Bruh the level 6 Shalore Archmage by X3HT4I

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower28 (base 22)
Cunning17 (base 11)

Resources

Life-3/120
Mana181/225
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save18
Mental Save15

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Bruh the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:56
see stats

Log


Resting starts...

Bruh starts to surge mana.

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Talent Illuminate is ready to use.
Bruh stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Bruh picks up (d.):
Cyrama (0 def, 1 armour).
Bruh picks up (c.):
Hazeimmortal the iron longsword (18-24 power, 2 apr).
Ran for 7 turns (stop reason: taken damage).

Bruh is stunned!

Something performs a melee critical strike against Bruh!
Bruh is crippled.

Something hits
Bruh for 10 physical, 3 nature, 28 physical (40 total damage).

Bruh casts
Illuminate.
Salunor the green worm mass resists the blinding light!

Bruh hits Salunor the green worm mass for 44 light damage.
Salunor the green worm mass uses
Flurry.
Salunor the green worm mass performs a melee critical strike against Bruh!
Salunor the green worm mass hits Bruh for 10 physical, 7 physical, 3 nature, 9 physical, 6 physical, 3 nature, 16 physical, 7 physical, 3 nature (63 total damage).
Talent Lightning is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Arcane Reconstruction is ready to use.
Salunor the green worm mass envelops Bruh with acid.
Salunor the green worm mass hits Bruh for 21 acid damage.
Bruh the level 6 shalore archmage was melted to death by Salunor the green worm mass on level 2 of Rhaloren Camp.