Khaz the level 12 Dwarf Berserker by khaztheman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp12 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 36)
Dexterity9 (base 11)
Constitution35 (base 25)
Magic11 (base 10)
Willpower15 (base 10)
Cunning20 (base 10)

Resources

Life498/498
Stamina108/108
Healing Factor1.2916660017318
Regeneration0.32291650043293

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage72
Accuracy40
Crit Chance20%
APR6
Speed1.11

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Temporal+11%
Cold+12%
Light+10%
Nature+15%

Offense: Damage Penetration

Darkness+5%
Fire+15%
Nature+10%

Defense: Base

Armour (hardiness)13 (30%)
Defense23
Ranged Defense23
Fatigue15
Physical Save28
Spell Save18
Mental Save13

Defense: Resistances

Lightning+ 13%( 70%)
Light+ 35%( 70%)
Temporal+ 23%( 70%)
Nature+ 35%( 70%)
Darkness+ 13%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Berserker's strength1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
2/5
2/5
0/5
Technique / Two-handed assault1.30
3/5
2/5
1/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
talent

Quests

active
failed
done
done
active
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Khaz the Dwarf Berserker level 10
23rd Profit 122nd year of Ascendancy at 18:34
see stats
Level 10 Got a character to level 10.
By Khaz the Dwarf Berserker level 10
14th Profit 122nd year of Ascendancy at 06:47
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Khaz the Dwarf Berserker level 5
17th Voratun 122nd year of Ascendancy at 01:11
see stats

Log


Talent Dig is ready to use.

Talent Infusion: Regeneration is ready to use.
Khaz picks up (M.):
grounding iron helm of dexterity (+3) (0 def, 3 armour).
Talent Infusion: Healing is ready to use.

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is a teleporting circle to the surface here (press '' or right click to use).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 1.14 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.16 gold from the transmogrification of
mindwoven woollen robe of frost (+9%) (0 def, 0 armour).
You gain 7.50 gold from the transmogrification of
Mighty Girdle.
You gain 3.38 gold from the transmogrification of
cruel ash starstaff of fate (15-18 power, 3 apr, temporal element).
You gain 5.55 gold from the transmogrification of
cruel ash magestaff of greater warding (15-18 power, 3 apr, cold element).
You gain 2.69 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 10.04 gold from the transmogrification of
Glimmerwoe (11-15 power, 2 apr).
You gain 5.43 gold from the transmogrification of
mighty ash longbow of piercing.
You gain 4.78 gold from the transmogrification of
warbringer's steel dagger of massacre (18-23 power, 6 apr).
You gain 1.86 gold from the transmogrification of
flaming iron battleaxe of amnesia (12-17 power, 1 apr).
You gain 20.00 gold from the transmogrification of
Drake's Bane (45-68 power, 21 apr).
You gain 0.75 gold from the transmogrification of
steel amulet of willpower (+3).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.