Tomerirel the level 5 Halfling Rogue by Vesth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp5 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 22)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 19)

Resources

Life-9/161
Stamina58/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision6

Offense: Mainhand

Damage16
Accuracy20
Crit Chance17%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense14.958333333333
Ranged Defense14.958333333333
Fatigue6
Physical Save8.225
Spell Save7.875
Mental Save13.475

Defense: Resistances

Darkness+ 16%( 70%)
Lightning+ 16%( 70%)
Light+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
1/5

Effects

detrimental effect

Quests

done
done
active
active
active

Equipment

Tool
Around neck
Main armor
In off hand
Around waist
In main hand

Inventory

Achievements

Log

Tomerirel activates Stealth.

Tomerirel stops burning.

Talent Explosion Trap is ready to use.

Talent Bear Trap is ready to use.
Talent Infusion: Wild is ready to use.

Skeleton warrior uses Stunning Blow.


Talent Flurry is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the southwest (skeleton warrior)).


Ran for 3 turns (stop reason: hostile spotted to the south (skeleton warrior)).


Tomerirel uses Bear Trap.

Tomerirel deactivates Stealth.


Skeleton warrior triggers a trap (bear trap)!

Skeleton warrior shrugs off the effect 'Pinned to the ground'!

Tomerirel uses Explosion Trap.

Skeleton warrior uses Stunning Blow.

Tomerirel is stunned!

Skeleton warrior hits Tomerirel for 34 physical, 8 acid damage (total 41.88).

Saving done.

Saving done.

Saving game...