Ipse the level 5 Shalore Archmage by ipse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 26)
Willpower17 (base 14)
Cunning12 (base 11)

Resources

Life114/114
Mana138/138
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28.695911627476
Crit Chance8%
Speed1

Offense: Mind

Mindpower16.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save15.75
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ipse the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:00
see stats

Log


Resting starts...

Talent Flame is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (white worm mass)).


Ipse casts Flame.

Ipse hits White worm mass for 82 fire damage.
Ipse killed White worm mass!

Resting starts...

Ipse stops surging mana.

Talent Flame is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Rune: Manasurge is ready to use.
Ipse casts Rune: Manasurge.

Ipse starts to surge mana.

Ipse stops surging mana.

Talent Rune: Manasurge is ready to use.
Ipse casts Rune: Manasurge.

Ipse starts to surge mana.

Ipse stops surging mana.

Talent Rune: Manasurge is ready to use.
Ipse casts Rune: Manasurge.

Ipse starts to surge mana.

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).