*,_,* the level 20 Skeleton Necromancer by connictive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp20 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 10)
Dexterity43 (base 10)
Constitution30 (base 24)
Magic60 (base 48)
Willpower31 (base 24)
Cunning30 (base 13)

Resources

Life362/362
Mana350/350
Soul10/10
Healing Factor1.2592147729953
Regeneration0.31480369324883

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2

Offense: Mainhand

Damage26
Accuracy44
Crit Chance16%
APR9
Speed1.00

Offense: Spell

Spellpower51
Crit Chance19%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+13%
Blight+6%
Arcane+18%
Cold+7%
All0%
Lightning+15%
Light+28%
Physical+11%
Darkness+16%
Fire+5%
Mind+15%

Offense: Damage Penetration

Cold+5%
Acid+25%
Light+20%
Mind+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense43
Ranged Defense43
Fatigue0
Physical Save21
Spell Save25
Mental Save20

Defense: Resistances

Acid+ 22%( 70%)
Arcane+ 23%( 70%)
Cold+ 31%( 70%)
All+ 7%( 70%)
Lightning+ 22%( 70%)
Light+ 24%( 70%)
Temporal+ 14%( 70%)
Physical+ 16%( 70%)
Fire+ 23%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Fear Resistance100%
Teleport Resistance10%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
1/5
5/5
4/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
2/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
5/5
1/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
4/5
2/5
1/5
Spell / Necrosis1.30
5/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
failed
failed
active
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By *,_,* the Skeleton Necromancer level 15
8th Haze 122nd year of Ascendancy at 10:04
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By *,_,* the Skeleton Necromancer level 17
55th Haze 122nd year of Ascendancy at 21:56
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By *,_,* the Skeleton Necromancer level 10
32nd Dusk 122nd year of Ascendancy at 15:02
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By *,_,* the Skeleton Necromancer level 20
4th Allure 123rd year of Ascendancy at 21:09
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By *,_,* the Skeleton Necromancer level 19
10th Decay 122nd year of Ascendancy at 06:46
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By *,_,* the Skeleton Necromancer level 5
1st Flare 122nd year of Ascendancy at 19:26
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By *,_,* the Skeleton Necromancer level 13
44th Dusk 122nd year of Ascendancy at 04:43
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By *,_,* the Skeleton Necromancer level 19
1st Allure 123rd year of Ascendancy at 13:18
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By *,_,* the Skeleton Necromancer level 17
56th Haze 122nd year of Ascendancy at 23:38
see stats

Log

You gain 2.86 gold from the transmogrification of deadly quiver of yew arrows of persecution (17/17, 40-56 power, 10 apr).
You gain 4.65 gold from the transmogrification of
pair of dwarven-steel boots of speed (0 def, 4 armour).
You gain 3.30 gold from the transmogrification of
manaburning dwarven-steel waraxe of massacre (28-38 power, 4 apr).
You gain 2.93 gold from the transmogrification of
flaming dwarven-steel waraxe of daylight (17-24 power, 4 apr).
You gain 2.49 gold from the transmogrification of
yew starstaff of might (20-24 power, 4 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, lightning element).
You gain 1.44 gold from the transmogrification of
cured leather sling of fire.
You gain 4.86 gold from the transmogrification of
plaguebringer's dwarven-steel mace (26-36 power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel mace (26-36 power, 4 apr).
You gain 1.25 gold from the transmogrification of
acidic dwarven-steel mace (24-34 power, 4 apr).
You gain 14.88 gold from the transmogrification of
Samydunavor the Pitchshine (38-53 power, 4 apr).
You gain 2.88 gold from the transmogrification of
ranger's ash longbow of dampening.
You gain 6.08 gold from the transmogrification of
penetrating ash longbow of piercing.
You gain 2.46 gold from the transmogrification of
flaming steel greatsword of erosion (24-38 power, 2 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel greatmaul of massacre (50-76 power, 2 apr).
You gain 2.14 gold from the transmogrification of
wizard's gold ring of clarity.
You gain 1.05 gold from the transmogrification of
steel ring of clarity.
You gain 1.71 gold from the transmogrification of
savior's gold ring of lightning (+24%).
You gain 0.65 gold from the transmogrification of
healing infusion (heal 52; cd 14).
An illusion appears around Skeleton master archer making him appear human.
An illusion appears around Heavy bone giant making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Lord of Skulls (mage) making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.