Baron the level 5 Dwarf Cursed by Sothakhal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCursed
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life206/206
Hate24/100
Healing Factor0.66758564100591
Regeneration0.16689641025148

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage33
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower27
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+3%

Defense: Base

Armour (hardiness)10.522593642275 (62.32946707186%)
Defense0
Ranged Defense0
Fatigue8
Physical Save12
Spell Save10
Mental Save11

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)
Fire+ 20%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On fingers
On fingers
Around neck
In main hand
On hands
Light source
Around waist
Main armor

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Baron the Dwarf Cursed level 5
19th Voratun 122nd year of Ascendancy at 06:06
see stats

Log

Saving game...
Saving done.

New Achievement: Squadmate (Roguelike)!
Dwarven earthwarden activates
Stone Skin.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).