Oiorrnel the level 3 Cornac Summoner by Adrian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp3 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning20 (base 20)

Resources

Life-3/113
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage4
Accuracy11
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy11
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save7
Spell Save9
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Ritch Flamespitter is ready to use.
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


You gain 1.03 gold from the transmogrification of
acidic quiver of ash arrows (20/20, 19-26.6 power, 7 apr).
You gain 1.14 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.02 gold from the transmogrification of
mindwoven linen robe of time (+10%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (16-22.4 power, 3 apr).
You gain 1.94 gold from the transmogrification of
potent elm starstaff of fate (13-15.6 power, 2 apr, temporal element).
You gain 4.61 gold from the transmogrification of
balanced iron greatsword of daylight (14-22.4 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental, physical).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).


Something hits
Oiorrnel for 71 cold damage.
Resting starts...

Rested for 2 turns (stop reason: taken damage).

Saving game...