Adhir the level 2 Shalore Doombringer by Hexpell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic15 (base 13)
Willpower13 (base 10)
Cunning12 (base 11)

Resources

Life0/142
Stamina120/120
Vim104/104
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save9
Mental Save8

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 5 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (investigator)).


Investigator casts
Abduction.
Investigator misses Adhir.

Investigator casts
Abduction.
Investigator hits Adhir for 16 physical, 6 light, 16 physical, 6 light (45 total damage).

Investigator misses Adhir.
Investigator misses Adhir.

Investigator misses Adhir.
Investigator hits Adhir for 15 physical, 6 light (21 total damage).

Investigator hits Adhir for 26 physical damage.

Investigator hits Adhir for 25 physical damage.

Investigator is on fire!

Adhir hits Investigator for 32 physical, 5 fire (37 total damage).
Investigator hits Adhir for 26 physical damage.
Adhir the level 2 shalore doombringer was bludgeoned to death by an investigator on level 2 of Searing Halls.