Zeride the level 5 Krog Marauder by Paleblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp5 / 82%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength23 (base 19)
Dexterity28 (base 24)
Constitution12 (base 10)
Magic9 (base 10)
Willpower15 (base 10)
Cunning11 (base 11)

Resources

Life170/170
Stamina124/124
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth6
See Invisible6

Offense: Mainhand

Damage32
Accuracy33
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage12
Accuracy33
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.335093952971 (47.857809501309%)
Defense19
Ranged Defense19
Fatigue13
Physical Save12
Spell Save8
Mental Save20

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 11%( 70%)
Light+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance20%
Teleport Resistance10%
Instadeath Resistance100%
Disarm Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

Tool
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You don't see how to get there...

There is a Shatur (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Sold:
zircon for 4.00 gold.
Sold: 2
citrine for 8.00 gold.
Bought:
movement infusion of the duelist (speed 484%; cd 8) for 54.54 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Talent Infusion: Movement is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.