Stacey the level 3 Higher Necromancer by esteban

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic25 (base 24)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life54/54
Mana116/134
Soul10/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+12%
Nature+4%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save13
Mental Save8

Defense: Resistances

Nature+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
failed
active
active

Equipment

Tool
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log

Ghoul hits Great wolf for 9 physical damage.
Ghoul killed Great wolf!
Talent Invoke Darkness is ready to use.

Stacey casts
Invoke Darkness.
Resting starts...

Your summoned ghoul disappears.
Talent Black Ice is ready to use.
You collect a new ingredient:
length of troll intestine (1).
Your hiemal shield regenerates to full!
Rested for 17 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Ran for 5 turns (stop reason: hostile spotted to the north (stone troll)).


Stacey casts
Invoke Darkness.
Stacey's spell attains critical power!
Stacey hits Stone troll for 95 darkness damage.

Stacey casts
Black Ice.
Stacey hits Stone troll for 61 cold damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (stone troll)).

Invoke Darkness is still on cooldown for 1 turns.

Black Ice is still on cooldown for 3 turns.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (stone troll)).

Invoke Darkness is still on cooldown for 1 turns.

Run in which direction?