Dreemur the level 8 Yeek Solipsist by gnatnab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSolipsist
Level / Exp8 / 76%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic11 (base 10)
Willpower40 (base 32)
Cunning25 (base 21)

Resources

Life116/116
Psi201/201
Healing Factor0.94571268249155
Regeneration1.1821408531144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy27
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy27
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower37
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15.6
Spell Save20.22
Mental Save31

Defense: Resistances

Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
1/5
1/5
0/5
Psionic / Dream Smith1.30
3/5
3/5
1/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
1/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
1/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Dreemur the Yeek Solipsist level 8
2nd Summertide 122nd year of Ascendancy at 19:08
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You pickup 0.65 gold pieces.

Ran for 11 turns (stop reason: something interesting).


Dreemur picks up (b.):
surging elm magestaff of might (10-12 power, 2 apr, cold element).
You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.


There is an exit to Derth here (press '' or right click to use).

You gain 2.56 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
There is an exit to the worldmap here (press '' or right click to use).

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 42 turns (stop reason: saving).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.