











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Archmage (High Thaumaturgist) |
Level / Exp | 50 / 1320% |
Size | big |
Lifes / Deaths | Killed by orc soldier at level 1 on the 16th Voratun 122nd year of Ascendancy at 11:15 / 222Killed by The Mouth at level 6 on the 21st Voratun 122nd year of Ascendancy at 10:40 Killed by slimy crawler at level 6 on the 21st Voratun 122nd year of Ascendancy at 13:00 Killed by Bill the Stone Troll at level 12 on the 2nd Wealth 122nd year of Ascendancy at 21:07 Killed by Bill the Stone Troll at level 12 on the 2nd Wealth 122nd year of Ascendancy at 21:19 Killed by Bill the Stone Troll at level 12 on the 2nd Wealth 122nd year of Ascendancy at 21:36 Killed by gwelgoroth at level 14 on the 7th Wealth 122nd year of Ascendancy at 00:20 Killed by Betodanor the red jelly at level 16 on the 40th Dearth 122nd year of Ascendancy at 06:19 Killed by Aerowen the sandworm at level 16 on the 40th Dearth 122nd year of Ascendancy at 08:02 Killed by Emeletha the sandworm at level 16 on the 40th Dearth 122nd year of Ascendancy at 12:39 Killed by Silenor the green ooze at level 16 on the 40th Dearth 122nd year of Ascendancy at 14:32 Killed by Urkis, the High Tempest at level 18 on the 45th Dearth 122nd year of Ascendancy at 09:15 Killed by Mayiyanor the storm drake hatchling at level 18 on the 4th Loss 122nd year of Ascendancy at 16:31 Killed by Iveriwe the warg at level 19 on the 5th Loss 122nd year of Ascendancy at 01:04 Killed by manaworm at level 19 on the 14th Loss 122nd year of Ascendancy at 13:57 Killed by Saleyara the snow giant chieftain at level 20 on the 14th Loss 122nd year of Ascendancy at 18:39 Killed by Saleyara the snow giant chieftain at level 20 on the 14th Loss 122nd year of Ascendancy at 19:05 Killed by snow giant boulder thrower at level 20 on the 14th Loss 122nd year of Ascendancy at 19:27 Killed by Emidhevea the ravenous horror at level 24 on the 1st Shortage 122nd year of Ascendancy at 10:54 Killed by naga myrmidon at level 24 on the 1st Shortage 122nd year of Ascendancy at 13:16 Killed by boiling horror at level 24 on the 1st Shortage 122nd year of Ascendancy at 14:18 Killed by abyssal horror at level 24 on the 1st Shortage 122nd year of Ascendancy at 15:31 Killed by Zubota the slaver at level 24 on the 2nd Iron 123rd year of Ascendancy at 06:08 Killed by slaver at level 24 on the 3rd Iron 123rd year of Ascendancy at 10:59 Killed by Glalranor the Guardian at level 24 on the 15th Iron 123rd year of Ascendancy at 03:28 Killed by Betholevea the Guardian at level 24 on the 15th Iron 123rd year of Ascendancy at 06:29 Killed by Betholevea the Guardian at level 24 on the 15th Iron 123rd year of Ascendancy at 06:37 Killed by Betholevea the Guardian at level 24 on the 15th Iron 123rd year of Ascendancy at 06:47 Killed by Belorenor the Guardian at level 25 on the 15th Iron 123rd year of Ascendancy at 11:26 Killed by Belorenor the Guardian at level 25 on the 15th Iron 123rd year of Ascendancy at 12:19 Killed by Betigawe the Guardian at level 25 on the 15th Iron 123rd year of Ascendancy at 23:40 Killed by Betigawe the Guardian at level 25 on the 16th Iron 123rd year of Ascendancy at 00:31 Killed by Betigawe the Guardian at level 25 on the 16th Iron 123rd year of Ascendancy at 00:42 Killed by Betigawe the Guardian at level 25 on the 16th Iron 123rd year of Ascendancy at 00:52 Killed by Betigawe the Guardian at level 25 on the 16th Iron 123rd year of Ascendancy at 01:05 Killed by multi-hued drake at level 25 on the 16th Iron 123rd year of Ascendancy at 02:46 Killed by multi-hued drake hatchling at level 25 on the 16th Iron 123rd year of Ascendancy at 03:02 Killed by Isithra the broken golem at level 25 on the 4th Steel 123rd year of Ascendancy at 00:20 Killed by Aronn the ghoulish rat at level 25 on the 4th Steel 123rd year of Ascendancy at 14:49 Killed by Neruyavea the blade horror at level 25 on the 4th Gold 123rd year of Ascendancy at 10:04 Killed by Glorariathra the skeleton mage at level 25 on the 13rd Gold 123rd year of Ascendancy at 09:35 Killed by Dozing Yvowen at level 26 on the 14th Gold 123rd year of Ascendancy at 16:18 Killed by Dozing Yvowen at level 26 on the 14th Gold 123rd year of Ascendancy at 17:20 Killed by Dozing Layyyath at level 26 on the 14th Gold 123rd year of Ascendancy at 19:24 Killed by Sleeping Poribrethra at level 26 on the 14th Gold 123rd year of Ascendancy at 20:07 Killed by grave wight at level 27 on the 18th Gold 123rd year of Ascendancy at 05:01 Killed by Grondeash at level 27 on the 18th Gold 123rd year of Ascendancy at 18:55 Killed by Xanytta the thief at level 27 on the 19th Gold 123rd year of Ascendancy at 08:53 Killed by Yvita the venom drake hatchling at level 27 on the 19th Gold 123rd year of Ascendancy at 17:28 Killed by Borfast the Broken at level 27 on the 20th Gold 123rd year of Ascendancy at 12:05 Killed by Zubarinor the skeleton warrior at level 28 on the 20th Gold 123rd year of Ascendancy at 23:02 Killed by shadow at level 28 on the 22nd Gold 123rd year of Ascendancy at 05:55 Killed by skeleton archer at level 28 on the 22nd Gold 123rd year of Ascendancy at 08:15 Killed by orc high cryomancer at level 28 on the 22nd Gold 123rd year of Ascendancy at 17:38 Killed by skeleton archer at level 29 on the 23rd Gold 123rd year of Ascendancy at 20:00 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 14:13 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 15:25 Killed by Lord of Skulls (mage) at level 29 on the 24th Gold 123rd year of Ascendancy at 17:23 Killed by armoured skeleton warrior at level 29 on the 24th Gold 123rd year of Ascendancy at 17:31 Killed by Lord of Skulls (mage) at level 29 on the 24th Gold 123rd year of Ascendancy at 17:53 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 18:07 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 18:42 Killed by elder vampire at level 29 on the 24th Gold 123rd year of Ascendancy at 19:48 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 20:49 Killed by The Master at level 29 on the 24th Gold 123rd year of Ascendancy at 22:17 Killed by Elyvena the elven tempest at level 30 on the 28th Gold 123rd year of Ascendancy at 12:22 Killed by elven cultist at level 30 on the 29th Gold 123rd year of Ascendancy at 07:51 Killed by elven cultist at level 30 on the 29th Gold 123rd year of Ascendancy at 08:04 Killed by elven mage at level 30 on the 29th Gold 123rd year of Ascendancy at 08:26 Killed by Grand Corruptor at level 30 on the 29th Gold 123rd year of Ascendancy at 23:20 Killed by elven cultist at level 30 on the 30th Gold 123rd year of Ascendancy at 01:53 Killed by Mayitta the rogue sapper at level 30 on the 41st Stralite 123rd year of Ascendancy at 12:40 Killed by Veluwe the forest troll at level 30 on the 17th Voratun 123rd year of Ascendancy at 16:00 Killed by Aerinn the cave troll at level 30 on the 17th Voratun 123rd year of Ascendancy at 22:24 Killed by Xowyn the cave troll at level 31 on the 19th Voratun 123rd year of Ascendancy at 03:12 Killed by Golbug the Destroyer at level 31 on the 19th Voratun 123rd year of Ascendancy at 18:06 Killed by Golbug the Destroyer at level 31 on the 19th Voratun 123rd year of Ascendancy at 18:16 Killed by Golbug the Destroyer at level 31 on the 19th Voratun 123rd year of Ascendancy at 19:11 Killed by Golbug the Destroyer at level 31 on the 19th Voratun 123rd year of Ascendancy at 20:19 Killed by Eilinata the skeleton warrior at level 32 on the 2nd Profit 123rd year of Ascendancy at 23:48 Killed by Cyrolaith the heavy bone giant at level 32 on the 3rd Profit 123rd year of Ascendancy at 05:00 Killed by armoured skeleton warrior at level 32 on the 3rd Profit 123rd year of Ascendancy at 14:17 Killed by Celia at level 32 on the 3rd Profit 123rd year of Ascendancy at 16:20 Killed by Celia at level 32 on the 3rd Profit 123rd year of Ascendancy at 16:44 Killed by Celia at level 32 on the 3rd Profit 123rd year of Ascendancy at 17:13 Killed by Celia at level 32 on the 3rd Profit 123rd year of Ascendancy at 17:28 Killed by Celia at level 32 on the 3rd Profit 123rd year of Ascendancy at 18:29 Killed by bloated ooze at level 32 on the 14th Profit 123rd year of Ascendancy at 00:20 Killed by naga myrmidon at level 32 on the 14th Profit 123rd year of Ascendancy at 10:44 Killed by Porudamira the giant spider at level 33 on the 20th Profit 123rd year of Ascendancy at 19:27 Killed by Neryldanne the bandit lord at level 33 on the 21st Profit 123rd year of Ascendancy at 19:05 Killed by Salurida the losselhing at level 33 on the 22nd Profit 123rd year of Ascendancy at 02:41 Killed by Kilaz the wretchling at level 33 on the 22nd Profit 123rd year of Ascendancy at 21:04 Killed by faerlhing at level 33 on the 23rd Profit 123rd year of Ascendancy at 04:32 Killed by faerlhing at level 33 on the 23rd Profit 123rd year of Ascendancy at 05:35 Killed by Nerymira the blade horror at level 33 on the 23rd Profit 123rd year of Ascendancy at 17:28 Killed by Nerymira the blade horror at level 33 on the 23rd Profit 123rd year of Ascendancy at 18:00 Killed by Nerymira the blade horror at level 33 on the 23rd Profit 123rd year of Ascendancy at 18:09 Killed by Poriba the giant spider at level 33 on the 23rd Profit 123rd year of Ascendancy at 23:16 Killed by orc assassin at level 33 on the 1st Dearth 123rd year of Ascendancy at 14:14 Killed by orc cryomancer at level 34 on the 8th Loss 123rd year of Ascendancy at 23:15 Killed by Warmaster Gnarg at level 34 on the 9th Loss 123rd year of Ascendancy at 02:07 Killed by Warmaster Gnarg at level 34 on the 9th Loss 123rd year of Ascendancy at 02:32 Killed by Warmaster Gnarg at level 34 on the 9th Loss 123rd year of Ascendancy at 04:29 Killed by overpowered greater multi-hued wyrm at level 34 on the 9th Loss 123rd year of Ascendancy at 17:35 Killed by overpowered greater multi-hued wyrm at level 36 on the 10th Loss 123rd year of Ascendancy at 02:20 Killed by overpowered greater multi-hued wyrm at level 36 on the 10th Loss 123rd year of Ascendancy at 03:40 Killed by Grondeash at level 38 on the 17th Iron 124th year of Ascendancy at 11:40 Killed by Massok the Dragonslayer at level 39 on the 2nd Steel 124th year of Ascendancy at 14:22 Killed by Massok the Dragonslayer at level 39 on the 2nd Steel 124th year of Ascendancy at 15:14 Killed by thought-forged bowman at level 40 on the 32nd Steel 124th year of Ascendancy at 03:26 Killed by Vorewyn the animated mummy wrappings at level 41 on the 34th Steel 124th year of Ascendancy at 07:01 Killed by Silith the ninurlhing at level 41 on the 27th Stralite 124th year of Ascendancy at 23:36 Killed by Emoranne the skeleton warrior at level 41 on the 28th Stralite 124th year of Ascendancy at 23:19 Killed by orc pyromancer at level 43 on the 45th Stralite 124th year of Ascendancy at 23:02 Killed by Velunne the orc summoner at level 43 on the 16th Voratun 124th year of Ascendancy at 06:02 Killed by Yvekira the orc grand summoner at level 43 on the 16th Voratun 124th year of Ascendancy at 08:42 Killed by Grondeash at level 44 on the 16th Voratun 124th year of Ascendancy at 22:08 Killed by Glodata the blinkwyrm at level 44 on the 17th Voratun 124th year of Ascendancy at 06:11 Killed by ritch flamespitter at level 44 on the 17th Voratun 124th year of Ascendancy at 08:59 Killed by Betawyn the orc mage-hunter at level 44 on the 17th Voratun 124th year of Ascendancy at 10:38 Killed by Betawyn the orc mage-hunter at level 44 on the 17th Voratun 124th year of Ascendancy at 11:14 Killed by Betugara the blinkwyrm at level 44 on the 17th Voratun 124th year of Ascendancy at 16:55 Killed by Belura the greater multi-hued wyrm at level 44 on the 17th Voratun 124th year of Ascendancy at 19:38 Killed by Islatha the ice wyrm at level 44 on the 17th Voratun 124th year of Ascendancy at 22:42 Killed by Voralenn the blinkwyrm at level 44 on the 18th Voratun 124th year of Ascendancy at 03:41 Killed by Xanagath the orc grand summoner at level 44 on the 18th Voratun 124th year of Ascendancy at 11:24 Killed by shadow at level 44 on the 18th Voratun 124th year of Ascendancy at 16:02 Killed by shadow at level 44 on the 18th Voratun 124th year of Ascendancy at 20:53 Killed by thaurhereg at level 44 on the 18th Voratun 124th year of Ascendancy at 22:24 Killed by Grondeash at level 45 on the 19th Voratun 124th year of Ascendancy at 12:33 Killed by Silyma the orc summoner at level 45 on the 19th Voratun 124th year of Ascendancy at 23:23 Killed by Silyma the orc summoner at level 45 on the 20th Voratun 124th year of Ascendancy at 01:06 Killed by Vorabrewyn the spire dragon at level 45 on the 20th Voratun 124th year of Ascendancy at 03:55 Killed by Vorabrewyn the spire dragon at level 45 on the 20th Voratun 124th year of Ascendancy at 04:59 Killed by ritch flamespitter (wild summon) at level 45 on the 20th Voratun 124th year of Ascendancy at 07:39 Killed by Eilinugata the ice wyrm at level 45 on the 20th Voratun 124th year of Ascendancy at 08:45 Killed by Glidathra the blinkwyrm at level 45 on the 20th Voratun 124th year of Ascendancy at 09:44 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 20th Voratun 124th year of Ascendancy at 10:45 Killed by ritch flamespitter (wild summon) at level 45 on the 20th Voratun 124th year of Ascendancy at 11:53 Killed by Velyrille the venom wyrm at level 45 on the 20th Voratun 124th year of Ascendancy at 12:59 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 20th Voratun 124th year of Ascendancy at 13:33 Killed by Emelranor the orc summoner at level 46 on the 21st Voratun 124th year of Ascendancy at 12:17 Killed by Emelranor the orc summoner at level 46 on the 21st Voratun 124th year of Ascendancy at 13:14 Killed by orc mage-hunter at level 46 on the 22nd Voratun 124th year of Ascendancy at 15:08 Killed by orc necromancer at level 46 on the 23rd Voratun 124th year of Ascendancy at 02:24 Killed by Kra'Tor the Gluttonous at level 46 on the 23rd Voratun 124th year of Ascendancy at 02:57 Killed by Kra'Tor the Gluttonous at level 46 on the 23rd Voratun 124th year of Ascendancy at 04:07 Killed by Gloruyata the orc pyromancer at level 47 on the 1st Acquisition 124th year of Ascendancy at 19:39 Killed by Neralle the orc pyromancer at level 47 on the 2nd Acquisition 124th year of Ascendancy at 05:45 Killed by Neralle the orc pyromancer at level 47 on the 2nd Acquisition 124th year of Ascendancy at 06:05 Killed by Velolaith the orc cryomancer at level 47 on the 2nd Acquisition 124th year of Ascendancy at 18:05 Killed by Lisykira the orc pyromancer at level 47 on the 3rd Acquisition 124th year of Ascendancy at 02:28 Killed by Ivariawyn the orc high cryomancer at level 47 on the 3rd Acquisition 124th year of Ascendancy at 06:33 Killed by Iseth the orc pyromancer at level 48 on the 1st Profit 124th year of Ascendancy at 00:48 Killed by Isugath the orc cryomancer at level 48 on the 1st Profit 124th year of Ascendancy at 01:00 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 1st Profit 124th year of Ascendancy at 09:32 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 1st Profit 124th year of Ascendancy at 10:41 Killed by orc high pyromancer at level 48 on the 1st Profit 124th year of Ascendancy at 21:51 Killed by Adylaith the orc pyromancer at level 48 on the 2nd Profit 124th year of Ascendancy at 00:45 Killed by Porawen the orc pyromancer at level 48 on the 2nd Profit 124th year of Ascendancy at 02:04 Killed by Grondeash at level 49 on the 3rd Profit 124th year of Ascendancy at 10:40 Killed by orc pyromancer at level 49 on the 3rd Profit 124th year of Ascendancy at 16:37 Killed by orc pyromancer at level 49 on the 3rd Profit 124th year of Ascendancy at 17:59 Killed by orc cryomancer at level 49 on the 3rd Profit 124th year of Ascendancy at 19:50 Killed by poison spore at level 49 on the 3rd Profit 124th year of Ascendancy at 23:06 Killed by orc corruptor at level 49 on the 12nd Profit 124th year of Ascendancy at 03:43 Killed by armoured skeleton warrior at level 50 on the 24th Profit 124th year of Ascendancy at 15:53 Killed by Gloromira the orc necromancer at level 50 on the 24th Profit 124th year of Ascendancy at 17:40 Killed by multi-hued drake at level 50 on the 25th Profit 124th year of Ascendancy at 15:43 Killed by armoured skeleton warrior at level 50 on the 26th Profit 124th year of Ascendancy at 10:10 Killed by orc blood mage at level 50 on the 26th Profit 124th year of Ascendancy at 17:00 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 26th Profit 124th year of Ascendancy at 18:49 Killed by armoured skeleton warrior at level 50 on the 26th Profit 124th year of Ascendancy at 20:05 Killed by Isorin the skeleton assassin at level 50 on the 26th Profit 124th year of Ascendancy at 23:42 Killed by orc necromancer at level 50 on the 27th Profit 124th year of Ascendancy at 12:01 Killed by runed bone giant at level 50 on the 27th Profit 124th year of Ascendancy at 20:12 Killed by orc necromancer at level 50 on the 28th Profit 124th year of Ascendancy at 10:06 Killed by Combat Trainer Islugadhethra at level 50 on the 37th Profit 124th year of Ascendancy at 15:46 Killed by Combat Trainer Glunn at level 50 on the 37th Profit 124th year of Ascendancy at 21:35 Killed by Combat Trainer Emelivena at level 50 on the 38th Profit 124th year of Ascendancy at 05:03 Killed by thaurhereg at level 50 on the 38th Profit 124th year of Ascendancy at 09:16 Killed by uruivellas at level 50 on the 38th Profit 124th year of Ascendancy at 11:15 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 39th Profit 124th year of Ascendancy at 00:06 Killed by Warbear Yvuldavea at level 50 on the 40th Profit 124th year of Ascendancy at 20:36 Killed by Elite Combat Trainer Belata at level 50 on the 40th Profit 124th year of Ascendancy at 21:47 Killed by Elite Combat Trainer Belata at level 50 on the 40th Profit 124th year of Ascendancy at 23:01 Killed by Elite Combat Trainer Belata at level 50 on the 41st Profit 124th year of Ascendancy at 01:29 Killed by Elite Combat Trainer Belata at level 50 on the 41st Profit 124th year of Ascendancy at 02:31 Killed by Elite Combat Trainer Eilinudhewe at level 50 on the 41st Profit 124th year of Ascendancy at 04:02 Killed by Elite Combat Trainer Elemina at level 50 on the 41st Profit 124th year of Ascendancy at 07:37 Killed by Dozing Aerigatta at level 50 on the 5th Wealth 124th year of Ascendancy at 07:21 Killed by Dozing Velynn at level 50 on the 5th Wealth 124th year of Ascendancy at 08:25 Killed by Aeruna the Neverdead at level 50 on the 20th Wealth 124th year of Ascendancy at 04:21 Killed by forge-giant at level 50 on the 20th Wealth 124th year of Ascendancy at 08:53 Killed by Zagzee the uruivellas at level 50 on the 20th Wealth 124th year of Ascendancy at 15:59 Killed by Betawyn the eternal bone giant at level 50 on the 21st Wealth 124th year of Ascendancy at 08:23 Killed by Lisodana the dredgling at level 50 on the 24th Wealth 124th year of Ascendancy at 02:47 Killed by worm that walks at level 50 on the 24th Wealth 124th year of Ascendancy at 23:29 Killed by Lisebrevea the Guardian at level 50 on the 25th Wealth 124th year of Ascendancy at 17:12 Killed by Grondeash at level 50 on the 25th Wealth 124th year of Ascendancy at 18:35 Killed by blood lich at level 50 on the 25th Wealth 124th year of Ascendancy at 23:19 Killed by worm that walks at level 50 on the 26th Wealth 124th year of Ascendancy at 02:14 Killed by orc cryomancer at level 50 on the 26th Wealth 124th year of Ascendancy at 09:43 Killed by orc high cryomancer at level 50 on the 28th Wealth 124th year of Ascendancy at 22:05 Killed by orc berserker at level 50 on the 28th Wealth 124th year of Ascendancy at 23:15 Killed by blood lich at level 50 on the 1st Dearth 124th year of Ascendancy at 17:35 Killed by champion of Urh'Rok at level 50 on the 2nd Dearth 124th year of Ascendancy at 04:06 Killed by fire drake at level 50 on the 2nd Dearth 124th year of Ascendancy at 05:29 Killed by orc high pyromancer at level 50 on the 3rd Dearth 124th year of Ascendancy at 18:38 Killed by ritch flamespitter at level 50 on the 5th Dearth 124th year of Ascendancy at 02:16 Killed by orc necromancer at level 50 on the 5th Dearth 124th year of Ascendancy at 03:46 Killed by armoured skeleton warrior at level 50 on the 5th Dearth 124th year of Ascendancy at 04:53 Killed by Lord of Skulls (warrior) at level 50 on the 5th Dearth 124th year of Ascendancy at 05:59 Killed by orc grand master assassin at level 50 on the 6th Dearth 124th year of Ascendancy at 14:19 Killed by uruivellas at level 50 on the 7th Dearth 124th year of Ascendancy at 00:00 Killed by orc high cryomancer at level 50 on the 7th Dearth 124th year of Ascendancy at 08:46 Killed by daelach at level 50 on the 7th Dearth 124th year of Ascendancy at 10:19 Killed by orc berserker at level 50 on the 8th Dearth 124th year of Ascendancy at 06:15 Killed by Grondeash at level 50 on the 9th Dearth 124th year of Ascendancy at 11:23 Killed by forest wight at level 50 on the 9th Dearth 124th year of Ascendancy at 14:48 Killed by Poltergeist drakeskin leather sling 'Radhudunadur' at level 50 on the 9th Dearth 124th year of Ascendancy at 16:07 |
Primary Stats
Strength | 33 (base 20) |
Dexterity | 26 (base 16) |
Constitution | 87 (base 63) |
Magic | 164 (base 62) |
Willpower | 114 (base 60) |
Cunning | 68 (base 12) |
Resources
Life | 1256/1256 |
Mana | 1178/1178 |
Equilibrium | 0 |
Healing Factor | 1.6998704628101 |
Regeneration | 0.42496761570254 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 12 |
Infravision | 10 |
See Stealth | 23 |
See Invisible | 25 |
Offense: Mainhand
Damage | 64 |
Accuracy | 24 |
Crit Chance | 34% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 85 |
Crit Chance | 25% |
Speed | 1 |
Offense: Mind
Mindpower | 58 |
Crit Chance | 20% |
Speed | 1 |
Offense: Damage Bonus
Acid | +33% |
Blight | +15% |
Arcane | +53% |
All | +12% |
Lightning | +39% |
Light | +27% |
Physical | +42% |
Darkness | +23% |
Fire | +54% |
Nature | +37% |
Offense: Damage Penetration
Acid | +15% |
Temporal | +10% |
Lightning | +30% |
Fire | 0% |
All | 0% |
Defense: Base
Armour (hardiness) | 18 (30%) |
Defense | 30 |
Ranged Defense | 30 |
Fatigue | 0 |
Physical Save | 50 |
Spell Save | 83 |
Mental Save | 62 |
Defense: Resistances
Acid | + 23%( 70%) |
Blight | + 30%( 70%) |
Arcane | + 43%( 70%) |
Cold | + 53%( 70%) |
All | + 13%( 70%) |
Lightning | + 34%( 70%) |
Light | + 24%( 70%) |
Physical | + 30%( 70%) |
Fire | + 53%( 70%) |
Nature | + 39%( 70%) |
Defense: Immunities
Silence Resistance | 70% |
Instadeath Resistance | 100% |
Confusion Resistance | 19% |
Knockback Resistance | 10% |
Stun Resistance | 0% |
Poison Resistance | 20% |
Blind Resistance | 55% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 254 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 24% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1847% for 10 turns (484 total) and instantly restoring 92 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 920 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Thaumaturgy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Wild-gift / Harmony | 1.10 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Glorariathra the skeleton mage. Escort: injured seer (level 1 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Old Forest. Escort: lost defiler (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Norgos Lair. Escort: lost defiler (level 3 of Norgos Lair)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You failed to protect the temporal explorer from death by Grondeash. Escort: temporal explorer (level 3 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2097. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+3 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 332 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Light source | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +13% light Changes damage: +11% darkness Damage affinity(heal): +5% darkness Blindness immunity: +32% Confusion immunity: +19% Light radius: +10 Infravision radius: +3 See stealth: +14 See invisible: +16 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 273.73 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +22 Mag / +7 Con Changes resistances penetration: +10% lightning / +10% temporal Changes damage: +12% lightning / +9% fire / +16% arcane Spell save: +27 (+5 eff.) Activating this item is instant. It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 6.5 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 29 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 10 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
Tool | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+2 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+3 eff.) Changes stats: +6 Dex / +2 Wil / +6 Cun Changes resistances: +12% acid / +10% fire / +14% lightning / +10% cold Changes damage: +3% blight Blindness immunity: +23% Mana each turn: +0.12 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +40.00 Infravision radius: +4 See stealth: +9 See invisible: +9 Rings make your fingers look great! |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Fatigue: -6% Effects on melee hit: * 20% chance to reduce damage dealt by 28% Damage (Melee): 18 light Damage (Ranged): 30 light Damage when hit (Melee): 8 lightning Changes stats: +6 Wil / +11 Mag Changes resistances penetration: +5% lightning Changes damage: +15% light Maximum encumbrance: +27 Spellpower: +9 (+2 eff.) Rings make your fingers look great! |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+1 eff.) Defense: +5 (+2 eff.) Damage when hit (Melee): 4 fire Spell save: +6 (+1 eff.) Silence immunity: +20% Knockback immunity: +10% Size category: +1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Damage (Melee): 36 arcane Damage when hit (Melee): 10 cold Changes stats: +13 Mag / +20 Wil / +8 Cun Changes resistances: +15% physical Changes resistances penetration: +15% lightning Changes damage: +15% lightning / +30% physical Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +8 Maximum mana: +95.00 Spellpower: +25 (+5 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+4 eff.) Mental save: +15 (+4 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Damage when hit (Melee): 6 fire Changes stats: +6 Mag / +6 Wil / +3 Cun Changes resistances: +5% physical Changes damage: +9% fire Critical mult.: +15.00% Spell save: +14 (+2 eff.) Stamina each turn: +3.00 Maximum mana: +80.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 46% Changes stats: +10 Cun / +7 Mag Changes resistances: +26% fire / +26% cold Changes resistances penetration: +15% acid Changes damage: +21% acid Infravision radius: +3 Amulets make your neck look great! |
Inventory
![]() stormshield rune (threshold 71; blocks 5; dur 4; cd 16) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 71 up to 5 times. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() painweaver's voratun ring of life Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +15 (+7 eff.) Changes damage: +7% all Life regen: +8.00 Maximum life: +95.00 Spellpower: +20 (+4 eff.) Mindpower: +8 (+3 eff.) Healing mod.: +19% Rings make your fingers look great! |
![]() voratun battleaxe of evisceration (56-85 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Wound the target dealing 109 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +17.0% Physical power: +17 (+8 eff.) Massive two-handed battleaxes. |
![]() hateful voratun greatmaul of enduring (68-102 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +19 darkness Damage against: +28% Living When wielded/worn: Changes stats: +20 Con / +21 Wil Maximum life: +97.00 Massive two-handed mauls. |
![]() stormbringer's voratun greatsword of evisceration (62-98 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 61.5 - 98.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Wound the target dealing 109 physical damage across 5 turns and reducing healing by 50% Damage (radius 2) on crit: +44 lightning / +55 cold When wielded/worn: Physical crit. chance: +14.0% Physical power: +17 (+8 eff.) Changes resistances penetration: +7% lightning / +21% cold Movement speed: +45% Massive two-handed swords. |
![]() truestriking voratun greatsword of massacre (78-126 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 78.5 - 125.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +28 (+14 eff.) Armour penetration: +21 Changes resistances penetration: +19% physical Massive two-handed swords. |
![]() enhanced dragonbone longbow of dampening Requires: - Dexterity 48 - Talent Shoot Infused by nature Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Changes stats: +17 Str / +17 Dex / +14 Mag / +11 Wil / +17 Cun / +12 Con Changes resistances: +15% acid / +18% lightning / +23% cold / +21% fire / +9% all Spell save: +17 (+3 eff.) Longbows are used to shoot arrows at your foes. |
![]() Poltergeist's Lavabore the voratun longsword (42-59 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 24% chance to slow global speed by 62% * Create an explosion dealing 132 cold damage (1/turn) Damage (Melee): +12 fire / +30 cold Damage (radius 2) on crit: +8 lightning When wielded/worn: Accuracy: +14 (+7 eff.) Defense: +25 (+11 eff.) Changes resistances penetration: +30% cold Changes damage: +6% lightning / +30% cold / +6% nature / +24% fire Physical save: +10 (+4 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Disarm immunity: +50% Sharp, long, and deadly. |
![]() stormbringer's voratun mace of erosion (44-62 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +13 nature Damage (radius 2) on crit: +33 lightning / +26 cold When wielded/worn: Changes resistances penetration: +21% lightning / +20% cold Movement speed: +47% Blunt and deadly. |
![]() manaburning living mindstar of life (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 17 arcane resource burn When wielded/worn: Changes resistances: +6% arcane Talent granted: +1 Attune Mindstar Life regen: +1.50 Maximum life: +30.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() steady drakeskin leather sling of fire Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 Damage (Ranged): +19 fire When wielded/worn: Accuracy: +14 (+7 eff.) Physical crit. chance: +5.0% Changes damage: +21% fire Slings are used to hurl stones or metal shots at your foes. |
![]() cruel dragonbone starstaff of greater warding (30-36 power, 6 apr, physical element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Maximum wards: +3 physical Changes damage: +30% physical Talents granted: +4 Ward +1 Command Staff Critical mult.: +16.00% Spellpower: +15 (+3 eff.) Spell crit. chance: +17% Staves designed for wielders of magic, by the greats of the art. |
![]() dragonbone vilestaff of illumination (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +12 (+6 eff.) Changes damage: +30% darkness Talent granted: +1 Command Staff Spellpower: +15 (+3 eff.) Spell crit. chance: +5% Light radius: +4 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.6 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 214.87 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() greater dragonbone magestaff of power (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% lightning / +30% cold / +30% arcane / +30% fire Talent granted: +1 Command Staff Spellpower: +45 (+9 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
![]() greater dragonbone starstaff of invocation (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% physical / +30% temporal / +30% darkness / +30% light Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +9 Spellpower: +33 (+7 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 63.96 to 76.75 darkness damage Activation puts all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() imbued dragonbone magestaff of protection (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +15% fire Changes damage: +30% fire Talent granted: +1 Command Staff Spellpower: +15 (+3 eff.) Spell crit. chance: +5% Talent on hit(spell): Sun Ray (10% chance level 6). Staves designed for wielders of magic, by the greats of the art. |
![]() lifebinding dragonbone magestaff (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Con Changes damage: +30% arcane Talent granted: +1 Command Staff Life regen: +1.00 Spellpower: +23 (+5 eff.) Spell crit. chance: +5% Healing mod.: +24% Staves designed for wielders of magic, by the greats of the art. |
![]() truestriking orichalcum trident of massacre (69-110 power, 16 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 69.0 - 110.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% When wielded/worn: Accuracy: +21 (+10 eff.) Armour penetration: +16 Changes resistances penetration: +21% physical A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
![]() murderer's elven-silk cloak of Eldoral (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +8 (+4 eff.) Armour penetration: +6 Defense: +3 (+1 eff.) Changes stats: +7 Cun / +7 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() bladed voratun helm (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +9 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 159.3 Physical damage. If the attack hits, the target is confused (33% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() starseer's elven-silk wizard hat of knowledge (3 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +6 Cun / +6 Wil Changes damage: +13% darkness / +11% temporal / +11% light / +9% physical Mindpower: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
![]() voratun plate armour 'Bilestoker' (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Effects on melee hit: * 24% chance to slow global speed by 62% * 20% chance to reduce damage dealt by 28% Damage when hit (Melee): 2 temporal Changes resistances: +15% acid / +25% physical / +9% darkness / +15% cold / +15% lightning / +40% fire Changes resistances penetration: +5% nature Changes damage: +9% temporal Talent cooldown: Rush (-5 turns) Physical save: +21 (+7 eff.) Disarm immunity: +33% Stun/Freeze immunity: +39% Knockback immunity: +31% A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+1 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+1 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() voratun pickaxe of predation (dig speed 18 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical power: +9 (+4 eff.) Changes stats: +3 Str / +4 Dex Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() dragonbone totem of summon tentacle [power 440] (25 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to summon a resilient tentacle up to 5 spaces away for 11 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 1151 Base Damage: 499 Armor: 17 All Resist: 50 Activation puts all charms on cooldown for 25 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Blastrain [power 560] (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +34 (+15 eff.) Damage when hit (Melee): 8 nature Changes resistances: +3% physical Changes resistances penetration: +28% lightning Changes damage: +24% lightning Stamina each turn: +3.39 Only die when reaching: -90.51 life Maximum stamina: +30.00 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 155 lightning damage and will be dazed for 1 turn (778 total damage) Activation puts all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Grondeash the Dwarf Archmage level 30
13rd Voratun 123rd year of Ascendancy at 07:05 see stats
By Grondeash the Dwarf Archmage level 48
2nd Profit 124th year of Ascendancy at 15:09 see stats
By Grondeash the Dwarf Archmage level 33
24th Profit 123rd year of Ascendancy at 12:53 see stats
By Grondeash the Dwarf Archmage level 34
9th Loss 123rd year of Ascendancy at 17:04 see stats
By Grondeash the Dwarf Archmage level 43
32nd Stralite 124th year of Ascendancy at 04:55 see stats
By Grondeash the Dwarf Archmage level 32
20th Profit 123rd year of Ascendancy at 03:33 see stats
By Grondeash the Dwarf Archmage level 50
6th Dearth 124th year of Ascendancy at 04:44 see stats
By Grondeash the Dwarf Archmage level 43
7th Voratun 124th year of Ascendancy at 13:06 see stats
By Grondeash the Dwarf Archmage level 25
30th Steel 123rd year of Ascendancy at 04:20 see stats
By Grondeash the Dwarf Archmage level 50
40th Profit 124th year of Ascendancy at 07:33 see stats
By Grondeash the Dwarf Archmage level 31
19th Voratun 123rd year of Ascendancy at 20:46 see stats
By Grondeash the Dwarf Archmage level 41
37th Steel 124th year of Ascendancy at 16:58 see stats
By Grondeash the Dwarf Archmage level 19
14th Loss 122nd year of Ascendancy at 05:01 see stats
By Grondeash the Dwarf Archmage level 18
2nd Loss 122nd year of Ascendancy at 22:19 see stats
By Grondeash the Dwarf Archmage level 50
20th Wealth 124th year of Ascendancy at 05:20 see stats
By Grondeash the Dwarf Archmage level 24
2nd Shortage 122nd year of Ascendancy at 01:32 see stats
By Grondeash the Dwarf Archmage level 36
10th Loss 123rd year of Ascendancy at 05:19 see stats
By Grondeash the Dwarf Archmage level 10
39th Profit 122nd year of Ascendancy at 04:08 see stats
By Grondeash the Dwarf Archmage level 20
14th Loss 122nd year of Ascendancy at 18:31 see stats
By Grondeash the Dwarf Archmage level 30
24th Gold 123rd year of Ascendancy at 23:16 see stats
By Grondeash the Dwarf Archmage level 40
11st Steel 124th year of Ascendancy at 18:29 see stats
By Grondeash the Dwarf Archmage level 50
21st Profit 124th year of Ascendancy at 22:59 see stats
By Grondeash the Dwarf Archmage level 50
39th Profit 124th year of Ascendancy at 01:23 see stats
By Grondeash the Dwarf Archmage level 30
42nd Stralite 123rd year of Ascendancy at 04:02 see stats
By Grondeash the Dwarf Archmage level 50
6th Wealth 124th year of Ascendancy at 21:13 see stats
By Grondeash the Dwarf Archmage level 37
26th Loss 123rd year of Ascendancy at 13:55 see stats
By Grondeash the Dwarf Archmage level 26
16th Gold 123rd year of Ascendancy at 04:25 see stats
By Grondeash the Dwarf Archmage level 32
13rd Profit 123rd year of Ascendancy at 23:24 see stats
By Grondeash the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 15:27 see stats
By Grondeash the Dwarf Archmage level 47
2nd Acquisition 124th year of Ascendancy at 18:05 see stats
By Grondeash the Dwarf Archmage level 50
39th Profit 124th year of Ascendancy at 03:56 see stats
By Grondeash the Dwarf Archmage level 25
4th Steel 123rd year of Ascendancy at 11:43 see stats
By Grondeash the Dwarf Archmage level 24
4th Iron 123rd year of Ascendancy at 04:15 see stats
By Grondeash the Dwarf Archmage level 17
44th Dearth 122nd year of Ascendancy at 02:03 see stats
By Grondeash the Dwarf Archmage level 19
14th Loss 122nd year of Ascendancy at 13:48 see stats
By Grondeash the Dwarf Archmage level 37
5th Shortage 123rd year of Ascendancy at 07:26 see stats
By Grondeash the Dwarf Archmage level 24
3rd Iron 123rd year of Ascendancy at 11:27 see stats
By Grondeash the Dwarf Archmage level 26
14th Gold 123rd year of Ascendancy at 23:51 see stats
By Grondeash the Dwarf Archmage level 18
3rd Loss 122nd year of Ascendancy at 07:27 see stats
By Grondeash the Dwarf Archmage level 29
24th Gold 123rd year of Ascendancy at 23:16 see stats
Log
Talent Chain Lightning is ready to use.
Talent Dig is ready to use.
Poltergeist drakeskin leather sling 'Radhudunadur' receives 13 healing from Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur'.
Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 37 nature damage.
Bleeding from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 91 physical damage.
Poltergeist drakeskin leather sling 'Radhudunadur' is no longer rampaging.
Poltergeist drakeskin leather sling 'Radhudunadur' is not stunned anymore.
Bleeding from Grondeash hits Poltergeist drakeskin leather sling 'Radhudunadur' for (24 flat reduction), 15 physical (15 total damage).
Lava floor hits Poltergeist drakeskin leather sling 'Radhudunadur' for (24 flat reduction), 141 fire (141 total damage).
Forest wight's glacial vapour area effect hits Poltergeist drakeskin leather sling 'Radhudunadur' for (24 flat reduction), 54 cold (54 total damage).
Poltergeist drakeskin leather sling 'Radhudunadur' receives 26 healing from Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur'.
Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 73 nature damage.
Bleeding from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 182 physical damage.
Bleeding from Grondeash hits Poltergeist drakeskin leather sling 'Radhudunadur' for (24 flat reduction), 21 physical (21 total damage).
Poltergeist drakeskin leather sling 'Radhudunadur' uses Swift Shot.
Forest wight's glacial vapour area effect hits Poltergeist drakeskin leather sling 'Radhudunadur' for (24 flat reduction), 54 cold (54 total damage).
Forest wight's glacial vapour area effect hits Grondeash for 42 cold damage.
Grondeash resists the vile poison!
Poltergeist drakeskin leather sling 'Radhudunadur''s Swift Shot hits Grondeash for 257 physical, 27 lightning, 25 physical (309 total damage).
Poison bursts out of Grondeash's corpse!
Grondeash is not stunned anymore.
Talent Pulverizing Auger is ready to use.
Poltergeist drakeskin leather sling 'Radhudunadur' receives 26 healing from Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur'.
Deadly Poison from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 73 nature damage.
Bleeding from Poltergeist drakeskin leather sling 'Radhudunadur' hits Grondeash for 182 physical damage.
Grondeash the level 50 dwarf archmage was punctured to death by a Poltergeist drakeskin leather sling 'Radhudunadur' on level 10 of High Peak.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bleeding from Poltergeist drakeskin leather sling 'Radhudunadur' killed Grondeash!