Selivost the level 5 Ogre Sun Paladin by Selivost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 55%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 26)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic22 (base 18)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life213/213
Positive62/62
Stamina114/114
Healing Factor1.1245901639344
Regeneration0.28114754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage23
Accuracy9
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+20%
Arcane+10%

Defense: Base

Armour (hardiness)19.413408721348 (66.666666666667%)
Defense8
Ranged Defense8
Fatigue27
Physical Save20
Spell Save15
Mental Save8

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 50%( 70%)
Cold+ 11%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Path of the Sun is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Selivost picks up (g.):
linen robe of frost (+7%) (0 def, 0 armour).
Ran for 36 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 32 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).