jigga the level 11 Cornac Berserker by Gurgron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp11 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 36)
Dexterity19 (base 16)
Constitution20 (base 20)
Magic11 (base 10)
Willpower18 (base 10)
Cunning12 (base 10)

Resources

Life417/417
Stamina160/160
Healing Factor1.0870588855781
Regeneration9.9424063026516

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage84
Accuracy25
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+6%
Lightning+12%
Cold+12%
Nature+5%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)25.317011280365 (72.903125182002%)
Defense16
Ranged Defense16
Fatigue14
Physical Save30
Spell Save14
Mental Save10

Defense: Resistances

Physical+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
5/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
3/5
2/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
5/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
On hands
Tool
Around neck
Main armor
In main hand
Light source
Cloak
Around waist

Inventory

Achievements

Log

Resting starts...
Rested for 10 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 3.45 gold from the transmogrification of
psychokinetic quiver of ash arrows of crippling (19/19, 22-30 power, 7 apr).
You gain 8.99 gold from the transmogrification of
rejuvenating cured leather armour of the deep (6 def, 6 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 6.31 gold from the transmogrification of
plaguebringer's steel waraxe of vileness (14-20 power, 3 apr).
You gain 2.37 gold from the transmogrification of
ranger's elm longbow of lightning.
You gain 4.21 gold from the transmogrification of
elemental iron greatmaul of torment (20-31 power, 1 apr).
You gain 6.08 gold from the transmogrification of
caustic steel dagger of crippling (12-16 power, 6 apr).
You gain 2.92 gold from the transmogrification of
acidic steel dagger of vileness (12-16 power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.


Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.


Ran for 2 turns (stop reason: interesting terrain).


There is a A path into the Old Forest here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).