Fugius the level 16 Ghoul Necromancer by Fugius_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassNecromancer
Level / Exp16 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 10)
Dexterity11 (base 10)
Constitution56 (base 29)
Magic46 (base 41)
Willpower11 (base 13)
Cunning9 (base 11)

Resources

Life388/388
Mana250/250
Positive75/75
Soul9/11
Healing Factor1.4100460901467
Regeneration3.1726037028301

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision1
See Invisible23

Offense: Mainhand

Damage28
Accuracy7
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower50
Crit Chance21%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+13%
Mind+3%
Arcane+9%
Cold+35%
All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save25
Spell Save24
Mental Save30

Defense: Resistances

Darkness+ 19%( 70%)
Light+ 38%( 70%)
Temporal+ 19%( 70%)
Cold+ 46%( 70%)
Fire+ 20%( 70%)
Mind+ 15%( 70%)
All+ 11%( 70%)

Defense: Immunities

Stun Resistance71%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
3/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
5/5
4/5
Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
5/5
0/5
0/5
0/5
Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Fugius the Ghoul Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 22:06
see stats
That was close Killed your target while having only 1 life left.
By Fugius the Ghoul Necromancer level 3
76th Pyre 122nd year of Ascendancy at 20:37
see stats
The Arena Unlocked Arena mode.
By Fugius the Ghoul Necromancer level 10
4th Flare 122nd year of Ascendancy at 15:41
see stats
The secret city Discovered the truth about mages.
By Fugius the Ghoul Necromancer level 13
7th Dusk 122nd year of Ascendancy at 16:20
see stats

Log

You gain 3.55 gold from the transmogrification of Stormlash (17-19 power, 7 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel waraxe of massacre (26-36 power, 4 apr).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 1.15 gold from the transmogrification of
ranger's cured leather sling.
You gain 10.43 gold from the transmogrification of
thorny mindstar 'Prismblast' (8-9 power, 24 apr, nature damage).
You gain 3.27 gold from the transmogrification of
acidic steel greatsword of vileness (21-34 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-42 power, 2 apr).
You gain 4.36 gold from the transmogrification of
arcing steel greatmaul of rage (32-48 power, 2 apr).
You gain 4.05 gold from the transmogrification of
balanced steel dagger of dampening (14-18 power, 6 apr).
You gain 2.10 gold from the transmogrification of
acidic steel battleaxe of erosion (24-37 power, 2 apr).
You gain 1.38 gold from the transmogrification of
clarifying steel amulet.
You gain 2.11 gold from the transmogrification of
blink rune of the warrior (range 5; phase 16; cd 16).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 64; cd 12).
An illusion appears around Armoured skeleton warrior making him appear human.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You don't see how to get there...

Today is the 27th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:56.

Talent Command Staff is ready to use.

Today is the 28th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.


Saving done.

Ran for 4 turns (stop reason: didn't move).


There is a A path into the Old Forest here (press '' or right click to use).
Today is the 29th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.

Ran for 5 turns (stop reason: interesting terrain).