10k RPM the level 8 Thalore Archer by KingCohort

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp8 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity30 (base 27)
Constitution15 (base 10)
Magic13 (base 10)
Willpower17 (base 10)
Cunning22 (base 22)

Resources

Life264/264
Stamina130/130
Healing Factor1.3
Regeneration0.325

Speed

Mental+13.711528679869%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage32
Accuracy29
Crit Chance0%
APR7
Speed0.70

Offense: Spell

Spellpower6.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower20.35
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+8%
Arcane+4%
Lightning+11%
Physical+8%

Offense: Damage Penetration

Physical+8%

Defense: Base

Armour (hardiness)11 (30%)
Defense22.5
Ranged Defense22.5
Fatigue13
Physical Save17.9
Spell Save16.5
Mental Save25.825

Defense: Resistances

Lightning+ 22%( 70%)
Mind+ 11%( 70%)
Blight+ 31%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance41%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

10k RPM picks up (n.): spinel.
10k RPM picks up (s.):
ametrine.
You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

You pickup 1.00 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

10k RPM picks up (c.):
elm longbow of cold.
10k RPM picks up (a.):
regeneration infusion of the warrior (heal 134 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 17.50 gold from the transmogrification of
Mighty Girdle.
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid damage).
You gain 1.90 gold from the transmogrification of
huntsman's iron mace of massacre (12-16.8 power, 2 apr).
You gain 1.08 gold from the transmogrification of
elm longbow of cold.
You gain 1.30 gold from the transmogrification of
wizard's copper ring of blight (+11%).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 134 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.