DragonBoy the level 18 Dwarf Wyrmic by IdleLife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp18 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 46)
Dexterity8 (base 10)
Constitution25 (base 14)
Magic8 (base 10)
Willpower66 (base 36)
Cunning16 (base 10)

Resources

Life764/764
Stamina311/311
Equilibrium10
Healing Factor1.3245178243369
Regeneration9.9948450719982

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage101
Accuracy25
Crit Chance14%
APR16
Speed0.97

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower40
Crit Chance12%
Speed0.97174897930652

Offense: Damage Bonus

Cold+15%
Acid+20%
Light+10%
Nature+15%

Offense: Damage Penetration

Fire+25%
Physical+9%

Defense: Base

Armour (hardiness)48.728372924998 (87.807182003187%)
Defense24
Ranged Defense24
Fatigue16
Physical Save41
Spell Save32
Mental Save40

Defense: Resistances

Acid+ 29%( 70%)
Physical+ 6%( 70%)
Cold+ 52%( 70%)
All+ 4%( 70%)
Darkness+ 7%( 70%)
Light+ 33%( 70%)
Lightning+ 9%( 70%)
Fire+ 27%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance30%
Stun Resistance10%
Silence Resistance10%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
2/5
Wild-gift / Storm drake aspect1.30
2/5
1/5
1/5
1/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
1/5
1/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
5/5
0/5
1/5
5/5
0/5

Effects

talent

Quests

active
done
failed
done
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By DragonBoy the Dwarf Wyrmic level 16
42nd Profit 122nd year of Ascendancy at 23:35
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By DragonBoy the Dwarf Wyrmic level 17
9th Loss 122nd year of Ascendancy at 07:38
see stats
Level 10 (Roguelike) Got a character to level 10.
By DragonBoy the Dwarf Wyrmic level 10
10th Profit 122nd year of Ascendancy at 02:57
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By DragonBoy the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 11:12
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By DragonBoy the Dwarf Wyrmic level 12
17th Profit 122nd year of Ascendancy at 09:55
see stats

Log

Talent Corrosive Mist is ready to use.

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Talent Infusion: Regeneration is ready to use.

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


Talent Static Field is ready to use.

You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press p to use them.

You have 2 class talent point(s) to spend. Press p to use them.

You have 2 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.

DragonBoy deactivates
Icy Skin.
DragonBoy activates
Icy Skin.
Resting starts...

Talent Bellowing Roar is ready to use.
The unstable sand tunnel collapses!

Rested for 9 turns (stop reason: all resources and life at maximum).