Istellle the level 10 Higher Alchemist by Skillpadden1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAlchemist
Level / Exp10 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 12)
Dexterity15 (base 14)
Constitution24 (base 23)
Magic33 (base 32)
Willpower16 (base 13)
Cunning12 (base 12)

Resources

Life422/422
Mana143/143
Healing Factor1.3272674059366
Regeneration1.1281772950461

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1

Offense: Mainhand

Damage43
Accuracy11
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+17%
All0%

Defense: Base

Armour (hardiness)12.431181881975 (30%)
Defense22
Ranged Defense22
Fatigue7
Physical Save20
Spell Save18
Mental Save16

Defense: Resistances

Acid+ 20%( 70%)
Darkness+ 3%( 70%)
Cold+ 20%( 70%)
Lightning+ 40%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Staff combat2.50
5/5
5/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
1/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Istellle the Higher Alchemist level 10
5th Mirth 122nd year of Ascendancy at 22:36
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 34 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 2.25 gold from the transmogrification of
blazing quiver of elm arrows of accuracy (23/23, 12-17 power, 5 apr).
You gain 5.35 gold from the transmogrification of
Lelobar the Blackcut (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 3.26 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 1.67 gold from the transmogrification of
biting gale rune of the wizard (damage 126; dur 4; cd 16).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.