Shabla the level 16 Skeleton Bulwark by shabla

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassBulwark
Level / Exp16 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56.944033603778 (base 41)
Dexterity29.944033603778 (base 12)
Constitution44 (base 34)
Magic14 (base 10)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life643/643
Stamina98/98
Healing Factor1.13
Regeneration0.2825

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth15
See Invisible15

Offense: Mainhand

Damage86
Accuracy41
Crit Chance29%
APR11
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower24.15
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+15%
Physical-14%
Light+10%
All0%

Offense: Damage Penetration

Arcane+5%

Defense: Base

Armour (hardiness)68.428972815623 (88.454810495627%)
Defense31.928247700687
Ranged Defense34.428247700687
Fatigue32
Physical Save43.110137253774
Spell Save25.075
Mental Save24.725

Defense: Resistances

Acid+ 15%( 70%)
Light+ 25%( 70%)
Darkness+ 30%( 70%)
Nature+ 15%( 70%)
Physical+ 11%( 70%)
Fire+ 17%( 70%)
All+ 6%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance19%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
2/5
0/5
0/5
Technique / Combat techniques1.30
3/5
5/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
4/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
4/5
1/5
5/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Shabla the Skeleton Bulwark level 14
59th Dusk 122nd year of Ascendancy at 13:25
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Shabla the Skeleton Bulwark level 12
39th Dusk 122nd year of Ascendancy at 02:09
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Shabla the Skeleton Bulwark level 14
59th Dusk 122nd year of Ascendancy at 12:43
see stats
Level 10 Got a character to level 10.
By Shabla the Skeleton Bulwark level 10
7th Dusk 122nd year of Ascendancy at 15:12
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Shabla the Skeleton Bulwark level 11
27th Dusk 122nd year of Ascendancy at 02:13
see stats
The Arena Unlocked Arena mode.
By Shabla the Skeleton Bulwark level 4
7th Mirth 122nd year of Ascendancy at 02:05
see stats

Log

You gain 5.61 gold from the transmogrification of Delihell the yew wand of conjuration [power 253] (6 cooldown).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 17 dam, 36.5 block).
You gain 5.40 gold from the transmogrification of
living dwarven-steel shield of harmony (8 def, 2 armour, 30 dam, 80 block).
You gain 0.75 gold from the transmogrification of
dwarven-steel shield (8 def, 2 armour, 31 dam, 87 block).
You gain 3.10 gold from the transmogrification of
Aerildir the cashmere wizard hat (2 def, 0 armour).
You gain 3.43 gold from the transmogrification of
ash vilestaff of protection (15-18 power, 3 apr, darkness damage).
You gain 0.75 gold from the transmogrification of
hardened leather sling.
You gain 5.65 gold from the transmogrification of
Chamabers.
You gain 0.50 gold from the transmogrification of
vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 1.42 gold from the transmogrification of
steel mace of projection (11.5-16.1 power, 3 apr).
You gain 1.21 gold from the transmogrification of
arcing steel mace (13.5-18.9 power, 3 apr).
You gain 3.34 gold from the transmogrification of
hateful steel longsword of erosion (10-14 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (35.5-53.25 power, 2 apr).
You gain 3.26 gold from the transmogrification of
balanced steel greatmaul of purging (25-37.5 power, 2 apr).
You gain 1.89 gold from the transmogrification of
warrior's steel amulet.
You gain 1.55 gold from the transmogrification of
insidious poison infusion (13 nature damage, 20% healing reduction).
There is a teleportation circle to the surface here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.


There is a teleportation circle to the surface here (press '' or right click to use).

There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.