Character
Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 19 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 32 (base 32) |
Dexterity | 12 (base 12) |
Constitution | 26 (base 26) |
Magic | 16 (base 16) |
Willpower | 11 (base 10) |
Cunning | 12 (base 10) |
Resources
Life | 515/519 |
Mana | 177/177 |
Stamina | 155/156 |
Healing Factor | 1.61 |
Regeneration | 1.5295 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 71 |
Accuracy | 48 |
Crit Chance | 2% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 16 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 12.5 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 26.38 (88.5%) |
Defense | 10.7 |
Ranged Defense | 10.7 |
Fatigue | 22 |
Physical Save | 26.042411338144 |
Spell Save | 18.712986368645 |
Mental Save | 24.476992963936 |
Defense: Resistances
Blight | + 22%(100%) |
Acid | + 28%(100%) |
All | + 16%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Rune | Effective talent level: 1.0 ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is Spell: true Description: Activate the rune to create a protective shield absorbing at most 98 damage for 4 turns. Its effects scale with your Magic stat. |
Rune | Effective talent level: 1.0 ManasurgeUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is Spell: true Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% over 10 turns and instantly restoring 30 mana. |
Class Talents
Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Fighting | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
Effects
beneficial effect | The mana surge engulfs the target, regenerating 3.00 mana per turn. Surging mana |
detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
Quests
Equipment
Socketed Gems | spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Socketed Gems | zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
In main hand | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Main armor | enlightening steel plate armour of Eyal (topaz) (8 def, 9 armour) enlightening steel plate armour of Eyal (topaz) (8 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 4) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +8 Fatigue: +22% Changes stats: +2 Cun / +1 Wil Physical save: +4 Spell save: +4 Mental save: +16 Life regen: +0.70 Maximum life: +44.00 Healing mod.: +11% A suit of armour made of metal plates. |
Inventory
Achievements
Log
Coglin casts Throw Bomb.
Cold drake hatchling is on fire!
Coglin hits cold drake hatchling for 69 fire damage.
Golem (servant of Coglin) casts Eye Beam.
Golem (servant of Coglin) hits cold drake hatchling for 0 cold damage.
Cold drake hatchling hits golem (servant of Coglin) for 0 physical damage.
Coglin hits cold drake hatchling for 23 fire damage.
Coglin casts Channel Staff.
Coglin hits cold drake hatchling for 74 nature damage.
Cold drake hatchling hits golem (servant of Coglin) for 0 cold damage.
Golem (servant of Coglin) hits cold drake hatchling for 107 light damage.
Cold drake hatchling hits golem (servant of Coglin) for 0 physical damage.
Coglin hits cold drake hatchling for 23 fire damage.
Coglin casts Channel Staff.
Coglin hits cold drake hatchling for 78 nature damage.
Coglin killed cold drake hatchling!
Golem (servant of Coglin) casts Rune: Manasurge.
Golem (servant of Coglin) starts to surge mana.
You pickup 0.70 gold pieces.
You pickup 0.75 gold pieces.
You pickup 0.65 gold pieces.
Talent Throw Bomb is ready to use.
You pickup 0.55 gold pieces.
The shield around golem (servant of Coglin) crumbles.
You pickup 0.95 gold pieces.
Coglin casts Rune: Manasurge.
Coglin starts to surge mana.
Coglin deactivates Defensive Posture.
Coglin activates Defensive Posture.
Character control switched to golem (servant of Coglin).