asha the level 8 Thalore Archer by Maximillian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity40 (base 32)
Constitution18 (base 17)
Magic8 (base 10)
Willpower14 (base 10)
Cunning12 (base 12)

Resources

Life266/266
Stamina142/142
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage39
Accuracy46
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save11
Spell Save18
Mental Save20

Defense: Resistances

Acid+ 16%( 70%)
Light+ 9%( 70%)
Darkness+ 9%( 70%)
Lightning+ 13%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You don't see how to get there...


Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (16/16, 18-21 power, 1 apr).
You gain 3.75 gold from the transmogrification of
nimble rough leather armour (5 def, 2 armour).
You gain 1.05 gold from the transmogrification of
mindwoven linen wizard hat (1 def, 0 armour).
You gain 1.15 gold from the transmogrification of
insulating linen wizard hat of frost (+6%) (1 def, 0 armour).
You gain 0.88 gold from the transmogrification of
umbral iron gauntlets (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 5.37 gold from the transmogrification of
pair of iron boots 'Deepswaker' (0 def, 3 armour).
You gain 4.45 gold from the transmogrification of
rough leather belt 'Healspike'.
You gain 20.36 gold from the transmogrification of
Xanuba the iron waraxe (13-18 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.05 gold from the transmogrification of
horrifying mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 2.90 gold from the transmogrification of
flaming iron greatmaul of paradox (18-27 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (11-14 power, 5 apr).
You gain 6.03 gold from the transmogrification of
Aeretira the iron dagger (9-11 power, 5 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.