


















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 | 
| Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Orcs | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Orc | 
| Class | Sawbutcher | 
| Level / Exp | 33 / 28% | 
| Size | big | 
| Lifes / Deaths | Killed by sun paladin recruit at level 11 on the 24th Retaking 124th year of Ascendancy at 06:16/ 132 Killed by sun-mage at level 12 on the 25th Retaking 124th year of Ascendancy at 22:40 Killed by Outpost Leader John at level 12 on the 27th Retaking 124th year of Ascendancy at 16:39 Killed by Outpost Leader John at level 12 on the 27th Retaking 124th year of Ascendancy at 17:55 Killed by Outpost Leader John at level 12 on the 27th Retaking 124th year of Ascendancy at 18:34 Killed by saw horror at level 14 on the 31st Retaking 124th year of Ascendancy at 14:11 Killed by devourer at level 14 on the 31st Retaking 124th year of Ascendancy at 14:43 Killed by blade horror at level 14 on the 31st Retaking 124th year of Ascendancy at 15:00 Killed by multi-hued drake hatchling at level 14 on the 31st Retaking 124th year of Ascendancy at 18:01 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 12:56 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 13:05 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 13:26 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 13:38 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 17:38 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 17:49 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 17:58 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 18:13 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 18:36 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 22:51 Killed by luminous horror at level 15 on the 32nd Retaking 124th year of Ascendancy at 23:16 Killed by Polonor the sewer alligator at level 16 on the 38th Retaking 124th year of Ascendancy at 05:15 Killed by troll captain at level 18 on the 40th Retaking 124th year of Ascendancy at 13:57 Killed by saw horror at level 18 on the 40th Retaking 124th year of Ascendancy at 15:20 Killed by saw horror at level 18 on the 40th Retaking 124th year of Ascendancy at 15:46 Killed by saw horror at level 18 on the 40th Retaking 124th year of Ascendancy at 16:40 Killed by naga psyren at level 18 on the 40th Retaking 124th year of Ascendancy at 17:40 Killed by patchwork troll at level 18 on the 40th Retaking 124th year of Ascendancy at 19:40 Killed by patchwork troll at level 18 on the 40th Retaking 124th year of Ascendancy at 20:28 Killed by patchwork troll at level 18 on the 40th Retaking 124th year of Ascendancy at 21:04 Killed by naga psyren at level 18 on the 40th Retaking 124th year of Ascendancy at 21:24 Killed by dúathedlen at level 18 on the 40th Retaking 124th year of Ascendancy at 22:21 Killed by troll aquamancer at level 18 on the 40th Retaking 124th year of Ascendancy at 23:16 Killed by slimy ooze at level 18 on the 40th Retaking 124th year of Ascendancy at 23:57 Killed by troll aquamancer at level 18 on the 41st Retaking 124th year of Ascendancy at 00:11 Killed by poison spore at level 19 on the 41st Retaking 124th year of Ascendancy at 08:14 Killed by Gloralaith the whitehoof invoker at level 21 on the 49th Retaking 124th year of Ascendancy at 05:21 Killed by Emelana the giant eel at level 22 on the 50th Retaking 124th year of Ascendancy at 04:59 Killed by Emelana the giant eel at level 22 on the 50th Retaking 124th year of Ascendancy at 05:42 Killed by Emelana the giant eel at level 22 on the 50th Retaking 124th year of Ascendancy at 06:22 Killed by Nektosh the One-Horned at level 22 on the 50th Retaking 124th year of Ascendancy at 08:49 Killed by Nektosh the One-Horned at level 22 on the 50th Retaking 124th year of Ascendancy at 09:14 Killed by Umekais the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 17:06 Killed by Ahor the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 17:13 Killed by Ernashel the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 17:42 Killed by Ernashel the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 18:08 Killed by Ernashel the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 18:24 Killed by Ernashel the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 18:41 Killed by Umekais the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 18:51 Killed by Ernashel the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 19:14 Killed by Umekais the shalore at level 23 on the 13rd Revenge 124th year of Ascendancy at 19:38 Killed by Xeserin the brown bear at level 23 on the 41st Revenge 124th year of Ascendancy at 22:23 Killed by steamgun turret at level 23 on the 42nd Revenge 124th year of Ascendancy at 04:16 Killed by flame turret at level 23 on the 42nd Revenge 124th year of Ascendancy at 04:34 Killed by flame turret at level 23 on the 42nd Revenge 124th year of Ascendancy at 05:28 Killed by Lisitta the cave bear at level 23 on the 42nd Revenge 124th year of Ascendancy at 17:01 Killed by Lisitta the cave bear at level 23 on the 42nd Revenge 124th year of Ascendancy at 21:38 Killed by Ivyseba the brown bear at level 23 on the 43rd Revenge 124th year of Ascendancy at 05:37 Killed by Ivyseba the brown bear at level 23 on the 43rd Revenge 124th year of Ascendancy at 06:11 Killed by Ivyseba the brown bear at level 23 on the 43rd Revenge 124th year of Ascendancy at 07:52 Killed by Ivyseba the brown bear at level 23 on the 43rd Revenge 124th year of Ascendancy at 08:54 Killed by Ivyseba the brown bear at level 23 on the 43rd Revenge 124th year of Ascendancy at 09:26 Killed by Emelena the black bear at level 24 on the 43rd Revenge 124th year of Ascendancy at 16:10 Killed by Emelena the black bear at level 24 on the 43rd Revenge 124th year of Ascendancy at 16:23 Killed by flame turret at level 24 on the 43rd Revenge 124th year of Ascendancy at 17:24 Killed by Vorogatta the cave bear at level 24 on the 43rd Revenge 124th year of Ascendancy at 17:56 Killed by steamgun turret at level 24 on the 43rd Revenge 124th year of Ascendancy at 19:03 Killed by Xagawen the black bear at level 24 on the 43rd Revenge 124th year of Ascendancy at 21:37 Killed by Arelaith the cave bear at level 24 on the 43rd Revenge 124th year of Ascendancy at 22:09 Killed by Sieiein the shalore at level 24 on the 16th Pain 124th year of Ascendancy at 19:40 Killed by Sarabaath the shalore at level 24 on the 37th Pain 124th year of Ascendancy at 12:28 Killed by Ilis the shalore at level 24 on the 39th Pain 124th year of Ascendancy at 01:00 Killed by Xanimira the ritch hunter at level 24 on the 43rd Pain 124th year of Ascendancy at 22:09 Killed by Emowen the ritch larva at level 25 on the 45th Pain 124th year of Ascendancy at 19:21 Killed by Layalrakira the ritch hunter at level 26 on the 46th Pain 124th year of Ascendancy at 11:41 Killed by Siletha the ritch hunter at level 26 on the 46th Pain 124th year of Ascendancy at 11:51 Killed by steamgun turret at level 26 on the 46th Pain 124th year of Ascendancy at 21:14 Killed by Bethiredavea the larvae bloated ritch mother at level 26 on the 46th Pain 124th year of Ascendancy at 21:29 Killed by Bethiredavea the larvae bloated ritch mother at level 26 on the 46th Pain 124th year of Ascendancy at 21:46 Killed by Bethiredavea the larvae bloated ritch mother at level 26 on the 46th Pain 124th year of Ascendancy at 22:05 Killed by Emerassra the ritch hunter at level 26 on the 46th Pain 124th year of Ascendancy at 22:35 Killed by Star Gazer at level 30 on the 27th Dearth 124th year of Ascendancy at 01:57 Killed by Star Gazer at level 30 on the 27th Dearth 124th year of Ascendancy at 02:25 Killed by Star Gazer at level 30 on the 27th Dearth 124th year of Ascendancy at 02:56 Killed by Star Gazer at level 30 on the 27th Dearth 124th year of Ascendancy at 03:25 Killed by Star Gazer at level 30 on the 27th Dearth 124th year of Ascendancy at 03:49 Killed by Uliske the human at level 30 on the 27th Dearth 124th year of Ascendancy at 21:26 Killed by Uliske the human at level 30 on the 27th Dearth 124th year of Ascendancy at 21:41 Killed by Onlai the human at level 30 on the 27th Dearth 124th year of Ascendancy at 22:03 Killed by Onlai the human at level 30 on the 27th Dearth 124th year of Ascendancy at 22:13 Killed by Mindwall at level 30 on the 29th Dearth 124th year of Ascendancy at 07:35 Killed by Dandal the human at level 30 on the 33rd Dearth 124th year of Ascendancy at 07:10 Killed by Mindwall at level 30 on the 44th Dearth 124th year of Ascendancy at 18:40 Killed by ogre rune-spinner at level 32 on the 45th Dearth 124th year of Ascendancy at 00:40 Killed by orc master wyrmic (subdued) at level 32 on the 45th Dearth 124th year of Ascendancy at 01:02 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 01:58 Killed by orc master wyrmic (subdued) at level 32 on the 45th Dearth 124th year of Ascendancy at 02:36 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 02:48 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 03:05 Killed by orc master wyrmic (subdued) at level 32 on the 45th Dearth 124th year of Ascendancy at 03:31 Killed by minotaur at level 32 on the 45th Dearth 124th year of Ascendancy at 10:20 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 11:02 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 11:45 Killed by Belewyn the orc summoner (subdued) at level 32 on the 45th Dearth 124th year of Ascendancy at 12:33 Killed by Lashing Tentacle at level 32 on the 45th Dearth 124th year of Ascendancy at 12:59 Killed by ritch flamespitter at level 32 on the 45th Dearth 124th year of Ascendancy at 13:38 Killed by Belathra the orc fighter (subdued) at level 32 on the 46th Dearth 124th year of Ascendancy at 16:36 Killed by Belathra the orc fighter (subdued) at level 32 on the 47th Dearth 124th year of Ascendancy at 05:51 Killed by ogre rune-spinner at level 32 on the 47th Dearth 124th year of Ascendancy at 12:57 Killed by orc cryomancer (subdued) at level 32 on the 47th Dearth 124th year of Ascendancy at 13:27 Killed by Mindcontrol Pillar at level 32 on the 47th Dearth 124th year of Ascendancy at 13:53 Killed by ogre rune-spinner at level 32 on the 47th Dearth 124th year of Ascendancy at 14:51 Killed by orc necromancer (subdued) at level 32 on the 47th Dearth 124th year of Ascendancy at 17:14 Killed by orc blood mage (subdued) at level 32 on the 47th Dearth 124th year of Ascendancy at 18:06 Killed by mecharachnid warrior at level 32 on the 9th Loss 124th year of Ascendancy at 20:42 Killed by mecharachnid warrior at level 32 on the 9th Loss 124th year of Ascendancy at 21:11 Killed by Layunne the mecharachnid warrior at level 32 on the 9th Loss 124th year of Ascendancy at 22:38 Killed by Layunne the mecharachnid warrior at level 32 on the 9th Loss 124th year of Ascendancy at 23:10 Killed by retaliator of Atmos at level 32 on the 10th Loss 124th year of Ascendancy at 04:44 Killed by steam giant necropsych at level 32 on the 10th Loss 124th year of Ascendancy at 07:08 Killed by retaliator of Atmos at level 32 on the 10th Loss 124th year of Ascendancy at 11:55 Killed by steam giant blood carver at level 32 on the 10th Loss 124th year of Ascendancy at 12:39 Killed by retaliator of Atmos at level 32 on the 10th Loss 124th year of Ascendancy at 12:57 Killed by retaliator of Atmos at level 32 on the 10th Loss 124th year of Ascendancy at 13:31 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 19:53 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 20:22 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 20:39 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 21:14 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 21:36 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 22:04 Killed by Automated Defense System at level 33 on the 10th Loss 124th year of Ascendancy at 22:15 Killed by Automated Defense System at level 33 on the 11st Loss 124th year of Ascendancy at 01:24 Killed by greater hethugoroth at level 33 on the 11st Loss 124th year of Ascendancy at 08:32 | 
Primary Stats
| Strength | 127 (base 60) | 
| Dexterity | 10.548321815315 (base 10) | 
| Constitution | 37 (base 15) | 
| Magic | 12 (base 13) | 
| Willpower | 15 (base 10) | 
| Cunning | 71 (base 60) | 
Resources
| Life | 769/907 | 
| Steam | 100/100 | 
| Healing Factor | 2.045652173913 | 
| Regeneration | 33.241847826087 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 11 | 
| Lite | 4 | 
| Infravision | 2 | 
Offense: Mainhand
| Damage | 138 | 
| Accuracy | 29 | 
| Crit Chance | 30% | 
| APR | 28 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 68 | 
| Accuracy | 29 | 
| Crit Chance | 30% | 
| APR | 28 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 12 | 
| Crit Chance | 19% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 33 | 
| Crit Chance | 28% | 
| Speed | 1 | 
Offense: Damage Bonus
| Physical | +8% | 
| Darkness | +11% | 
| Nature | +8% | 
| All | 0% | 
Offense: Damage Penetration
| All | +7% | 
Defense: Base
| Armour (hardiness) | 57.723073231957 (93.924050632911%) | 
| Defense | 25 | 
| Ranged Defense | 25 | 
| Fatigue | 0 | 
| Physical Save | 46 | 
| Spell Save | 9 | 
| Mental Save | 30 | 
Defense: Resistances
| Darkness | + 33%( 70%) | 
| Physical | + 10%( 70%) | 
| Nature | + 16%( 70%) | 
| Fire | + 22%( 70%) | 
| Arcane | + 11%( 70%) | 
| Cold | + 35%( 70%) | 
| All | + 7%( 70%) | 
Defense: Immunities
| Disarm Resistance | 43% | 
| Bleed Resistance | 20% | 
| Teleport Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Pinning Resistance | 90% | 
| Poison Resistance | 20% | 
| Silence Resistance | 20% | 
Inscriptions (4/4)
| Implants | Effective talent level: 1.0Implant: Steam Generator Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 9.9 steam per turn. Can be activated for an instant burst of 50 steam. | 
| Implants | Effective talent level: 1.0Implant: Medical Injector Use mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. | 
| Implants | Effective talent level: 1.0Implant: Medical Injector Use mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. | 
| Implants | Effective talent level: 1.0Implant: Steam Generator Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 8.1 steam per turn. Can be activated for an instant burst of 40 steam. | 
Class Talents
| Steamtech / Automated butchery | 1.30 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| Steamtech / Battle machinery | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| Steamtech / Battlefield management | 1.30 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| Steamtech / Sawmaiming | 1.30 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Steamtech / Butchery | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
Generic Talents
| Steamtech / Physics | 1.20 | 
| 
 | 5/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Steamtech / Blacksmith | 1.20 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| Steamtech / Chemistry | 1.20 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Race / Orc | 1.00 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 0/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Prodigies
| 
 | 1/1 | 
Effects
| detrimental effect | The target is on fire, taking 10.44 fire damage per turn.Burning | 
| detrimental effect | Huge cut that bleeds, doing 11.59 physical damage per turn.Bleeding | 
| beneficial effect | Inspired by a recent kill increasing all resistance by 7%.Orcish Triumph | 
| detrimental effect | The target is infected by a disease, reducing its dexterity by 3 and doing 5.93 blight damage per turn.Decrepitude Disease | 
Quests
| Our ultimate goal on the mainland is to get rid of the Sunwall once and for all.A Ritch Party To do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done | 
| All the few remaining orcs of the mainland have been captured by Sunwall and their western allies.Children of Garkul, Unite! To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You need to have free the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You need to have free the Grushnak Pride orcs. | active | 
| Metash has asked you to investigate the Krimbul Clan, south of the peninsula.Clan of the Unicorn A whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done | 
| The giants have breached the mountain-side of Kruk pride!Homeland They are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done | 
| You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested.Mystery of the Yetis For each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active | 
| To win the war you must help the Pride by striking a blow to the giant's morale and supply lines.Of Steamwork and Pain * You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done | 
| Inside some of your foes you have found some intact pieces that give you new ideas.Research. Tinker. Annihilate. Keep on killing mechanical contraptions or steam-related foes... * You destroyed a mecharachnid equiped with a flamethrower. Both those things could prove very useful. * You have studied the 'remains' of an greater or ultimate hethugoroth, providing new ideas for ways to annihilate with heat. * The impressive Automated Defense System remains will prove very useful to create automated and self-deploying constructs. | done | 
| Our ultimate goal on the mainland is to get rid of the Sunwall once and for all.Stargazers Our scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done | 
| Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit?The Grumpy Shopowner He does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active | 
| A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland.This is our land! With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done | 
| You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon.Yeti Reinforcements Wild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done | 
| The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders.You Shall Pass! Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done | 
Equipment
| On feet |  Lisikira (0 def, 5 armour) Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% arcane / +6% darkness Talent granted: +1 Rocket Boots Cut immunity: +20% Silence immunity: +20% Disarm immunity: +20% Life regen: +7.00 Only die when reaching: -20.00 life Healing mod.: +23% A pair of boots made of leather. | 
| Light source |  brass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| On head |  Yeti Mind Controller (0 def, 3 armour) Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +3% Mental save: +10 (+5 eff.) Mindpower: +9 (+5 eff.) Mental crit. chance: +9% It can be used to hack the mind of a weakened yeti Activation costs 1 power out of 0/8. This device seems to be designed to 'hack' the mind of a wild yeti to make it able to be used as a weapon of war. This object's appearance was changed to Quasit's Skull. | 
| On hands |  Assassin's Surprise (0 def, 4 armour) Requires: - Heavy armour training Powered by steamtech 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Damage (Melee): 10 poison Changes stats: +5 Cun Talent granted: +3 Project Saw Poison immunity: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to fire a poisonous bolt out to range 6 that deals 19 nature damage and afflicts the target with crippling poison (15% fail chance) that deals 57 addition nature damage over 3 turns (damage based on Cunning) Activation costs 12 power out of 24/24. These steel gauntlets feature a hidden contraption embedded in the left index finger that fires poisonous bolts. | 
| Tool |  Korbek's Spyglass Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 2 When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +5.0% Changes stats: +5 Cun Infravision radius: +2 Sight radius: +1 This antique spyglass is weathered from use, but seems well maintained. | 
| On fingers |  Ring of Growth Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. | 
| On fingers |  gladiator's steel ring of darkness (+22%) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 (+1 eff.) Changes stats: +5 Str / +6 Con Changes resistances: +22% darkness Changes damage: +11% darkness Rings can have magical properties. | 
| Around neck |  The Far-Hand Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (112). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 16). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. | 
| In main hand |  dwarven-steel steamsaw (21.5-32.25 power, 4 apr) Requires: - Strength 24 - Talent Steam Pool Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 21.5 - 32.3 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% Block value: +49 Attacks use: 1.0 Steam When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! | 
| Around waist |  rough leather belt 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. | 
| In off hand |  balanced dwarven-steel steamsaw of projection (21-31.5 power, 4 apr) Requires: - Strength 24 - Talent Steam Pool Crafted by a master Infused by psionic forces Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 21.0 - 31.5 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% Block value: +44 On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Attacks use: 1.0 Steam When wielded/worn: Accuracy: +7 (+3 eff.) Armour: +4 Defense: +11 (+5 eff.) Fatigue: +8% Talent granted: +2 Block Disarm immunity: +23% Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! | 
| Cloak |  Yeti-fur Cloak (9 def, 2 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +2 Defense: +9 (+4 eff.) Changes resistances: +15% cold Physical save: +10 (+3 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. This object's appearance was changed to kruk cloak. | 
| Main armor |  Therapeutic Platemail (4 def, 18 armour) Requires: - Massive armour training - Strength 22 Crafted by a master Powered by steamtech 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +18 Defense: +4 (+2 eff.) Fatigue: +23% Damage when hit (Melee): 20 physical Changes stats: +3 Dex / +3 Con Changes resistances: +15% cold / +10% fire Healing mod.: +30% Steampower: +10 (+3 eff.) It can be used to cleanse up to 3 poisons or wounds detrimental effects Activation costs 12 power out of 20/20. This thick sealed armor utilizes a ventilation system to heal your wounds using a heated mist. | 
Inventory
|  3 schematic: Back Support Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  3 schematic: Healing Salve Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  2 schematic: Kinetic Stabiliser Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  2 schematic: Rocket Boots Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  3 schematic: Saw Projector Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  schematic: Second Skin Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  schematic: Steamgun Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  2 schematic: Steamsaw Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  2 schematic: Thunderclap Coating Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. | 
|  Sunstone Powered by arcane forces Powered by steamtech 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% cold Changes damage: +10% light / +10% fire Steampower: +8 (+2 eff.) Steam each turn: +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? | 
|  steel ring of power Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 (+1 eff.) Spellpower: +5 (+5 eff.) Mindpower: +5 (+3 eff.) Rings can have magical properties. | 
|  steel waraxe (14.5-20.3 power, 3 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% One-handed war axes. | 
|  Cap of the Undisturbed Mind (-10 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-3 eff.) Defense: -10 (-5 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-10 eff.) Mindpower: -10 (-5 eff.) Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. | 
|  22 onyx 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  16 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  23 lapis lazuli 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  18 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  sapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+8 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+8 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  13 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  Demonic Soul Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. | 
|  dream-smith's dwarven-steel pickaxe (dig speed 16 turns) Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes damage: +8% mind / +8% fire Mental save: +5 (+2 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
|  iron pickaxe of endurance (dig speed 36 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
|  28 emerald 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  2 jade 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  Prothotipe's Prismatic Eye Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. | 
|  Yeti's Muscle Tissue (Astral) Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! | 
|  Yeti's Muscle Tissue (Behemoth) Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! | 
|  Automated Portable Extractor Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. | 
|  22 garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  2 ruby 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| simple frost salve [power 11]simple frost salve [power 11] Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 No medical injector available, values are indicative only. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (11% cold, darkness and nature affinity) Activation puts Talent Medical Injector on cooldown for 25 turns. Medical salve. | 
| simple healing salve [power 135]simple healing salve [power 135] Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 No medical injector available, values are indicative only. It can be used to heal 135 Activation puts Talent Medical Injector on cooldown for 15 turns. Medical salve. | 
|  Stralite Sand Shredder Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. | 
|  Yeti's Psychoportation Beacon Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Yetis left to call: 8 It can be used to call a trained yeti for help Activation costs 1 power out of 8/8. Call a trained yeti to your side. | 
|  focusing iron torque of gale force [power 100]  (15 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to project a gust of wind in a cone knocking enemies back 7 spaces and dealing 108 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce 1 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. | 
|  10 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
|  Burning Star Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. | 
|  24 quartz 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
Achievements
 A Fistful of Gold (Exploration mode)
			Buy an item from an AAA.
			A Fistful of Gold (Exploration mode)
			Buy an item from an AAA.By Selivost the Orc Sawbutcher level 10
18th Retaking 124th year of Ascendancy at 19:49 see stats
 Across the Narrow Sea (Exploration mode)
			Destroyed the Sunwall Outpost to secure a way to the mainland.
			Across the Narrow Sea (Exploration mode)
			Destroyed the Sunwall Outpost to secure a way to the mainland.By Selivost the Orc Sawbutcher level 12
27th Retaking 124th year of Ascendancy at 18:51 see stats
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Selivost the Orc Sawbutcher level 27
47th Pain 124th year of Ascendancy at 05:27 see stats
 I did not want that! (Exploration mode)
			Tricked Nektosh into killing one of his own people.
			I did not want that! (Exploration mode)
			Tricked Nektosh into killing one of his own people.By Selivost the Orc Sawbutcher level 22
50th Retaking 124th year of Ascendancy at 08:11 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Selivost the Orc Sawbutcher level 10
16th Retaking 124th year of Ascendancy at 04:27 see stats
 Level 20 (Exploration mode)
			Got a character to level 20.
			Level 20 (Exploration mode)
			Got a character to level 20.By Selivost the Orc Sawbutcher level 20
42nd Retaking 124th year of Ascendancy at 15:20 see stats
 Level 30 (Exploration mode)
			Got a character to level 30.
			Level 30 (Exploration mode)
			Got a character to level 30.By Selivost the Orc Sawbutcher level 30
25th Dearth 124th year of Ascendancy at 14:32 see stats
 Size matters (Exploration mode)
			Did over 600 damage in one attack.
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Selivost the Orc Sawbutcher level 30
44th Dearth 124th year of Ascendancy at 19:16 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Selivost the Orc Sawbutcher level 16
34th Retaking 124th year of Ascendancy at 04:06 see stats
 This will make a big Omelette! (Exploration mode)
			Collected 40 ritch eggs in the Ritch Hive.
			This will make a big Omelette! (Exploration mode)
			Collected 40 ritch eggs in the Ritch Hive.By Selivost the Orc Sawbutcher level 26
46th Pain 124th year of Ascendancy at 12:33 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Selivost the Orc Sawbutcher level 19
42nd Retaking 124th year of Ascendancy at 00:11 see stats
Log
Selivost resists the punch!
Mecharachnid destroyer uses Viral Needlegun.
Mecharachnid flame thrower is afflicted by a weakness disease!
Selivost is afflicted by a decrepitude disease!
Mecharachnid flame thrower hits Selivost for 0 physical damage.
Burning from Greater hethugoroth hits Mecharachnid destroyer for (5 flat reduction), 6 fire (6 total damage).
Greater hethugoroth hits Mecharachnid flame thrower for 31 fire damage.
Greater hethugoroth hits Mecharachnid repairbot for 16 fire damage.
Greater hethugoroth hits Mecharachnid flame thrower for 31 fire damage.
Greater hethugoroth hits Mecharachnid destroyer for (5 flat reduction), 27 fire (27 total damage).
Greater hethugoroth hits Selivost for 25 fire damage.
Burning from Greater hethugoroth hits Mecharachnid flame thrower for 10 fire damage.
Burning from Greater hethugoroth hits Mecharachnid repairbot for 5 fire damage.
Burning from Greater hethugoroth hits Mecharachnid flame thrower for 10 fire damage.
Melee retaliation hits Selivost for 16 fire damage.
Mecharachnid destroyer hits Mecharachnid flame thrower for 17 physical damage.
Mecharachnid destroyer hits Selivost for 16 physical damage.
Mecharachnid destroyer hits Mecharachnid repairbot for 9 physical damage.
Weakness Disease from Mecharachnid destroyer hits Mecharachnid flame thrower for 6 blight damage.
Melee retaliation hits Mecharachnid flame thrower for 22 physical damage.
Selivost hits Greater hethugoroth for 299 physical damage.
Selivost killed Greater hethugoroth!
Decrepitude Disease from Mecharachnid destroyer hits Selivost for 6 blight damage.
Bleeding from Mecharachnid destroyer hits Selivost for 10 physical damage.
Burning from Greater hethugoroth hits Selivost for 8 fire damage.
Selivost is no longer inspired.
Selivost stops burning.
Selivost stops bleeding.
Selivost is free from the decrepitude disease.
















































