Skeletal Ward the level 50 Skeleton Temporal Warden by barnitz

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp50 / 1204%
Sizemedium
Lifes / Deaths

Primary Stats

Strength131 (base 62)
Dexterity101 (base 66)
Constitution42 (base 10)
Magic136 (base 64)
Willpower17 (base 10)
Cunning59 (base 31)

Resources

Life1790/1790
Mana8/309
Paradox204
Healing Factor1.8239880031271
Regeneration77.428290732745

Speed

Mental+1.9761969838328E-12%
Attack+1.9761969838328E-12%
Movement+12.268086021979%
Spell+1.9761969838328E-12%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth76.515843679225
See Invisible73.515843679226

Offense: Mainhand

Damage291
Accuracy66
Crit Chance46%
APR16
Speed1.00

Offense: Offhand

Damage126
Accuracy66
Crit Chance57%
APR15
Speed1.00

Offense: Spell

Spellpower82
Crit Chance63%
Speed0.99999999999998

Offense: Mind

Mindpower40
Crit Chance22%
Speed0.99999999999998

Offense: Damage Bonus

Acid+22%
Blight+22%
Arcane+47%
Cold+13%
All+7%
Darkness+60%
Light+59%
Temporal+28%
Fire+25%
Physical+30%

Offense: Damage Penetration

Temporal+5%
Acid+5%
Cold+5%
All0%

Defense: Base

Armour (hardiness)66.723073231957 (100%)
Defense81
Ranged Defense81
Fatigue21
Physical Save58
Spell Save37
Mental Save43

Defense: Resistances

Acid+ 27%( 70%)
Arcane+ 55%( 70%)
Cold+ 22%( 70%)
All+ 22%( 70%)
Lightning+ 22%( 70%)
Light+ 59%( 70%)
Temporal+ 34%( 70%)
Darkness+ 60%( 70%)
Fire+ 70%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance60%
Poison Resistance100%
Blind Resistance43%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Chronomancy / Threaded Combat1.30
1/5
1/5
1/5
5/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.30
5/5
1/5
3/5
1/5
Chronomancy / Temporal Guardian1.30
5/5
5/5
5/5
1/5
Chronomancy / Bow Threading1.51
1/5
1/5
1/5
1/5
Chronomancy / Stasis1.00
1/5
5/5
1/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
5/5
0/5
Chronomancy / Temporal Combat1.30
5/5
1/5
5/5
1/5
Chronomancy / Blade Threading1.30
1/5
3/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.30
3/5
5/5
3/5
1/5
Chronomancy / Spacetime Weaving1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
5/5
5/5
0/5
3/5
2/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
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active
active
done
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done
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completed
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Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Skeletal Ward the Skeleton Temporal Warden level 33
67th Pyre 123rd year of Ascendancy at 23:35
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Skeletal Ward the Skeleton Temporal Warden level 48
10th Haze 123rd year of Ascendancy at 14:10
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Skeletal Ward the Skeleton Temporal Warden level 33
65th Pyre 123rd year of Ascendancy at 22:07
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Skeletal Ward the Skeleton Temporal Warden level 38
4th Mirth 123rd year of Ascendancy at 08:30
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Skeletal Ward the Skeleton Temporal Warden level 38
9th Mirth 123rd year of Ascendancy at 10:29
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Skeletal Ward the Skeleton Temporal Warden level 44
72nd Dusk 123rd year of Ascendancy at 06:44
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Skeletal Ward the Skeleton Temporal Warden level 36
1st Mirth 123rd year of Ascendancy at 07:28
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Skeletal Ward the Skeleton Temporal Warden level 16
52nd Haze 122nd year of Ascendancy at 21:40
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Skeletal Ward the Skeleton Temporal Warden level 35
75th Pyre 123rd year of Ascendancy at 18:16
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Skeletal Ward the Skeleton Temporal Warden level 34
74th Pyre 123rd year of Ascendancy at 13:53
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Skeletal Ward the Skeleton Temporal Warden level 48
11st Haze 123rd year of Ascendancy at 02:42
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Skeletal Ward the Skeleton Temporal Warden level 50
4th Decay 123rd year of Ascendancy at 06:27
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Skeletal Ward the Skeleton Temporal Warden level 18
74th Haze 122nd year of Ascendancy at 04:52
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Skeletal Ward the Skeleton Temporal Warden level 29
44th Pyre 123rd year of Ascendancy at 23:12
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Skeletal Ward the Skeleton Temporal Warden level 50
80th Haze 123rd year of Ascendancy at 05:38
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Skeletal Ward the Skeleton Temporal Warden level 34
74th Pyre 123rd year of Ascendancy at 06:06
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skeletal Ward the Skeleton Temporal Warden level 27
65th Regrowth 123rd year of Ascendancy at 02:28
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Skeletal Ward the Skeleton Temporal Warden level 40
10th Mirth 123rd year of Ascendancy at 06:50
see stats
Impossible Death (Nightmare (Adventure) difficulty) Got killed by your future self.
By Skeletal Ward the Skeleton Temporal Warden level 22
1st Wintertide 123rd year of Ascendancy at 07:25
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skeletal Ward the Skeleton Temporal Warden level 10
6th Haze 122nd year of Ascendancy at 23:30
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Skeletal Ward the Skeleton Temporal Warden level 20
79th Haze 122nd year of Ascendancy at 05:25
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Skeletal Ward the Skeleton Temporal Warden level 30
57th Pyre 123rd year of Ascendancy at 00:47
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Skeletal Ward the Skeleton Temporal Warden level 40
10th Mirth 123rd year of Ascendancy at 01:52
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Skeletal Ward the Skeleton Temporal Warden level 50
24th Haze 123rd year of Ascendancy at 21:28
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Skeletal Ward the Skeleton Temporal Warden level 50
78th Haze 123rd year of Ascendancy at 21:28
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Skeletal Ward the Skeleton Temporal Warden level 46
4th Haze 123rd year of Ascendancy at 05:49
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Skeletal Ward the Skeleton Temporal Warden level 27
5th Pyre 123rd year of Ascendancy at 12:23
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Skeletal Ward the Skeleton Temporal Warden level 27
60th Regrowth 123rd year of Ascendancy at 13:00
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Skeletal Ward the Skeleton Temporal Warden level 50
2nd Decay 123rd year of Ascendancy at 19:14
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Skeletal Ward the Skeleton Temporal Warden level 30
58th Pyre 123rd year of Ascendancy at 02:58
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Skeletal Ward the Skeleton Temporal Warden level 35
75th Pyre 123rd year of Ascendancy at 22:35
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Skeletal Ward the Skeleton Temporal Warden level 50
4th Decay 123rd year of Ascendancy at 06:24
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Skeletal Ward the Skeleton Temporal Warden level 19
79th Haze 122nd year of Ascendancy at 03:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skeletal Ward the Skeleton Temporal Warden level 8
3rd Haze 122nd year of Ascendancy at 04:15
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Skeletal Ward the Skeleton Temporal Warden level 50
78th Haze 123rd year of Ascendancy at 17:39
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Skeletal Ward the Skeleton Temporal Warden level 50
4th Decay 123rd year of Ascendancy at 06:27
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skeletal Ward the Skeleton Temporal Warden level 5
4th Mirth 122nd year of Ascendancy at 17:17
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Skeletal Ward the Skeleton Temporal Warden level 40
14th Dusk 123rd year of Ascendancy at 11:23
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Skeletal Ward the Skeleton Temporal Warden level 24
7th Allure 123rd year of Ascendancy at 09:43
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Skeletal Ward the Skeleton Temporal Warden level 16
40th Haze 122nd year of Ascendancy at 21:08
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Skeletal Ward the Skeleton Temporal Warden level 32
64th Pyre 123rd year of Ascendancy at 08:56
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Precognition is ready to use.
Skeletal Ward casts
Precognition.
Ran for 8 turns (stop reason: interesting terrain).


Resting starts...

Skeletal Ward retunes the fabric of spacetime.

Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at portal).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Precognition is ready to use.
Skeletal Ward casts
Precognition.
Ran for 17 turns (stop reason: interesting terrain).