Ari the level 10 Cornac Shadowblade by Morningrise

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassShadowblade
Level / Exp10 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity28 (base 28)
Constitution10 (base 10)
Magic23 (base 13)
Willpower18 (base 10)
Cunning32 (base 28)

Resources

Life162/162
Mana124/124
Stamina127/127
Healing Factor1.12
Regeneration6.4596526136636

Speed

Mental+3.6515750540664%
Attack0%
Movement0%
Spell+3.6515750540664%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth28

Offense: Mainhand

Damage33
Accuracy40
Crit Chance15%
APR13
Speed0.96

Offense: Offhand

Damage26
Accuracy40
Crit Chance15%
APR13
Speed0.96

Offense: Spell

Spellpower24
Crit Chance8%
Speed0.96477067471322

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+3%
Physical+3%
Fire+3%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)4 (51.69962066283%)
Defense31
Ranged Defense31
Fatigue0
Physical Save21
Spell Save20
Mental Save17

Defense: Resistances

Acid+ 3%( 70%)
Temporal+ 11%( 70%)
Nature+ 10%( 70%)
Fire+ 6%( 70%)
Cold+ 23%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance22%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
1/5
1/5
0/5
Cunning / Stealth1.30
1/5
1/5
1/5
0/5
Technique / Duelist1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Cunning / Ambush1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
3/5
0/5
3/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
3/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ari the Cornac Shadowblade level 10
5th Mirth 122nd year of Ascendancy at 10:42
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Ari the Cornac Shadowblade level 8
2nd Mirth 122nd year of Ascendancy at 17:25
see stats

Log

You gain 4.27 gold from the transmogrification of bright brass lantern of clarity.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 16-22 power, 5 apr).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of clarity (3 def, 2 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 6.84 gold from the transmogrification of
Zubadalaith (0 def, 1 armour).
You gain 2.79 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-18 power, 2 apr).
You gain 2.38 gold from the transmogrification of
slime-covered iron greatsword of erosion (16-26 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.