Al baghdadi the level 7 Higher Reaver by halfthor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp7 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity16 (base 11)
Constitution10 (base 10)
Magic29 (base 20)
Willpower11 (base 10)
Cunning16 (base 11)

Resources

Life229/229
Vim210/222
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy31
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy31
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+3%
Nature+11%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense13
Ranged Defense13
Fatigue13
Physical Save14
Spell Save19
Mental Save9

Defense: Resistances

Darkness+ 6%( 70%)
Nature+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
0/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.89 gold from the transmogrification of
acidic iron shield of lightning resistance (+15%) (0 def, 2 armour, 19 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron greatsword (116% power, 1 apr).
You gain 2.82 gold from the transmogrification of
balanced iron greatsword (113% power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (113% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.