Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 17 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 35 (base 35) |
| Dexterity | 14 (base 14) |
| Constitution | 22 (base 20) |
| Magic | 13 (base 13) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 367/420 |
| Mana | 164/164 |
| Stamina | 148/148 |
| Healing Factor | 1.5 |
| Regeneration | 0.375 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 63 |
| Accuracy | 51 |
| Crit Chance | 2% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 27.38 (100%) |
| Defense | 20.2 |
| Ranged Defense | 24.2 |
| Fatigue | 34 |
| Physical Save | 22.40905613342 |
| Spell Save | 14.042984084713 |
| Mental Save | 9.6582150459887 |
Defense: Resistances
| Acid | + 31%(100%) |
| Blight | + 28%(100%) |
| Darkness | + 40%(100%) |
| All | + 15%(100%) |
| Nature | + 20%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is surrounded by a magical shield, absorbing 100/100 damage before it crumbles. Damage Shield |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| In off hand | Black Mesh (8 def, 2 armour, 111.5 block) Black Mesh (8 def, 2 armour, 111.5 block)Requires: - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +30% darkness / +15% blight Talent granted: +3 Block Stamina each turn: +2.00 When you block an attack, there is a 30% of pulling in the attacker. Black, interwoven tendrils form this mesh that can be used as shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
| Main armor | Poloyavea (4 def, 9 armour) Poloyavea (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Changes stats: +2 Con Damage when the wearer is hit: 14 physical Light radius: +3 A suit of armour made of metal plates. |
| In main hand | Tazilagorn (25-35 power, 4 apr) Tazilagorn (25-35 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Accuracy: +7 Defense: +7 Damage when the wearer hits(melee): 4 mind Changes resistances: +6% nature Spell save: +3 Mental crit. chance: +1% Blunt and deadly. |
Inventory
Achievements
Log
golem (servant of Gadahal) hits Snow giant thunderer for 11 physical damage.
Snow giant thunderer hits golem (servant of Gadahal) for (12 absorbed), 0 physical, (4 absorbed), 0 cold (0 total damage).
Snow giant thunderer hits golem (servant of Gadahal) for (4 absorbed), 0 cold (0 total damage).
golem (servant of Gadahal) hits Snow giant thunderer for 53 physical, 4 mind (57 total damage).
The shield around golem (servant of Gadahal) crumbles.
golem (servant of Gadahal) hits Snow giant thunderer for 11 physical damage.
Snow giant thunderer hits golem (servant of Gadahal) for 12 physical, 4 cold (16 total damage).
You collect a new ingredient: snow giant kidney.
Snow giant thunderer hits golem (servant of Gadahal) for 4 cold damage.
golem (servant of Gadahal) hits Snow giant thunderer for 59 physical damage.
golem (servant of Gadahal) killed Snow giant thunderer!
You pickup 0.85 gold pieces.
There is an item here: dwarven-steel plate armour
Ran for 5 turns (stop reason: object seen).
Talent Rune: Shielding is ready to use.
Can not give orders to this creature.
There is a way to the next level here (press '' or right click to use).
Golem (servant of Gadahal) casts Rune: Shielding.
A shield forms around golem (servant of Gadahal).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Greater faeros stops burning.
