 'Shadowarc' rough leather belt 'Shadowarc'1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Melee Ret 2 arcane On Hit (Melee): * 20% chance to reduce damage dealt by 26% ----- def ----- Resists +5% fire +5% cold Blind- +10% Def/telep +5 Res/telep +5% Dur/telep +5% A belt that goes around your waist. |
In off hand | mossy mindstar of resolve (77% power, 12 apr, mind damage) mossy mindstar of resolve (77% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 77% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Wil dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ----- def ----- Spell.save +3 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | Bethyriwe the linen cloak (1 def, 0 armour) Bethyriwe the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Cun +1 Dex ----- def ----- Defense +1 (+1 eff.) Resists +1% physical Die.at -20.00 life HP.reg +4.00 Knockbk- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | woollen robe 'Woeglamour' (3 def, 2 armour) woollen robe 'Woeglamour' (3 def, 2 armour)2.0 T2 cloth armor [Random Unique] Arcane/Master While equipped: dps ---------- Dmg.mod +5% acid +7% physical +3% darkness +6% temporal +5% cold +11% arcane +6% fire ----- def ----- Armour +2 Defense +3 (+3 eff.) Resists +10% acid +10% physical +6% temporal +12% cold +10% fire +9% all Phys.save +16 (+8 eff.) ---------- misc Max.mana +20.00 Cooldown Refit Golem -3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Telin the Lightningcut (102% power, 2 apr) Telin the Lightningcut (102% power, 2 apr)3.0 T1 mace 1H weapon [Rare] Psionic Power 102% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +2 Crit +0.5% Atk.spd 100% Melee+ +7 darkness Against +6% Living While equipped: dps ---------- Dmg.mod +6% lightning +9% darkness Melee Ret 2 lightning ----- def ----- Resists +3% darkness +3% lightning ---------- misc Light +2 Blunt and deadly. |
Xuriba the Hailmonster Xuriba the Hailmonster4.0 T1 sling 1H weapon Reqs Shoot [Rare] Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +6 Ranged+ +12 nature +8 cold While equipped: Stats +2 Str dps ---------- Phys.pwr +6 (+3 eff.) Dmg.mod +6% cold ----- def ----- Resists +3% cold ---------- misc Light +3 Slings are used to hurl stones or metal shots at your foes. |
prismatic iron mail armour (2 def, 4 armour) prismatic iron mail armour (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Ego] Arcane While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% Resists +11% light +10% darkness A suit of armour made of mail. |
agate agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Veles the Cornac Cursed level 11
5th Dusk 122nd year of Ascendancy at 02:40 see stats
By Veles the Cornac Cursed level 10
4th Mirth 122nd year of Ascendancy at 00:42 see stats
By Veles the Cornac Cursed level 11
28th Dusk 122nd year of Ascendancy at 15:15 see stats
By Veles the Cornac Cursed level 12
29th Dusk 122nd year of Ascendancy at 07:03 see stats
Log
Mindrot hits Ritch flamespitter for 2 mind, 4 darkness (6 total damage).
Polivena the war bear is being stalked by Veles!
Veles hits Ritch flamespitter for 8 light, 5 lightning, 8 light (21 total damage).
Veles hits Polivena the war bear for 14 mind, 1 mind, 8 light, 4 lightning, 7 mind, 1 mind, 8 light (44 total damage).
Veles is not dazed anymore.
Melee retaliation hits Large white snake for 5 blight, 3 cold, 3 arcane (10 total damage).
Large white snake hits Veles for 10 physical damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Veles for 43 fire damage.
Personal New Achievement: That was close (Insane (Adventure) difficulty)!
Polivena the war bear resists the wave!
Veles's tidal wave hits Polivena the war bear for 16 cold, 13 physical (30 total damage).
Veles's tidal wave hits Large white snake for 21 cold damage.
Veles's tidal wave killed Large white snake!
Ritch flamespitter is lost in despair!
Mindrot hits Ritch flamespitter for 14 mind, 14 darkness (28 total damage).
Mindrot hits Polivena the war bear for 14 mind, 14 darkness (28 total damage).
Veles performs a melee critical strike against Polivena the war bear!
Polivena the war bear is afflicted by a crippling illness!
Polivena the war bear overcomes the gloom.
Veles hits Ritch flamespitter for 19 light damage.
Veles hits Polivena the war bear for 20 mind, 7 mind, 19 light, 10 lightning, 65 mind, 7 mind, 19 light (146 total damage).
Veles killed Ritch flamespitter!
Polivena the war bear uses Stunning Blow.
Veles is stunned!
Melee retaliation hits Polivena the war bear for 6 blight, 3 cold, 3 arcane, 2 blight, 1 cold, 1 arcane (16 total damage).
Polivena the war bear hits Veles for 12 physical, 5 nature (17 total damage).
Veles the level 12 cornac cursed was naturalised to death by Polivena the war bear on level 2 of Norgos Lair.
Polivena the war bear is no longer being stalked by Veles.