













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Summoner |
| Level / Exp | 32 / 6% |
| Size | big |
| Lifes / Deaths | Killed by deformed giant crystal rat at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:23 / 134Killed by Elamina the gloomy great wolf at level 5 on the 78th Pyre 122nd year of Ascendancy at 19:29 Killed by Emabreba the sick brown bear at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:39 Killed by Emabreba the sick brown bear at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:56 Killed by shadow at level 6 on the 1st Mirth 122nd year of Ascendancy at 04:53 Killed by Barrahhan the human at level 8 on the 1st Dusk 122nd year of Ascendancy at 00:05 Killed by umber hulk at level 9 on the 57th Dusk 122nd year of Ascendancy at 02:03 Killed by cold drake hatchling at level 9 on the 57th Dusk 122nd year of Ascendancy at 02:12 Killed by rimebark at level 9 on the 57th Dusk 122nd year of Ascendancy at 02:23 Killed by rimebark at level 9 on the 57th Dusk 122nd year of Ascendancy at 02:35 Killed by Rantha the Worm at level 10 on the 58th Dusk 122nd year of Ascendancy at 20:41 Killed by Bill the Stone Troll at level 12 on the 68th Dusk 122nd year of Ascendancy at 22:56 Killed by multi-hued drake hatchling at level 14 on the 75th Dusk 122nd year of Ascendancy at 07:14 Killed by multi-hued drake hatchling at level 14 on the 75th Dusk 122nd year of Ascendancy at 07:23 Killed by Glorelle the multi-hued drake at level 14 on the 76th Dusk 122nd year of Ascendancy at 10:48 Killed by multi-hued crystal at level 15 on the 78th Dusk 122nd year of Ascendancy at 17:00 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 06:12 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 06:32 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 06:57 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 07:14 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 07:28 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 07:37 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 09:14 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 09:28 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 09:38 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 09:53 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 09:56 Killed by worm that walks at level 15 on the 79th Dusk 122nd year of Ascendancy at 10:17 Killed by fire drake at level 15 on the 79th Dusk 122nd year of Ascendancy at 10:25 Killed by golem at level 16 on the 10th Haze 122nd year of Ascendancy at 10:45 Killed by Celia at level 16 on the 22nd Haze 122nd year of Ascendancy at 18:22 Killed by Saliwyn the skeleton warrior at level 16 on the 22nd Haze 122nd year of Ascendancy at 18:48 Killed by Saliwyn the skeleton warrior at level 16 on the 22nd Haze 122nd year of Ascendancy at 18:56 Killed by Elenne the vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 19:11 Killed by Elenne the vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 19:17 Killed by Elenne the vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 19:32 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 19:47 Killed by Celia at level 16 on the 22nd Haze 122nd year of Ascendancy at 19:56 Killed by Elulaith the elder vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:02 Killed by Elulaith the elder vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:21 Killed by degenerated skeleton warrior at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:34 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:45 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:55 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:02 Killed by Adethra the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:14 Killed by Velira the elder vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:21 Killed by Celia at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:28 Killed by Celia at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:39 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:43 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:47 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 21:51 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:05 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:17 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:27 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:40 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:51 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 22:59 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:02 Killed by Emolaith the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:05 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:17 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:25 Killed by Xanyyata the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:32 Killed by Emobreda the bone giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:34 Killed by Xanyyata the lesser vampire at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:47 Killed by Emobreda the bone giant at level 16 on the 23rd Haze 122nd year of Ascendancy at 00:00 Killed by Aeruganor the elder vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 00:04 Killed by Aeruganor the elder vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 00:11 Killed by netherworm mass at level 16 on the 23rd Haze 122nd year of Ascendancy at 00:18 Killed by Emobreda the bone giant at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:02 Killed by Xanyyata the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:12 Killed by Emobreda the bone giant at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:30 Killed by Xyba the skeleton warrior at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:42 Killed by Emobreda the bone giant at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:50 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 01:58 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:11 Killed by Xyba the skeleton warrior at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:17 Killed by skeleton warrior at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:26 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:34 Killed by skeleton warrior at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:41 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:51 Killed by Aeruganor the elder vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 02:58 Killed by Poryvea the master vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:06 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:14 Killed by Gloda the lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:24 Killed by lesser vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:30 Killed by Poryvea the master vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:43 Killed by Poryvea the master vampire at level 16 on the 23rd Haze 122nd year of Ascendancy at 04:00 Killed by war hound at level 16 on the 4th Decay 122nd year of Ascendancy at 01:10 Killed by Isluvena the skeleton warrior at level 17 on the 7th Allure 123rd year of Ascendancy at 22:25 Killed by fearful symmetry at level 18 on the 8th Allure 123rd year of Ascendancy at 17:28 Killed by luminous horror at level 18 on the 9th Allure 123rd year of Ascendancy at 04:20 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 08:33 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 09:02 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 10:03 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 12:52 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 13:23 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 14:50 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 15:31 Killed by dreaming horror at level 18 on the 9th Allure 123rd year of Ascendancy at 15:56 Killed by Ndeaann the human at level 19 on the 5th Regrowth 123rd year of Ascendancy at 03:30 Killed by Yvura the gigantic sandworm tunneler at level 20 on the 64th Regrowth 123rd year of Ascendancy at 21:25 Killed by ravaging entropic rip at level 20 on the 5th Pyre 123rd year of Ascendancy at 08:18 Killed by Emavea the Guardian at level 21 on the 5th Pyre 123rd year of Ascendancy at 19:49 Killed by Polanor the Guardian at level 21 on the 7th Pyre 123rd year of Ascendancy at 04:00 Killed by enthralled slave at level 22 on the 22nd Pyre 123rd year of Ascendancy at 22:27 Killed by Silera the fearful symmetry at level 23 on the 45th Pyre 123rd year of Ascendancy at 04:07 Killed by Silera the fearful symmetry at level 23 on the 45th Pyre 123rd year of Ascendancy at 04:33 Killed by saw horror at level 24 on the 3rd Flare 123rd year of Ascendancy at 13:53 Killed by skeleton assassin at level 24 on the 4th Flare 123rd year of Ascendancy at 11:58 Killed by Nerogarin the elder vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 12:43 Killed by Nerogarin the elder vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 13:12 Killed by Nerogarin the elder vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 13:47 Killed by Nerogarin the elder vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 14:56 Killed by Nerogarin the elder vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 18:21 Killed by elven mage at level 27 on the 5th Dusk 123rd year of Ascendancy at 09:29 Killed by Xerybrewen the elven corruptor at level 27 on the 6th Dusk 123rd year of Ascendancy at 12:47 Killed by Grand Corruptor at level 29 on the 39th Haze 123rd year of Ascendancy at 16:46 Killed by Grand Corruptor at level 29 on the 39th Haze 123rd year of Ascendancy at 17:27 Killed by Grand Corruptor at level 29 on the 39th Haze 123rd year of Ascendancy at 20:37 Killed by armoured skeleton warrior at level 29 on the 8th Decay 123rd year of Ascendancy at 13:08 Killed by netherworm mass at level 29 on the 10th Decay 123rd year of Ascendancy at 01:42 Killed by ghast at level 29 on the 1st Wintertide 124th year of Ascendancy at 08:38 Killed by armoured skeleton warrior at level 30 on the 1st Wintertide 124th year of Ascendancy at 09:38 Killed by The Master at level 30 on the 1st Wintertide 124th year of Ascendancy at 11:10 Killed by blade horror at level 30 on the 1st Wintertide 124th year of Ascendancy at 12:25 Killed by armoured skeleton warrior at level 30 on the 1st Wintertide 124th year of Ascendancy at 14:35 Killed by Bethalema the elder vampire's temporal clone at level 30 on the 1st Wintertide 124th year of Ascendancy at 16:15 Killed by Bethalema the elder vampire at level 30 on the 1st Wintertide 124th year of Ascendancy at 19:01 Killed by armoured skeleton warrior at level 30 on the 1st Wintertide 124th year of Ascendancy at 20:08 Killed by The Master at level 30 on the 1st Wintertide 124th year of Ascendancy at 21:38 Killed by The Master at level 31 on the 2nd Pyre 124th year of Ascendancy at 05:47 Killed by Sleeping Ce'Nura at level 31 on the 45th Pyre 124th year of Ascendancy at 17:48 Killed by Aruma the ghoul at level 31 on the 46th Pyre 124th year of Ascendancy at 13:52 Killed by elder vampire at level 32 on the 47th Pyre 124th year of Ascendancy at 05:15 |
| Antimagic | Follower |
Primary Stats
| Strength | 23 (base 10) |
| Dexterity | 23 (base 14) |
| Constitution | 46 (base 34) |
| Magic | 8 (base 10) |
| Willpower | 67 (base 53) |
| Cunning | 73 (base 51) |
Resources
| Life | 743/837 |
| Equilibrium | 38 |
| Healing Factor | 1.9582702606259 |
| Regeneration | 12.630843181037 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 5 |
| See Stealth | 74.511629553598 |
| See Invisible | 74.511629553598 |
Offense: Mainhand
| Damage | 90 |
| Accuracy | 43 |
| Crit Chance | 23% |
| APR | 71 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 78 |
| Accuracy | 43 |
| Crit Chance | 26% |
| APR | 34 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 61 |
| Crit Chance | 41% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +3% |
| Arcane | +6% |
| Cold | +10% |
| All | 0% |
| Lightning | +10% |
| Light | +9% |
| Physical | +12% |
| Fire | +10% |
| Nature | +47% |
Offense: Damage Penetration
| Blight | +15% |
| Darkness | +20% |
| Temporal | +10% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 10 (44.574340358689%) |
| Defense | 45 |
| Ranged Defense | 45 |
| Fatigue | 0 |
| Physical Save | 41 |
| Spell Save | 32 |
| Mental Save | 47 |
Defense: Resistances
| Acid | + 35%( 70%) |
| Blight | + 49%( 70%) |
| Cold | + 48%( 70%) |
| All | + 23%( 70%) |
| Darkness | + 33%( 70%) |
| Light | + 50%( 70%) |
| Temporal | + 28%( 70%) |
| Lightning | + 36%( 70%) |
| Fire | + 37%( 70%) |
| Nature | + 50%( 70%) |
Defense: Immunities
| Pinning Resistance | 62% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 48% |
| Poison Resistance | 20% |
| Knockback Resistance | 70% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 496 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 476% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Race / Thalore | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Master Summoner |
| talent | Psiblades |
| talent | Meditation |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| beneficial effect | You gain 23% resistance against blight, cold and light. Resolve |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by wretchling. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Norgos Lair. Escort: lost defiler (level 2 of Norgos Lair)As a reward you improved Cunning by +5. | done |
You failed to protect the lost sun paladin from death by Shardskin. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Strength by +5. | done |
You abandoned lost warrior, to death. Escort: lost warrior (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Cunning by +5. | done |
You failed to protect the temporal explorer from death by rimebark. Escort: temporal explorer (level 1 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 21. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed pouch of luminous horror dust. * You've found the needed vampire lord fang. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed black mamba head. * You've found the needed electric eel tail. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed bear paw. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | pair of hardened leather boots 'Unlightwither' (0 def, 6 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +6 Fatigue: -5% Damage when hit (Melee): 2 darkness Changes resistances: +3% darkness Changes resistances penetration: +20% darkness / +10% temporal Maximum encumbrance: +26 Physical save: +7 (+2 eff.) Life regen: +4.00 Infravision radius: +2 Healing mod.: +10% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A pair of boots made of leather. |
| Light source | Light of RevelationPowered by unknown forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Damage against: +25% Horror Reduced damage from: +25% Horror Light radius: +7 See stealth: +35 See invisible: +35 Sometimes reveals the hidden truths you'd rather not see. The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 13 power out of 30/30) : Effective talent level: 1.0 Power cost: 13 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 26.36 to 79.09 lightning damage (52.73 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Fire Breath (costing 21 power out of 24/24) : Effective talent level: 2.0 Power cost: 21 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 62.03 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | dwarven-steel torque of psionic shield 'Brighttouch' [power 87] (22 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Changes stats: +1 Dex Changes resistances: +12% light Changes damage: +6% arcane / +9% light Infravision radius: +3 It can be used to setup a psionic shield, reducing all damage taken by 87 for 5 turns Activation puts all charms on cooldown for 22 turns. When used: * Increase all damage by 13% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Velathra the gold ringCrafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +9 Defense: +17 (+6 eff.) Damage when hit (Melee): 4 acid Changes stats: +4 Cun / +2 Con Changes resistances: +6% blight / +9% acid Changes resistances penetration: +15% blight Spell save: +12 (+6 eff.) Maximum stamina: +10.00 It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | stralite ring 'Squalorwill'Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +9 (+3 eff.) Effects on melee hit: * 20% chance to reduce armor by 13% Changes stats: +6 Str / +6 Con Changes resistances: +6% acid Changes damage: +12% nature Disarm immunity: +48% Pinning immunity: +62% Knockback immunity: +70% Maximum life: +63.00 Rings make your fingers look great! |
| Around neck | Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+5 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | nature's pulsing mindstar (14-15 power, 62 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 95% Wil, 57% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +62 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances: +2% blight Changes damage: +5% nature Talent granted: +1 Attune Mindstar Disease immunity: +18% Mindpower: +15 (+3 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | UlfundilInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +3 Con Changes resistances: +7% lightning / +7% temporal Spell save: +7 (+4 eff.) Mental save: +8 (+3 eff.) Poison immunity: +20% Psi when hit: +0.08 Maximum life: +20.00 Maximum psi: +10.00 Mindpower: +6 (+1 eff.) Mental crit. chance: +2% Healing mod.: +5% Size category: +1 A belt that goes around your waist. |
| In off hand | Bloomsoul (8-9 power, 25 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 95% Wil, 57% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.30 Wild-gift / Fungus Life regen: +2.00 Mindpower: +15 (+3 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. It can be used to activate talent Bloom Heal (costing 34 power out of 40/40) : Effective talent level: 1.0 Power cost: 34 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 40 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
| Cloak | Blazepanic (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Cun / +3 Wil Changes damage: +3% acid / +12% physical Physical save: +18 (+6 eff.) Stamina each turn: +1.00 Maximum stamina: +20.00 Mental crit. chance: +6% Light radius: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Evermoss Robe (12 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature / +13% all Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.30 Wild-gift / Moss Physical save: +15 (+5 eff.) Life regen: +0.20 Mindpower: +12 (+3 eff.) Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of the Rift (418.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 209.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 9.18 cold and 9.34 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 51 power out of 60/60. This azure ring seems to be always moist to the touch. |
Dedication (31-43 power, 6 apr)Requires: - Cunning 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Base power: 31.0 - 43.4 Uses stats: 20% Cun, 90% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +20.0% Attack speed: 100% Damage (radius 2) on crit: +50 manaburn arcane When wielded/worn: Changes resistances: +15% arcane / +20% blight It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The mace symbolizes the krogs willingness to endure until the final blow is struck against the arcane. Commonly the mace would be used to batter a mage senseless, thus preventing them from being able to cast their spells. |
Bethoriamira the Oozedeath (10-10 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 9 mind / 8 darkness Changes stats: +5 Cun / +3 Wil Changes damage: +6% darkness / +12% nature / +4% mind Talent granted: +1 Attune Mindstar Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Light radius: +3 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
harmonious thorny mindstar of gales (10-11 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +12 (+4 eff.) Changes resistances: +4% nature Changes resistances penetration: +4% nature Changes damage: +8% lightning / +7% cold / +4% nature / +4% physical Talent mastery: +0.10 Wild-gift / Harmony Talent granted: +1 Attune Mindstar Pinning immunity: +20% Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.blighted yew vilestaff of power (20-24 power, 4 apr, acid element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% acid Talent granted: +1 Command Staff Vim when firing critical spell: +1.00 Maximum vim: +22.00 Spellpower: +20 (+16 eff.) Spell crit. chance: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.blue-steel trident of rage (16-25 power, 8 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 2 It must be held with both hands. Base power: 15.5 - 24.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% When wielded/worn: Accuracy: +12 (+6 eff.) Changes stats: +5 Str Changes damage: +10% physical A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.chilling dwarven-steel waraxe of rage (17-24 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +19 cold When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +3 Str Changes damage: +7% physical One-handed war axes. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
This item will automatically be transmogrified when you leave the level.Shimmerjustice the hardened leather belt Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +17 (+6 eff.) Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 5 Changes resistances: +12% mind Changes resistances penetration: +10% mind / +20% lightning Changes damage: +6% blight / +18% mind Stealth bonus: +10 A belt that goes around your waist. |
mindwoven Robe of the Worm (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Mental save: +16 (+5 eff.) Mindpower: +2 (+0 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 4 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
brawler's hardened leather gloves of regeneration (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Changes stats: +3 Str / +4 Dex / +2 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +6 (+2 eff.) Life regen: +1.50 Stamina each turn: +0.50 Psi each turn: +0.17 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
101 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Charnull (dig speed 24 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +15% fire / +9% darkness / +5% arcane Changes damage: +18% acid / +3% fire / +6% arcane Damage affinity(heal): +15% darkness Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Cut Drem ArmPowered by unknown forces 2.00 Encumbrance. [Unique] Type: misc / gross ; tier 3 When wielded/worn: Damage when hit (Melee): 25 darkness Disarm immunity: +100% The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own. The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 58% of the healing done. This effect scales with your Magic stat. Activation costs 64 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A View From The Gallery (Exploration mode)
Briefly lived as a lowly halfling during the time of the Sher'tuls.By Elfy the Thalore Summoner level 21
14th Pyre 123rd year of Ascendancy at 03:11 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Elfy the Thalore Summoner level 19
49th Regrowth 123rd year of Ascendancy at 01:47 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Elfy the Thalore Summoner level 8
44th Dusk 122nd year of Ascendancy at 17:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Elfy the Thalore Summoner level 18
10th Allure 123rd year of Ascendancy at 18:43 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Elfy the Thalore Summoner level 28
36th Haze 123rd year of Ascendancy at 08:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Elfy the Thalore Summoner level 28
43rd Dusk 123rd year of Ascendancy at 14:52 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Elfy the Thalore Summoner level 30
9th Allure 124th year of Ascendancy at 08:39 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Elfy the Thalore Summoner level 10
57th Dusk 122nd year of Ascendancy at 07:38 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Elfy the Thalore Summoner level 20
64th Regrowth 123rd year of Ascendancy at 06:44 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Elfy the Thalore Summoner level 30
1st Wintertide 124th year of Ascendancy at 09:30 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Elfy the Thalore Summoner level 28
49th Dusk 123rd year of Ascendancy at 17:35 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Elfy the Thalore Summoner level 28
7th Dusk 123rd year of Ascendancy at 16:44 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Elfy the Thalore Summoner level 6
1st Mirth 122nd year of Ascendancy at 04:21 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Elfy the Thalore Summoner level 13
70th Dusk 122nd year of Ascendancy at 03:59 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Elfy the Thalore Summoner level 16
77th Haze 122nd year of Ascendancy at 12:09 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Elfy the Thalore Summoner level 26
3rd Dusk 123rd year of Ascendancy at 04:05 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Elfy the Thalore Summoner level 19
2nd Regrowth 123rd year of Ascendancy at 14:36 see stats
Log
Ghoul's purging blight area effect hits Turtle for 16 blight damage.
Ghoulking receives 73 healing from Ghoul's purging blight area effect.
Ghoul's purging blight area effect hits Minotaur for 31 blight damage.
Ghoulking uses Retch.
Ghoulking VOMITS on the ground!
Talent Stone Golem is ready to use.
Something hits Turtle for 28 physical damage.
Minotaur performs a melee critical strike against Ghoulking!
Ghoulking's magic has been disrupted.
Minotaur hits Ghoulking for 90 physical damage.
Turtle leaves the cover of its shell.
Turtle misses Something.
Ghoulking speeds up in the retch.
Ghoul's purging blight area effect hits Turtle for 37 blight damage.
Ghoulking receives 73 healing from Ghoul's purging blight area effect.
Ghoul's purging blight area effect hits Minotaur for 37 blight damage.
Elfy hits Ghoulking for 6 lightning damage.
Ghoulking's purging blight area effect hits Minotaur for 31 blight damage.
Ghoulking receives 36 healing from Ghoulking's purging blight area effect.
Ghoulking's purging blight area effect hits Elfy for 21 blight damage.
Ghoulking's purging blight area effect hits Turtle for 31 blight damage.
Turtle is poisoned!
Something hits Turtle for 68 nature damage.
Talent Antimagic Zone is ready to use.
Minotaur is dazed!
Ghoulking shrugs off Minotaur's 'Spell Disruption'!
Minotaur hits Ghoulking for 40 physical damage.
Something hits Turtle for 51 physical damage.










































































































