Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Undead |
Class | Skeleton |
Level / Exp | 20 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 60 (base 20) |
Dexterity | 26 (base 12) |
Constitution | 12 (base 12) |
Magic | 10 (base 10) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 90/340 |
Stamina | 132/157 |
Soul | 15/15 |
Healing Factor | 1.0191526171258 |
Regeneration | 0 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +123.76734508054% |
Vision
Sight | 8 |
Lite | 0 |
Infravision | 10 |
See Invisible | 2 |
Offense: Mainhand
Damage | 65 |
Accuracy | 39 |
Crit Chance | 3% |
APR | 3 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 10 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Fire | -10% |
All | -30% |
Defense: Base
Armour (hardiness) | 16.413408721348 (65.897138898113%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 20 |
Physical Save | 25 |
Spell Save | 9 |
Mental Save | 9 |
Defense: Resistances
Darkness | + 11%(100%) |
Light | + 23%(100%) |
Fire | + 6%(100%) |
Physical | -13%(100%) |
Cold | + 7%(100%) |
All | 0%(100%) |
Defense: Immunities
Fear Resistance | 100% |
Bleed Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 27 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 18%, your defense is increased by 18 and all your resistances by 18%. |
Class Talents
Technique / Two-handed weapons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Other | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 0/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed maiming | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The target has recently taken distortion damage, is vulnerable to distortion effects, and has its physical resistance decreased by 13%. Distortion |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
detrimental effect | The target is stunned, reducing damage by 50%, putting 3 random talents on cooldown and reducing movement speed by 50%. While stunned talents cooldown twice as slow. Stunned |
detrimental effect | The target's mind has been shattered. Its body remains as a thrall to Nighthrall. Mental Domination |
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
detrimental effect | Zone-wide effect: +10% fire damage, -10% fire resistance, -10% armour, -2 sight range. Oil mist |
detrimental effect | Reduces global action speed by 11%. Slow |
detrimental effect | Fatigue from poor sleep, dealing 26.27 mind damage per turn. Restless Night |
Quests
Equipment
In off hand | ![]() Requires: - Shield usage training - Strength 16 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Accuracy bonus: +2.0% proc dam (max 200%) Weapon Damage: PHYSICAL |
Main armor | ![]() Requires: - Heavy armour training - Strength 20 Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 |
In main hand | ![]() Requires: - Strength 16 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Weapon Damage: PHYSICAL |
Inventory
Achievements
Log
Eletta the dreaming horror receives 1 healing (1 psi heal).
Something hits Something for (82 absorbed), 0 physical (0 total damage).
Eletta the dreaming horror hits Layydama the yellow jelly's Inner Demon for 73 darkness damage.
Something hits Nighthrall for 19 to psi, 27 darkness, 26 to psi, 37 physical (109 total damage).
Restless Night from Nighthrall hits Layydama the yellow jelly for 57 mind damage.
Nighthrall receives 5 healing (5 psi heal).
Waking Nightmare from Nighthrall hits Layydama the yellow jelly for 16 darkness damage.
Eletta the dreaming horror killed Layydama the yellow jelly's Inner Demon!
Something performs a melee critical strike against Nighthrall!
Character control switched to armoured skeleton warrior.
Nighthrall converts some damage to Psi!
Something hits Nighthrall for 33 to psi damage.
Can not give orders to this creature.
armoured skeleton warrior hits Layydama the yellow jelly for 25 physical damage.
Eletta the dreaming horror's maelstrom pulls armoured skeleton warrior in!
Eletta the dreaming horror's maelstrom hits armoured skeleton warrior for (19 absorbed), 0 physical (0 total damage).
Your shield crumbles under the damage!
The shield around armoured skeleton warrior crumbles.
Restless Night from Nighthrall hits armoured skeleton warrior for (2 absorbed), 26 mind (26 total damage).
Layydama the yellow jelly has recovered from poor sleep.
Layydama the yellow jelly is freed from the demons.
Layydama the yellow jelly seems more focused.
The eerie night around Eletta the dreaming horror fades away.
Eletta the dreaming horror receives 1 healing (1 psi heal).
Waking Nightmare from Nighthrall hits Layydama the yellow jelly for 17 darkness damage.
Can not give orders to this creature.
Can not give orders to this creature.
Armoured skeleton warrior collapses.