Merl Crimshot the level 18 Halfling Rogue by mizzoryfo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp18 / 42%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 19)
Dexterity60 (base 46)
Constitution13 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning38 (base 28)

Resources

Life473/473
Stamina101/151
Healing Factor1.1783363011315
Regeneration18.519168522519

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth43.415410021227
See Invisible43.415410021227

Offense: Mainhand

Damage63
Accuracy51
Crit Chance20%
APR11
Speed1.00

Offense: Offhand

Damage36
Accuracy51
Crit Chance19%
APR10
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower25
Crit Chance11%
Speed1

Offense: Damage Bonus

Nature+17%
Light+10%
All0%

Offense: Damage Penetration

Temporal+10%
Lightning+10%
Arcane+5%
All0%

Defense: Base

Armour (hardiness)14 (38.594633868923%)
Defense47
Ranged Defense47
Fatigue0
Physical Save11
Spell Save13
Mental Save10

Defense: Resistances

Lightning+ 12%( 70%)
Acid+ 6%( 70%)
Light+ 41%( 70%)
Nature+ 33%( 70%)
Darkness+ 26%( 70%)
Physical+ 15%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Disarm Resistance20%
Confusion Resistance20%
Silence Resistance22%
Stun Resistance60%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
1/5
1/5
Cunning / Trapping1.30
1/5
1/5
0/5
0/5
Cunning / Artifice1.30
1/5
1/5
1/5
0/5
Cunning / Poisons1.30
1/5
2/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
1/5
Technique / Throwing knives1.30
3/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
2/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
5/5

Effects

beneficial effect
beneficial effect

Quests

done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Merl Crimshot the Halfling Rogue level 9
1st Flare 122nd year of Ascendancy at 00:25
see stats
Fool of a Took! (Insane (Adventure) difficulty) Killed oneself as a halfling.
By Merl Crimshot the Halfling Rogue level 18
22nd Dusk 122nd year of Ascendancy at 03:56
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Merl Crimshot the Halfling Rogue level 10
8th Flare 122nd year of Ascendancy at 18:40
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Merl Crimshot the Halfling Rogue level 9
4th Mirth 122nd year of Ascendancy at 08:58
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Merl Crimshot the Halfling Rogue level 16
16th Dusk 122nd year of Ascendancy at 21:08
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Merl Crimshot the Halfling Rogue level 16
9th Dusk 122nd year of Ascendancy at 11:09
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Merl Crimshot the Halfling Rogue level 18
22nd Dusk 122nd year of Ascendancy at 03:56
see stats

Log

Merl Crimshot activates Trained Reactions.
Talent Infusion: Healing is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rogue's Brew is ready to use.
Talent Apply Poison is ready to use.
Talent Numbing Poison is ready to use.
Merl Crimshot activates
Apply Poison.
Talent Evasion is ready to use.
Talent Shadow Dance is ready to use.
Talent Blade Flurry is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Talent Quickdraw is ready to use.
Merl Crimshot activates
Quickdraw.
Merl Crimshot deactivates
Stealth.

Talent Stealth is ready to use.
Merl Crimshot activates
Stealth.

Personal New Achievement: Fool of a Took! (Insane (Adventure) difficulty)!
Merl Crimshot deactivates
Stealth.
Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!