Rip and Tear the level 15 Ghoul Berserker by gnatnab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceGhoul
ClassBerserker
Level / Exp15 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 41)
Dexterity28 (base 26)
Constitution30 (base 17)
Magic13 (base 10)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life620/620
Stamina114/114
Healing Factor1.6092147729953
Regeneration5.2299480122348

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage92
Accuracy47
Crit Chance23%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Blight+6%
Physical+8%
Cold+4%
Nature+8%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)37.08934837382 (81.151787968034%)
Defense12
Ranged Defense12
Fatigue22
Physical Save37
Spell Save9
Mental Save25

Defense: Resistances

Temporal+ 15%( 70%)
Nature+ 14%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance80%
Disarm Resistance10%
Bleed Resistance100%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Berserker's strength1.30
1/5
4/5
2/5
0/5
Technique / Bloodthirst1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
2/5
1/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
4/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Rip and Tear the Ghoul Berserker level 13
13rd Dusk 122nd year of Ascendancy at 12:30
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Rip and Tear the Ghoul Berserker level 10
2nd Summertide 122nd year of Ascendancy at 06:31
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Rip and Tear the Ghoul Berserker level 9
10th Mirth 122nd year of Ascendancy at 14:08
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Rip and Tear the Ghoul Berserker level 15
41st Dusk 122nd year of Ascendancy at 00:11
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: interesting terrain).


Rip and Tear rushes out!
You can only rush to a creature.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 17.03 gold from the transmogrification of
Zubetira the Glimmerblack [power 160] (15 cooldown).
You gain 2.18 gold from the transmogrification of
chilling pouch of iron shots of daylight (18/18, 13-16 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of stability (6 def, 4 armour).
You gain 1.27 gold from the transmogrification of
prismatic cured leather armour (6 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
vined mindstar (6-7 power, 18 apr, mind damage).
You gain 2.02 gold from the transmogrification of
horrifying vined mindstar of balance (4-5 power, 18 apr, mind damage).
You gain 2.26 gold from the transmogrification of
thought-forged steel mace (14-20 power, 3 apr).
You gain 2.85 gold from the transmogrification of
blazebringer's iron longsword (10-15 power, 2 apr).
You gain 10.05 gold from the transmogrification of
Delirim the steel dagger (14-18 power, 6 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 35; cd 14).
You gain 2.10 gold from the transmogrification of
blink rune of the psychic (range 3; phase 14; cd 20).
You gain 1.47 gold from the transmogrification of
regeneration infusion of the warrior (heal 353; 13 cd).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.