Fister the level 3 Ghoul Brawler by naamavamma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBrawler
Level / Exp3 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 13)
Dexterity14 (base 13)
Constitution29 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning17 (base 19)

Resources

Life209/221
Stamina101/101
Healing Factor1.1524687383468
Regeneration0.28811718458669

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5
See Stealth5
See Invisible7

Offense: Barehand

Damage30
Accuracy23
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save20
Spell Save6
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log


Talent Double Strike is ready to use.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.

You pickup 3.20 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.70 gold pieces.

Ran for 23 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Fister deactivates
Striking Stance.
Fister activates
Striking Stance.