Niria the level 1 Cornac Wanderer by doopykinz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp1 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life-13/108
Hate100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Trapping1.00
0/5
0/5
0/5
0/5
Cursed / Rampage1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!

Rested for 9 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Niria picks up (z.):
elm totem of summon tentacle [power 95] (25 cooldown).
Niria picks up (n.):
iron waraxe (12-17 power, 2 apr).
Forest Troll Hedge-Wizard casts
Manathrust.
Ran for 4 turns (stop reason: taken damage).

Forest Troll Hedge-Wizard's Manathrust hits
Niria for 72 arcane damage.

Niria uses
Infusion: Wild.
Niria lessens the pain.

Niria uses
Infusion: Regeneration.
Niria starts regenerating health quickly.


Forest Troll Hedge-Wizard casts
Flame.
Niria begins rampaging!
Niria is on fire!

Forest Troll Hedge-Wizard's Flame hits
Niria for 37 fire damage.

Your movements fuel your rampage! (+1 duration)
Forest Troll Hedge-Wizard casts
Manathrust.
Burning from Forest Troll Hedge-Wizard hits
Niria for 12 fire damage.

Forest Troll Hedge-Wizard's Manathrust hits
Niria for 62 arcane damage.
Niria the level 1 cornac wanderer was energised to death by Forest Troll Hedge-Wizard on level 1 of Trollmire.