illudar the level 3 Cornac Marauder by halfthor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp3 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity24 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life123/123
Stamina116/116
Healing Factor1
Regeneration3.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy33
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy33
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue1.9238052216851
Physical Save8
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You gain 0.71 gold from the transmogrification of reinforced iron shield of cold resistance (+15%) (0 def, 3 armour, 43.5 block).
You gain 1.32 gold from the transmogrification of
clarifying linen wizard hat of the mountain (+10%) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.77 gold from the transmogrification of
nightruned rough leather belt of transcendence.
You gain 2.11 gold from the transmogrification of
earthen elm vilestaff of power (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28 power, 1 apr).
You gain 2.12 gold from the transmogrification of
wizard's steel ring of power.
You gain 3.64 gold from the transmogrification of
wizard's copper ring of tenacity.
You gain 1.55 gold from the transmogrification of
rogue's copper ring of corrosion (+22%).
You gain 2.52 gold from the transmogrification of
mule's steel ring of arcana (+0.12/turn).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 36; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 19%; physical; dur 2; cd 14).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 430%; cd 17).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 431%; cd 11).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Saving done.

There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.